Hacking COMPLETED CDNSP - Download & repack your games, updates, and DLC's to NSP!

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switchbricker

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Could anyone try this? I changed some stuff to match with what I saw in the Stardew Valley dump.
If you could try on this game specifically, that'd be great.
thanks, but when running i get this (this happens on the old release too):
J:\CDNSP>.\CDNSP.py -r -g [Amended]
Install the tqdm library for better-looking progress bars! (pip install tqdm)
Traceback (most recent call last):
File "J:\CDNSP\CDNSP.py", line 619, in <module>
hactoolPath, keysPath, NXclientPath, ShopNPath, reg, fw, did, env = load_config(configPath)
File "J:\CDNSP\CDNSP.py", line 68, in load_config
j = json.load(f)
File "C:\Users\Sean\AppData\Local\Programs\Python\Python37-32\lib\json\__init__.py", line 296, in load
parse_constant=parse_constant, object_pairs_hook=object_pairs_hook, **kw)
File "C:\Users\Sean\AppData\Local\Programs\Python\Python37-32\lib\json\__init__.py", line 348, in loads
return _default_decoder.decode(s)
File "C:\Users\Sean\AppData\Local\Programs\Python\Python37-32\lib\json\decoder.py", line 337, in decode
obj, end = self.raw_decode(s, idx=_w(s, 0).end())
File "C:\Users\Sean\AppData\Local\Programs\Python\Python37-32\lib\json\decoder.py", line 353, in raw_decode
obj, end = self.scan_once(s, idx)
json.decoder.JSONDecodeError: Invalid \escape: line 3 column 24 (char 36)

EDIT: Fixed. Dumb "/" vs "//" syntax error.
 
Last edited by switchbricker,
D

Deleted-451877

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I tested it with a different game, One More Dungeon. It installs and works. Good job. (should mention once again, this is straight from CDN and I've never owned it.)
That's GREAT! I changed a good number of things, it's sad that I couldn't test them individually to determine what went wrong exactly.

On a perhaps sadder note, it seems that when requesting a size equal to that of the requested file, it redirects you to a server that returns a 0 bytes file. It messes with the download resuming feature. I'm working on a workaround, but it seems Nintendo is closely monitoring the situation. Be safe.
upload_2018-7-3_23-40-21.png

Here are the headers of the response in question.
 
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TR_mahmutpek

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I tested it with a different game, One More Dungeon. It installs and works. Good job. (should mention once again, this is straight from CDN and I've never owned it.) Software updates work too, as expected.
How you can install? And are you installing .nsp or .nca?
 
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Deleted-451877

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The fix in question. I'm simply assuming the file is complete if the response header indicates a different server.
 
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jaimbo

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I'm using a banned cert that's floating around out there and going through a VPN to mitigate any sort of IP ban. Thanks for your efforts, this is a big deal :)

I'm doing a paper on things that float around, could you PM me where I could go to see stuff floating around?
 

thomasnet

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Ha, I see you guys are using that (horrible) SX OS. Just wait for sigpatches and you won't have to pay any money to these guys.
I also don't recommend doing piracy and you should make homebrew NCAs instead of downloading games you don't own.
(+, what if you make an nca with a non-titlekey encryption? no ticket needed)
 

Dudamax

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Kind of off topic but how easy is it to implement signature patches because I don't understand we still don't have a proper backup loader while tx is "rocking the switch"
 

switchbricker

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Ha, I see you guys are using that (horrible) SX OS. Just wait for sigpatches and you won't have to pay any money to these guys.
I also don't recommend doing piracy and you should make homebrew NCAs instead of downloading games you don't own.
(+, what if you make an nca with a non-titlekey encryption? no ticket needed)
SX OS sucks ass. I didn't even pay for it (with my own money), I only use it because its the only way to do most of this stuff right now. Piracy morals are a secondary discussion I won't get into.
 

switchbricker

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That's GREAT! I changed a good number of things, it's sad that I couldn't test them individually to determine what went wrong exactly.

On a perhaps sadder note, it seems that when requesting a size equal to that of the requested file, it redirects you to a server that returns a 0 bytes file. It messes with the download resuming feature. I'm working on a workaround, but it seems Nintendo is closely monitoring the situation. Be safe.
View attachment 134375
Here are the headers of the response in question.
Super Meat Boy does not work. All of my keys are correct (though i have a couple extra in there that the program doesnt recognize.) The NSP file installation errors out after 100%.
 
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Deleted-451877

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Super Meat Boy does not work. All of my keys are correct (though i have a couple extra in there that the program doesnt recognize.) The NSP file installation errors out after 100%.
To be honest there is a 'fix' I did that I'm not sure of, regarding the RequiredSystemVersion. I think the value in the Stardew Valley dump is incorrect, but to be safe I decided to change it anyways.

Mind trying this?
 

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