I see. Thanks for the tip!You don't have to, but each new version fixes some of the bugs the last version had. 3.4.2 doesn't really change much on the 3DS side, it's more for Switch users.
I see. Thanks for the tip!You don't have to, but each new version fixes some of the bugs the last version had. 3.4.2 doesn't really change much on the 3DS side, it's more for Switch users.
BernardoGiordano said:JEDECheck
3DS homebrew tool to check undocumented DS cartridge data.
I made this tool to increase the amount of DS cartridges that tools like Checkpoint or PKSM recognize as valid cartridge.
If you had issues with certain DS cartridges with the tools just mentioned, then JEDECheck is the right tool to be used to be able to send us all the data needed to support your carts in future updates.
Usage is very simple: just plug in your cartridge and run JEDECheck. If the cartridge is undocumented, a report file will be generated on your SD card.
Troubleshooting
You can receive real-time support by joining FlagBrew's discord server or contacting us through flagbrew.github.io.
License
This project is licensed under the GNU GPLv3. See LICENSE.md for details.
Why aren't *hax based homebrew launchers supported in Checkpoint? And I'm guessing hax based launchers are the steelminer, steelhax, freakyhax and the likes?You can use Checkpoint for 3DS with both cfw and Rosalina-based Homebrew Launchers. *hax-based Homebrew Launchers are not supported by Checkpoint.
It uses special functions in Rosalina, which is part of Luma.Why aren't *hax based homebrew launchers supported in Checkpoint?
Yep.And I'm guessing hax based launchers are the steelminer, steelhax, freakyhax and the likes?
*hax save loading defeats Checkpoint's purpose of accessing multiple save files at onceWhy aren't *hax based homebrew launchers supported in Checkpoint? And I'm guessing hax based launchers are the steelminer, steelhax, freakyhax and the likes?
Oh....It uses special functions in Rosalina, which is part of Luma.
Yep.
I don't quite understand - is it that you can't access multiple save files at once in *hax mode?*hax save loading defeats Checkpoint's purpose of accessing multiple save files at once
BernardoGiordano said:3DS: What's new
- Added option to set a title as Favorite. You can now edit your configuration file to set a title id to be a favorite title, so this will always appear at the top of the title list.
- Key behaviour changed. ( thanks @IBNobody )
- You can now select rows in the backup list, creating backups and restoring a backup just with the button A.
- Pressing Y will select the current title but deactivate/reset the backup list. It will also enable the backup touch button only. Creating a backup will then disable the backup touch button. This makes it more clear to the user what buttons / UI elements are relevant to multi-backup.
- Checkpoint is now compiled using C++17.
...doesn't exactly explain why *hax doesn't work with Checkpoint....
Luma3DS, the most widely used CFW, doesn't support *hax payloads. As you've been told already, it's evolved beyond the need of them, thanks to Rosalina. Why support something that is old and no longer used? Maybe Checkpoint needs sigpatches?...doesn't exactly explain why *hax doesn't work with Checkpoint....
For compatibility reasons or and for people who don't want to yet move onto CFW...and risk a ban?Is it me or is the OP missing a link to the actual repo?
Luma3DS, the most widely used CFW, doesn't support *hax payloads. As you've been told already, it's evolved beyond the need of them, thanks to Rosalina. Why support something that is old and no longer used? Maybe Checkpoint needs sigpatches?
this tool is so amazing thank you very much.
i use checkpoint on my switch. how can i delete title from the backup manager.
there appear a game but i have this game not installed on my switch or on the sd card. how can i delete this game(title) from the chepoint
You know you can still use old versions of JKSM.3dsx for that, right? The major drawback is that JKSM can't back up Mii Plaza data from the NAND.Why aren't *hax based homebrew launchers supported in Checkpoint? And I'm guessing hax based launchers are the steelminer, steelhax, freakyhax and the likes?
It also doesn't do DS save files either, so I can't import or export save file from legit game carts I bought....You know you can still use old versions of JKSM.3dsx for that, right? The major drawback is that JKSM can't back up Mii Plaza data from the NAND.
And if you just want to back up your data, decryption on a Windows PC is straightforward with just your moveable.sed and fuse-3DS – a utility like this is really only necessary if you want to restore save data.
Doesn't savegame-manager still work on a 3DS? (That's DS homebrew that you would run from a flashcart. No persistent hacks necessary for that.)It also doesn't do DS save files either, so I can't import or export save file from legit game carts I bought....