Final Fantasy XII The Zodiac Age release date announced
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Japan - 13th July 2017
North America - 11th July 2017
Europe - 11th July 2017
Asia - 13th July 2017
Source: 4gamer
Japan - 13th July 2017
North America - 11th July 2017
Europe - 11th July 2017
Asia - 13th July 2017
I am more eager for the pc version. I played it for a while and stuck in the king's tomb or something like that. the game was boring and felt like a MMO
how sad...It's super cool that my favourite FF game is coming to PS4 and all. But I have a PS2 still that works fine. I wonder how many people will actually buy it.
So, I've played the Internation Zodiac Job System version of the game using an English Patch, and PCSX2. Had the internal resolution bumped up, as well as some slight sharpening done to the textures so that the textures on the stone structures in the environment actually looked engraved. The game works insanely well when played that way, there aren't any of the usual issues with the text that happens when you increase the resolution.
Not to be an ass about it, since I've played both an upscaled PS2 version of FFX as well as the remastered version on PC and could see the differences, but considering how well the PS2 version upscales, is there any particular reason to buy the remaster beyond wanting a more legal version of the game? (assuming you didn't import the PS2 version and used it for the emulator)
Well international have english voice acting.NA COMES OUT BEFORE JAPAN?? NANI!?!?!?!
MMOs were already a big hit long before 2006 and continue to be a hit today. what?It actually was like an MMO, since they were all the rage when Final Fantasy XII was released. It's the reason I stopped playing it, the first 4 hours I caught myself falling asleep to the story and the battle system was just blah.
I pretty much felt this way back then, and sort of still do, but I appreciate what they did with a fully programmable AI for your party. You can set up the (near) perfect macro and that's neat for what it is. Does it come across as super exciting and fun? Not especially, but then again I feel the plot was the main reason I wasn't a fan of XII. Had it been a remake of one of the better plot games with this fully programmable real-time battle system, I think I would have been in love. Also, gambits for magic in the original game didn't become available early enough, IMO, forcing me to usually do that manually no matter what.The battle system was total crap, imho, but hey, just my 2 cents.
ooooh that's that really boring one for ps2 with the british bunny lady, right? I remember getting the steelbook version and playing it for about 8-10 hours then just stopping because every cut scene was me going "I don't care about any of you f***ing people". Granted I did grind a bit, but even then I was bored out of my frikin' skull.Today, Square Enix have Finally announced the release dates for Final Fantasy XII The Zodiac Age:
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Source: 4gamer
MMOs were already a big hit long before 2006 and continue to be a hit today. what?
Square-Enix reused resources from FFXI for FFXII. Does not mean the game is actually an MMO.
It's not anyone problem but yours that you have a low attention span and fell asleep while playing a video game.
Maybe JRPGs just aren't for you.