GBAtemp Exclusive: WiiScrubber

djgarf

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this topic is getting kinda stupid
i would like to congratulate dack on a fine piece of coding

now for all the people spouting bollox about the "scene" are talking out ur arse and have no idea of the console scene history
i have already mentioned wot starcube did for the gamecube but lets go a little further back in time to the work done in the dreamcast scene.
dreamcast games came with cdda audio files which as most people know do not compress very well at all,kalisto decided to take the cdda audio,convert it to wav files and package them all up in a single unpack.exe which also contained a program which would convert the wav's back into cdda.After kalisto gave up the dreamcast scene echelon started releasing the games instead. by this time selfboot .cdi images were the standard and contained all the files not just the game data and so the unpack.exe also needed a small program called inject.exe to inject the re-converted cdda from the unpack.exe back into the .cdi image.
the work done by kalisto and echelon in the dreamcast scene was done to make the releases SMALLER,the work created by starcube and then shared with many other scene groups in the gamecube scene was to make the releases SMALLER.
notice a pattern forming here?
for the people that were going on about how the "scene" likes pure dumps i hope you have enjoyed the little history lesson presented to you by myself from the yrs i have spent downloading disk images and seeing how things have been done. Plz enjoy ur arse being handed to you on a plate for knowing nothing about what you were talking about
here endeth the lesson and have a nice day
 

Juli1000

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I played a litttle with the tool but the Image is every time the same.

1.) Load Iso
2.) Clear and Save ISO
3.) Wait until it´s finished
4.) Compressed ISO has the the same size an the original
blink.gif
 

Smwbigboss

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Digg has a habit of crashing sites. GBAtemp tends to go down during big game releases, so I don't think it's really ready for the traffic Digg will bring.
 

Alastair

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To keep a backup of the backup. Say the disc gets scratched beyond repair or is lost.


maybe you should look after your dvd's more carefully.

 And what is all the hassle in un-raring the files and burning them?

erm, if you have been paying more attention to the topic you would see it's far more than unraring and burning.

You have a filthy attitude for someone that doesn't know what they're talking about. Once the garbate data is removed, the game gets compressed with WinRAR presumably, once that's done, ALL that the downloader needs to do is de-compress it (like a non-wiped game) and burn it. There is NO difference whatsoever in the process for the downloader, just the initial ripper needs to do one extra step before compressing: wipe the garbage.

rolleyes.gif
 

digitalforums

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I played a litttle with the tool but the Image is every time the same.

1.) Load Iso
2.) Clear and Save ISO
3.) Wait until it´s finished
4.) Compressed ISO has the the same size an the originalÂ
blink.gif


rar it up with winrar and it will be smaller than if you did not use wii scrubber,

its all over this post
 

arctic_flame

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@djgarf: Unfortunately, the "scene" now isn't really what it was, even sa recently as the GC scene. I remember there was a compressed (packed?) NDS release a while ago that used real Nintendo code, and that blew back in the team's faces...
 

Armadillo

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I thought only the original GC release were cleaned of garbage? , the ones designed for streaming with the bba. I thought once the chips came out , all the images were full? or did they have the crap zeroed as well for compression?.

Anyway , nice app
smile.gif
, will really help people with slower connections or limits. Wonder if they'll be any scene fights , with the nuke - scrubbed , un nuke - game is fine etc
biggrin.gif
.
 

djgarf

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I thought only the original GC release were cleaned of garbage? , the ones designed for streaming with the bba. I thought once the chips came out , all the images were full? or did they have the crap zeroed as well for compression?.

yeh most cube isos had the crap removed by the release groups
i can even remember releases being nuked because they had not had the garbage removed
the first cube releases were all 25 x 50MB files but in starcube's first release (zelda wind waker), which was the second "scene" cube release (eurasia's animal crossing was first) nfo they mentioned the garbage data and said that they will be releasing games removed of the garbage as it was not needed
 

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