Emulation Best way to play every possible N64 game on wiiu

pedro702

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At this point, isn't the best way to play SM64 on Wii U the re-compiled version? Full HD and all.
its up to you, lots of people prefer to play original versions heck i prefer to play super mario 64 ds injected into dsvc on wiiu since it has more levels and multiple characters xD
 

pedro702

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small update mike strike zone works on wii64 rice

you can play ps1 versions of wiisxr of
tarzan
donald duck going quakers
gauntle legends
lego racers
wcw backstage assault
 
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SaulFabre

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@pedro702

Please update Diddy Kong Racing entry...

Not64 v20210829 has fixed the major issues with Adventure Two and now it is playable without gfx (graphical) glitches. That latest version also fixes a bug with the second battle with Wizpig.

This was told me by @Sogun.
 

pedro702

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@pedro702

Please update Diddy Kong Racing entry...

Not64 v20210829 has fixed the major issues with Adventure Two and now it is playable without gfx (graphical) glitches. That latest version also fixes a bug with the second battle with Wizpig.

This was told me by @Sogun.
done, im waiting on the next wii64 to see if i can update this to match but emukid is making it harder lol.
 
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SaulFabre

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done, im waiting on the next wii64 to see if i can update this to match but emukid is making it harder lol.
speaking about Wii64, i asked emu_kidid for see if he can compile the latest commits of upcoming Wii64 1.3 for test it...

Since i don't get news nor releases about these since last year...
Here https://github.com/emukidid/Wii64/issues/28 (look at message #41)

But i don't have any response... And i want to test it if some issues have been solved...
 

CORE

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Bio Hazard 2 works almost perfect very minor gfx glitches in particular East Office Area.

Full FMV Playback too. With Audio.

WiiU VC Inject.

;BioHazard2 JP

[RomOption]
BackupType = 1
BackupSize = 32768
AIIntPerFrame = 1
UseTimer = 1
AIUseTimer = 1

[Idle]
Count = 6
Address0 = 0x8009BEFC
Inst0 = 0x8C629B24
Type0 = 1
Address1 = 0x801787CC
Inst1 = 0x8C829AF4
Type1 = 1
Address2 = 0x801786B8
Inst2 = 0x8C829AF4
Type2 = 1
Address3 = 0x800a2014
Inst3 = 0x9462a8a2
Type3 = 1
Address4 = 0x8017879C
Inst4 = 0x8C829AF4
Type4 = 1
Address5 = 0x8004B608
Inst5 = 0x1440FFFF
Type5 = 0

[Cheat]
Cheat0 = 1
Cheat0_Addr = 0x800e5449
Cheat0_Value = 0xff
Cheat0_Bytes = 1

[Render]
FlushMemEachTask = 0
CanvasWidth = 854
CanvasHeight = 480
;ForceRectFilterPoint = 1 MAY IMPROVE GFX GLITCHES?
;NeedTileSizeCheck = 1 MAY IMPROVE GFX GLITCHES?
;TileSizeCheckSpecial = 1 MAY IMPROVE GFX GLITCHES?
;UseViewportZScale = 1 MAY IMPROVE GFX GLITCHES?

[Sound]
;Resample = 24000 AUDIO EXPERIMENTAL?

;YOU NEED TO USE THE FOLLOWING BUILD
;SVN: 1690 - DONKEY KONG 64 JAPAN.
;KNOWN ISSUES INCLUDE; BACKGROUNDS GLITCHES.
;OTHER BUILDS NEED TESTING BUT VIDEOS WONT DISPLAY CORRECTLY BUT VCMENU APPEARS TO WORK.
;MINOR SOUND ISSUES.
;YOU MAY EXPERIENCE AN ISSUE IN BACK ALLEY WHEN ZOMBIES BREAK THROUGH GATE BEHIND GUNSHOP WITH CLAIRE DID NOT HAPPEN WITH LEON DURING MY PLAYTHROUGH ;BUT ANYWAY SIMPLY GO HOME AND LOAD GAME AGAIN SUSPENSION RESUME SHOULD CLEAR IT.


I have played through Leon and Claire Scenarios 1st and 2nd.
 
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pedro702

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Bio Hazard 2 works almost perfect very minor gfx glitches in particular East Office Area.

Full FMV Playback too. With Audio.

WiiU VC Inject.

;BioHazard2 JP

[RomOption]
BackupType = 1
BackupSize = 32768
AIIntPerFrame = 1
UseTimer = 1
AIUseTimer = 1

[Idle]
Count = 6
Address0 = 0x8009BEFC
Inst0 = 0x8C629B24
Type0 = 1
Address1 = 0x801787CC
Inst1 = 0x8C829AF4
Type1 = 1
Address2 = 0x801786B8
Inst2 = 0x8C829AF4
Type2 = 1
Address3 = 0x800a2014
Inst3 = 0x9462a8a2
Type3 = 1
Address4 = 0x8017879C
Inst4 = 0x8C829AF4
Type4 = 1
Address5 = 0x8004B608
Inst5 = 0x1440FFFF
Type5 = 0

[Cheat]
Cheat0 = 1
Cheat0_Addr = 0x800e5449
Cheat0_Value = 0xff
Cheat0_Bytes = 1

[Render]
FlushMemEachTask = 0
CanvasWidth = 854
CanvasHeight = 480
;ForceRectFilterPoint = 1 MAY IMPROVE GFX GLITCHES?
;NeedTileSizeCheck = 1 MAY IMPROVE GFX GLITCHES?
;TileSizeCheckSpecial = 1 MAY IMPROVE GFX GLITCHES?
;UseViewportZScale = 1 MAY IMPROVE GFX GLITCHES?

[Sound]
;Resample = 24000 AUDIO EXPERIMENTAL?

;YOU NEED TO USE THE FOLLOWING BUILD
;SVN: 1690 - DONKEY KONG 64 JAPAN.
;KNOWN ISSUES INCLUDE; BACKGROUNDS GLITCHES.
;OTHER BUILDS NEED TESTING BUT VIDEOS WONT DISPLAY CORRECTLY BUT VCMENU APPEARS TO WORK.
;MINOR SOUND ISSUES.
;YOU MAY EXPERIENCE AN ISSUE IN BACK ALLEY WHEN ZOMBIES BREAK THROUGH GATE BEHIND GUNSHOP WITH CLAIRE DID NOT HAPPEN WITH LEON DURING MY PLAYTHROUGH ;BUT ANYWAY SIMPLY GO HOME AND LOAD GAME AGAIN SUSPENSION RESUME SHOULD CLEAR IT.


I have played through Leon and Claire Scenarios 1st and 2nd.
wasnt there an issue where if you exit the game and shut off your wiiu the next time you return to the game it will play in like 3 fps and wont ever be able to be resumed correctly?
 

CORE

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wasnt there an issue where if you exit the game and shut off your wiiu the next time you return to the game it will play in like 3 fps and wont ever be able to be resumed correctly?

No I did have an issue were if u went to VC Menu Game would lock up.

However it turned out to be Corrupted files or missing files.

Game Runs Flawless only some

Graphics Glitches mainly Background Textures you will know when you see them East Office area the hallway it maybe possible to Patch this?

Audio can be choppy sometimes but nothing major.

Another issue might be with Claire but easily rectified.

Overall very impressive how this Game runs, But you must use Japanese Version Text is Japanese and English Voices again maybe possible to patch the Text?
 

pedro702

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No I did have an issue were if u went to VC Menu Game would lock up.

However it turned out to be Corrupted files or missing files.

Game Runs Flawless only some

Graphics Glitches mainly Background Textures you will know when you see them East Office area the hallway it maybe possible to Patch this?

Audio can be choppy sometimes but nothing major.

Another issue might be with Claire but easily rectified.

Overall very impressive how this Game runs, But you must use Japanese Version Text is Japanese and English Voices again maybe possible to patch the Text?
well i only putted English/european games, i dont understand japanese so i didnt bother trying japanese only games tbh.
 

pedro702

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new update

Battletanx wiivc inject only(not wiiu but wii on vwii) need to inject the game in mario party 2 it has some minor bugs but works quite well, cant save with the controller pak but the game has password save system so you can use passwords to finish the game.(thanks to AfroJackX for letting me know)

Battlezone: Rise of the Black Dogs wii64 rice 1.3 only a tiny bit of the hud is invisible but its totally playable.


Star Wars: Shadows Of The Empire wii64 1.3 rice does look ok add DisableObjBG=1 ScreenUpdateSetting=4to the ini file, some viewmodes like cockpit view on ships or toe cable when taking down walkers have loose vertices but the regular modes work perfectly, same for the walking missions first person mode has glitches standard walking mode works great, played until robot boss fight and it runs great.
 
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SaulFabre

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new update

Battletanx wiivc inject only(not wiiu but wii on vwii) need to inject the game in mario party 2 it has some minor bugs but works quite well, cant save with the controller pak but the game has password save system so you can use passwords to finish the game.(thanks to AfroJackX for letting me know)

Battlezone: Rise of the Black Dogs wii64 rice 1.3 only a tiny bit of the hud is invisible but its totally playable.


Star Wars: Shadows Of The Empire wii64 1.3 rice does look ok add DisableObjBG=1 ScreenUpdateSetting=4to the ini file, some viewmodes like cockpit view on ships or toe cable when taking down walkers have loose vertices but the regular modes work perfectly, same for the walking missions first person mode has glitches standard walking mode works great, played until robot boss fight and it runs great.
Nice that we can play Star Wars: Shadows of the Empire of N64 in Wii64 1.3! :)
Simply nice :D
 

pedro702

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Nice to see u got BattleTanx to run :-)

I think New Tetris works via Wii Inject vWii unless Wii64 can handle it.
plays just fine in wii64 rice if you see in the OP xD

Forgot to say that Starcraft 64 also works preety well in wii64 1.3 rice some minor gfx issues but totally works.
 
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pedro702

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Goldeneye shouldn't be green lol..
if you are talking about framerate do remenber golneneye on real hardware run much worse lol it barely reached 20 fps, and many times played at 12-16 fps for most of it...



so you get a better experience than n64 by far lol
 
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