My point is that they didn't change it though. Metal Gear Solid HD Collection (admittedly I love it) looks better, controls better, and runs smoother. That's the case with most HD ports.
An even better (and closer) example is Perfect Dark. The XBLA version runs better (a smooth 60FPS), controls better (it has the best controller known to man and not the worst controller known to man like its original platform), and looks better (well the game still looks like shit but it looks better still). But it's still the same game. But it's a port, I don't expect much.
They were given an opportunity to fix the game. Everything you described can be done on a HD port, for a remake I would expect them to really make the game different. It's an incredibly lazy remake if it ends up feeling like a port, that's my point.
I suppose that Halo Anniversary is just a 360 port of an Xbox game, then. That game did far less than OoT 3D did (the exact same engine with no refinements, with a graphics overlay) and people still consider it a remake.
My point is that they didn't change it though. Metal Gear Solid HD Collection (admittedly I love it) looks better, controls better, and runs smoother. That's the case with most HD ports.
An even better (and closer) example is Perfect Dark. The XBLA version runs better (a smooth 60FPS), controls better (it has the best controller known to man and not the worst controller known to man like its original platform), and looks better (well the game still looks like shit but it looks better still). But it's still the same game. But it's a port, I don't expect much.
They were given an opportunity to fix the game. Everything you described can be done on a HD port, for a remake I would expect them to really make the game different. It's an incredibly lazy remake if it ends up feeling like a port, that's my point.
Stop dodging the question. I didn't ask you the technical definition and root of the prefix "re," but the definition of a video game remake from a reputable source. And SoulX already posted at least one quote that says you're wrong.
Because you said port initially, you didn't say "enhanced port." The two words mean different things. Also, "partial remake" is synonymous with "enhanced port," according to Wikipedia. So having the word "port" in the name means nothing. It's likely a merger of the two, as I said in one of my earliest posts on this topic.
Anyway, I'm through here. All you do in every debate you get into is twist around words and argue technicalities that have nothing to do with the discussion at hand. All there is to be done when you start a storm is have a little fun, laugh at you, and then leave. Feel free to take the last word, if you wish.
I have to disagree. A remake is the same game fundamentally but with visual improvements and sometimes gameplay enhancements (with OOT 3D both feature).
An enhanced port generally contains the same code and few improvements. Persona 4: Golden is an example of an enhanced port.
Comes with the retexture. I've played OOT with high-res textures a dozen of times,
and sincerely, some parts look better than OOT 3D(The water, link's wood shield, Zora's Fountain, Goron's Cavern, the special effects when songs are played...)
Take a look at these screenshots from OOT 3D and OOT with high-res textures
Water Temple 3DS
Water Temple with high-res
Kakariko Village 3DS
Kakariko village with high-res textures
chest in 3DS
chest with high-res testures
Almost everything in original Zelda with high-res textures look better than 3DS version.
The 3D models in OOT for 3DS were re-done, the boots are now equipable itens, and some parts were changed for 3D models(hyrule town and horse's room),
but everything else is re-texturing.
You realize most of those pics aren't even in the original 3DS resolution so it looks worse. And good job on finding the worst possible pic of Kakiro Village. I've completed the game and it doesn't look like that.
Why are you comparing the re-textured emulated version instead of the N64 version? I'm arguing that it's not more of a port than a remake and you gave me pics of an emulated version with updated textures...? Come back to me when you have legitimate comparisons.
Almost everything in original Zelda with high-res textures look better than 3DS version.
The 3D models in OOT for 3DS were re-done, the boots are now equipable itens, and some parts were changed for 3D models(hyrule town and horse's room),
but everything else is re-texturing.
Except that all the hi-res photos you show have no advantage over the 3DS counterparts, aside from a much higher resolution than the 3DS. Look at those high-res textures. They still look much blockier and mostly much less detailed than the 3DS version.
At any rate, this doesn't disprove the 3DS version being a remake of the original N64 version. If anything, you comparing a hi-res texture set of the original to the 3DS version only PROVES that the 3DS version is a remake, since the hi-res version looks near identical to the original except in higher resolution, whereas the 3DS version doesn't.
What is a remake?
re-make, make again, make the game from nothing.
Totally different from getting the same game, remodel some things, apply high-res textures and call it a remake.
It's not a remake, it's a enchanced port
I showed screenshots of OOT retextured that looks much better than OOT 3D.
I repeat again: same game with some remodeling and retexturing is not a remake.
remake is to make again from zero point.
That's what re prefix stands for
A video game remake is a game closely adapted from an earlier title, usually for the purpose of modernizing a game for newer hardware and contemporary audiences. Typically, a remake shares essentially the same title, fundamental gameplay concepts, and story elements of the original game. Changes usually involve superficial graphical enhancements, but may also include substantial gameplay changes and expanded content.
OOT3D is a remake. Those HD Collections Guild mentioned are remastered ports.
On the note of Ocarina of Time 3D, if your remake is practically indistinguishable from a port, then it's a bad remake. I mean they get the opportunity to rebuild the entire game and instead of fixing the issues with it (yes there are several issues with OoT, something age brings around like loose bowels or lack of teeth) they remake it brick for brick. It just shows a squandered opportunity.
I have to say those high res textures look better and rather damn sexy for a game THAT old.
The fact that guild didn't play the game doesn't make him unable to judge which screenshot looks better.
It's obvious the game is just an enchanced port.
There are plenty of real remakes out there, if you have such hard time finding the difference I'll show you.
Port every game, for all I care. As long as we're getting new content, I'm cool. It would be cool if they let another team, possibly a second party or even a third party team just port everything they've made in the past to the console. Just throw every GC/Wii/DS/GBA/SNES/N64/etc game on there, call it Virtual Console, and I'll be happy.
Port every game, for all I care. As long as we're getting new content, I'm cool. It would be cool if they let another team, possibly a second party or even a third party team just port everything they've made in the past to the console. Just throw every GC/Wii/DS/GBA/SNES/N64/etc game on there, call it Virtual Console, and I'll be happy.
Port every game, for all I care. As long as we're getting new content, I'm cool. It would be cool if they let another team, possibly a second party or even a third party team just port everything they've made in the past to the console. Just throw every GC/Wii/DS/GBA/SNES/N64/etc game on there, call it Virtual Console, and I'll be happy.
Port every game, for all I care. As long as we're getting new content, I'm cool. It would be cool if they let another team, possibly a second party or even a third party team just port everything they've made in the past to the console. Just throw every GC/Wii/DS/GBA/SNES/N64/etc game on there, call it Virtual Console, and I'll be happy.
That's pretty much exactly how I feel. Hire as many teams as needed to secure the rights to as many emulations/ports of games for legacy Nintendo systems as possible and put 'em out as the most complete virtual console possible, while letting the rest of Nintendo work on new stuff.
Do that (and do the same thing for handheld systems on the 3DS) and I swear, I'll give up "free"/pirated emulation for good. That's how happy I'll be.
@Guild
It's quite alright, I didn't realize how confusing I made it sound until you mentioned it.
I'd preferably like to see all of Nintendo's past games as digital downloads, but I'd also love to see new games from new developers. Platinum Games developing original content for the WiiU is great. I'd love to see more of it. I can understand why some would want direct ports of big name titles, like the older Assassin's Creed titles, Mass Effect 2, etc, and I'm all for it, as long as it doesn't take away from the same people publishing new content on any system. I'd rather one giant company do solely porting so that it frees up others to make new games.
I can understand why some would want direct ports of big name titles, like the older Assassin's Creed titles, Mass Effect 2, etc, and I'm all for it, as long as it doesn't take away from the same people publishing new content on any system.
I think it won't be a problem as long as it doesn't start massively happening for a couple years, once the Wii U has a more solid library built up. Maybe a bunch of these old games in franchises that weren't available on Nintendo systems before the Wii U will start showing up in collections. Perhaps all 4 past Assassin's Creed titles will show up in a boxed set, or else individually as digital downloads on the Wii U eShop. Just as an example.
My point is that they didn't change it though. Metal Gear Solid HD Collection (admittedly I love it) looks better, controls better, and runs smoother. That's the case with most HD ports.
An even better (and closer) example is Perfect Dark. The XBLA version runs better (a smooth 60FPS), controls better (it has the best controller known to man and not the worst controller known to man like its original platform), and looks better (well the game still looks like shit but it looks better still). But it's still the same game. But it's a port, I don't expect much.
They were given an opportunity to fix the game. Everything you described can be done on a HD port, for a remake I would expect them to really make the game different. It's an incredibly lazy remake if it ends up feeling like a port, that's my point.
You already said that, and he doesn't changed his mind.
Unless you have something other than that, and that wasn't said earlier, relevant, and that need the game to be played,
there is nothing that shows the necessity of him to have played the game.
Stop dodging the question. I didn't ask you the technical definition and root of the prefix "re," but the definition of a video game remake from a reputable source. And SoulX already posted at least one quote that says you're wrong.
What's soulx trustable source, there is no link to anything,
or even something saying the one who originally said that.
Without any of these this is the same as none
Because you said port initially, you didn't say "enhanced port." The two words mean different things. Also, "partial remake" is synonymous with "enhanced port," according to Wikipedia. So having the word "port" in the name means nothing. It's likely a merger of the two, as I said in one of my earliest posts on this topic.
I showed screenshots of OOT retextured that looks much better than OOT 3D.
I repeat again: same game with some remodeling and retexturing is not a remake.
remake is to make again from zero point.
That's what re prefix stands for
-
The fact that guild didn't play the game doesn't make him unable to judge which screenshot looks better.
It's obvious the game is just an enchanced port.
There are plenty of real remakes out there, if you have such hard time finding the difference I'll show you.
Are you stupid or are you just stupid? I'm comparing OOT 3D to the original N64 OOT (because you said it was closer to a port than a remake).
Why are you bringing up higher resolution emulated re-texture pics then? I'm still waiting for a legitimate comparison where the 3DS pics aren't oversized and the game being compared is not an emulated retextured version.
Did you forget who started this discussion?!
This has started when I said that OOT looks more like a port with retextures,
and to show how much this is closer to a port than a remake I showed you
the original game, with high-res textures, that made it look even better than 3DS version.
Proving then that 80% of these "changes" could be done on the original game.
From art concepts, and previous level designs.
But the source code is made from zero point, that's the diference between a remake and a enchanced port.
My point is that they didn't change it though. Metal Gear Solid HD Collection (admittedly I love it) looks better, controls better, and runs smoother. That's the case with most HD ports.
An even better (and closer) example is Perfect Dark. The XBLA version runs better (a smooth 60FPS), controls better (it has the best controller known to man and not the worst controller known to man like its original platform), and looks better (well the game still looks like shit but it looks better still). But it's still the same game. But it's a port, I don't expect much.
They were given an opportunity to fix the game. Everything you described can be done on a HD port, for a remake I would expect them to really make the game different. It's an incredibly lazy remake if it ends up feeling like a port, that's my point.
You already said that, and he doesn't changed his mind.
Unless you have something other than that, and that wasn't said earlier, relevant, and that need the game to be played,
there is nothing that shows the necessity of him to have played the game.
Stop dodging the question. I didn't ask you the technical definition and root of the prefix "re," but the definition of a video game remake from a reputable source. And SoulX already posted at least one quote that says you're wrong.
What's soulx trustable source, there is no link to anything,
or even something saying the one who originally said that.
Without any of these this is the same as none
Because you said port initially, you didn't say "enhanced port." The two words mean different things. Also, "partial remake" is synonymous with "enhanced port," according to Wikipedia. So having the word "port" in the name means nothing. It's likely a merger of the two, as I said in one of my earliest posts on this topic.
I showed screenshots of OOT retextured that looks much better than OOT 3D.
I repeat again: same game with some remodeling and retexturing is not a remake.
remake is to make again from zero point.
That's what re prefix stands for
-
The fact that guild didn't play the game doesn't make him unable to judge which screenshot looks better.
It's obvious the game is just an enchanced port.
There are plenty of real remakes out there, if you have such hard time finding the difference I'll show you.
Are you stupid or are you just stupid? I'm comparing OOT 3D to the original N64 OOT (because you said it was closer to a port than a remake).
Why are you bringing up higher resolution emulated re-texture pics then? I'm still waiting for a legitimate comparison where the 3DS pics aren't oversized and the game being compared is not an emulated retextured version.
Did you forget who started this discussion?!
This has started when I said that OOT looks more like a port with retextures,
and to show how much this is closer to a port than a remake I showed you
the original game, with high-res textures, that made it look even better than 3DS version.
Proving then that 80% of these "changes" could be done on the original game.
From art concepts, and previous level designs.
But the source code is made from zero point, that's the diference between a remake and a enchanced port.
That's what started the argument. Bringing up emulated re-textured versions of the game makes no sense. If you really want to prove your point, give me some N64->3DS comparisons.
Please oh knowledgeable VMM, tell me how you know the source code from those games started from nothing.
I haven't played Skyrim, but from what I've seen of it, I can imagine it would really benefit from the gamepad. Optional motion controls with the Wiimote Plus and nunchuck would be amazing too...
What would be REALLY cool is if the Wii U's backwards compatibility mode were to have the GPU automatically upscale to whatever HD resolution was in the system settings.
If not, they could always just try and see how many Wii titles they can cram into a 25-50gb WiiU disk.
Which would also be cool.
(Forgive me if I'm repeating myself. Typing that out kinda gave me Deja Vu.)
What would be REALLY cool is if the Wii U's backwards compatibility mode were to have the GPU automatically upscale to whatever HD resolution was in the system settings.
If not, they could always just try and see how many Wii titles they can cram into a 25-50gb WiiU disk.
Which would also be cool.
(Forgive me if I'm repeating myself. Typing that out kinda gave me Deja Vu.)
A new Nintendo Switch firmware update is here. System software version 18.0.1 has been released. This update offers the typical stability features as all other...
As each year passes, retro games become harder and harder to play, as the physical media begins to fall apart and becomes more difficult and expensive to obtain. The...
While rumors had been floating about rampantly as to the future plans of Nintendo, the President of the company, Shuntaro Furukawa, made a brief statement confirming...
TheFlow has done it again--a new kernel exploit has been released for PlayStation 4 consoles. This latest exploit is called PPPwn, and works on PlayStation 4 systems...
Nintendo might just as well be a law firm more than a videogame company at this point in time, since they have yet again issued their now almost trademarked usual...
Nintendo has officially announced that a successor to the beloved Switch console is on the horizon. As we eagerly anticipate what innovations this new device will...
Another video game prototype has been found and preserved, and this time, it's none other than the game that spawned an entire franchise beloved by many, the very...
DOOM is well-known for being ported to basically every device with some kind of input, and that list now includes the old retro game console in Persona 5 Royal...
Two classic titles join the Nintendo Switch Online Expansion Pack game lineup. Available starting April 24th will be the motorcycle racing game Extreme G and another...
Earlier this year, AYANEO revealed details of its next Android-based gaming handheld, the AYANEO Pocket S. However, the actual launch of the device was unknown; that...
Nintendo has officially announced that a successor to the beloved Switch console is on the horizon. As we eagerly anticipate what innovations this new device will...
While rumors had been floating about rampantly as to the future plans of Nintendo, the President of the company, Shuntaro Furukawa, made a brief statement confirming...
As each year passes, retro games become harder and harder to play, as the physical media begins to fall apart and becomes more difficult and expensive to obtain. The...
Nintendo might just as well be a law firm more than a videogame company at this point in time, since they have yet again issued their now almost trademarked usual...
Ubisoft has today officially revealed the next installment in the Assassin's Creed franchise: Assassin's Creed Shadows. This entry is set in late Sengoku-era Japan...
A new Nintendo Switch firmware update is here. System software version 18.0.1 has been released. This update offers the typical stability features as all other...
TheFlow has done it again--a new kernel exploit has been released for PlayStation 4 consoles. This latest exploit is called PPPwn, and works on PlayStation 4 systems...
After rumour got out about an upcoming NES Edition release for the famed Nintendo World Championships, Nintendo has officially unveiled the new game, titled "Nintendo...
DOOM is well-known for being ported to basically every device with some kind of input, and that list now includes the old retro game console in Persona 5 Royal...
The number of layoffs and cuts in the videogame industry sadly continue to grow, with the latest huge layoffs coming from Microsoft, due to what MIcrosoft calls a...