@Robz8Sk8land should work.
I can confirm that 0.32.1 broke Tony Hawks Sk8land (AH9/E/P).
Attached are working fixes (given how nds-bootstrap isn't currently detecting arm9 0x8000h reads properly yet) for Tomodachi Collection v1.0/v1.1 and also the English translation patch I used.
As always, copy/replace .ips to /_nds/TwlightMenu/apfix
Also, included is an updated .ips for 4188 - Anpanman to Touch de Waku Waku Training (A3PJ) (for when it is working) and the reason it is currently white screening upon loading on v13.1.0/0.32.1 is because it's arm7 isn't properly recognised yet.
The arm7 size is27628 (0x023A7628).
Another unrecognised arm7 size is 27614 (0x023A7614)
I hope I explained that ok.
Also, 0293 - Eigo ga Nigate na Otona no DS Training - Eigo Zuke (Japan) isn't working because 0.32.1 isn't detecting the correct Heap Shrink value.
The following games currently only boot when Heap Shrink is off, so need to be added to the Speedbump list :
Ben 10 Triple Pack (B7N/E/P)
Daikoukai Jidai IV: Rota Nova (ADKJ)
Tamagotchi Connection: Corner Shop (AG7/E/J/P)
The Wild West (AWWE)
Tsubasa Chronicle (ATBJ)
Yakitate!! Japan: Game Ichigou: Choujou Kessen!! Pantasic Grand Prix! (AYJJ)
Back to more game testing...
Regards,
Retro
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