Homebrew WIP GZDoom for Switch

Chrisssj2

Well-Known Member
Member
Joined
Feb 12, 2008
Messages
2,705
Trophies
1
XP
4,389
Country
Netherlands
Think it depends on the Version. Some Content can not be used together for some reason.

--------------------- MERGED ---------------------------

Watching the Video - Yeah, they are 2 different Mods, that possibly do not run together.
I see it now. Basically Project Brutality is the better/crazy version while Brutal doom = more streamlined to keeping the old experience in tact I think.

Is it adviced to use Vulkan or Opengl?
Also I checked with status monitor seems GZdoom only uses one core for doom?
Would be nice if it could use all it's cores.
 
Last edited by Chrisssj2,

Chrisssj2

Well-Known Member
Member
Joined
Feb 12, 2008
Messages
2,705
Trophies
1
XP
4,389
Country
Netherlands
Do file names matter as you load them in? the wads themselve and the Pk3/wads you load into them?
Or can give any name I want?

A way to scroll fast(er) in the pk3 selection would be much appreciated. L/R buttons or touchscreen whatever.
Cuz having hundreds of pk3 can get tedious to scroll through.

Also, somehow, my pk3 are not ordered alphabetically in this scroll list for some reason. It is "somewhat" alphabetically ordered. But only parts. Weird.
 
Last edited by Chrisssj2,

Chrisssj2

Well-Known Member
Member
Joined
Feb 12, 2008
Messages
2,705
Trophies
1
XP
4,389
Country
Netherlands
So what?
It's not like they are porting the same engine each time.
First it was ZDoom I believe, then PrBoom with RetroArch, and now this is GZDoom.
If you still don't know the differences between engines, you should do some research.
GZDoom on Switch basically opened up the gates for all of the most well known (and maybe even all) Doom mods to work on the Switch.
There is ZDoom for switch? where?
 

Chrisssj2

Well-Known Member
Member
Joined
Feb 12, 2008
Messages
2,705
Trophies
1
XP
4,389
Country
Netherlands
20190506_023320.jpg

Brutal Doom with Labo VR anyone? :creep:
How did you get splitscreen working?
 
  • Like
Reactions: Silent_Gunner

ElTuberias

Member
Newcomer
Joined
Jun 5, 2020
Messages
12
Trophies
0
Age
36
XP
123
Country
Chile
I got the game to launch but when I start a new game I get a message saying "Map has no vertices."

Any idea on how to fix it?

Thanks

Edit: fixed it. I had a bad wad
 
Last edited by ElTuberias,

Swampat

The swamp monster that pats the ground
Member
Joined
May 25, 2017
Messages
238
Trophies
0
Age
27
XP
230
Country
United States
So when I try to load any games the launcher crashes my switch. Anything I can do about this or does this just not work?
 

Silent_Gunner

Crazy Cool Cyclops
Banned
Joined
Feb 16, 2017
Messages
2,696
Trophies
0
Age
29
XP
4,727
Country
United States
Last github commit was 29 days ago, so doesn't look like he's abandoned it.

Did he ever fix the RAM issue? I remember, when this first released on here, the author said that, when quitting GZDoom, it wouldn't clear RAM out, and that do anything after running GZDoom was likely to cause a crash.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • BakerMan @ BakerMan:
    i said i was sleeping...
  • BakerMan @ BakerMan:
    sleeping with uremum
  • K3Nv2 @ K3Nv2:
    Even my mum slept on that uremum
  • TwoSpikedHands @ TwoSpikedHands:
    yall im torn... ive been hacking away at tales of phantasia GBA (the USA version) and have so many documents of reverse engineering i've done
  • TwoSpikedHands @ TwoSpikedHands:
    I just found out that the EU version is better in literally every way, better sound quality, better lighting, and there's even a patch someone made to make the text look nicer
  • TwoSpikedHands @ TwoSpikedHands:
    Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
  • Sicklyboy @ Sicklyboy:
    @TwoSpikedHands, I'll preface this with the fact that I know nothing about the game, but, I think it depends on what your goals are. Are you trying to make a definitive version of the game? You may want to refocus your efforts on the EU version then. Or, are you trying to make a better US version? In which case, the only way to make a better US version is to keep on plugging away at that one ;)
  • Sicklyboy @ Sicklyboy:
    I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
  • TwoSpikedHands @ TwoSpikedHands:
    @Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
  • TwoSpikedHands @ TwoSpikedHands:
    I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
  • TwoSpikedHands @ TwoSpikedHands:
    I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
  • TwoSpikedHands @ TwoSpikedHands:
    I appreciate the insight!
  • The Real Jdbye @ The Real Jdbye:
    @TwoSpikedHands just switch, all the knowledge you learned still applies and most of the code and assets should be the same anyway
  • The Real Jdbye @ The Real Jdbye:
    and realistically they wouldn't

    be able to play it legally anyway since they need a ROM and they probably don't have the means to dump it themselves
  • The Real Jdbye @ The Real Jdbye:
    why the shit does the shitbox randomly insert newlines in my messages
  • Veho @ Veho:
    It does that when I edit a post.
  • Veho @ Veho:
    It inserts a newline in a random spot.
  • The Real Jdbye @ The Real Jdbye:
    never had that i don't think
  • Karma177 @ Karma177:
    do y'all think having an sd card that has a write speed of 700kb/s is a bad idea?
    trying to restore emunand rn but it's taking ages... (also when I finished the first time hekate decided to delete all my fucking files :wacko:)
  • The Real Jdbye @ The Real Jdbye:
    @Karma177 that sd card is 100% faulty so yes, its a bad idea
  • The Real Jdbye @ The Real Jdbye:
    even the slowest non-sdhc sd cards are a few MB/s
  • Karma177 @ Karma177:
    @The Real Jdbye it hasn't given me any error trying to write things on it so I don't really think it's faulty (pasted 40/50gb+ folders and no write errors)
  • DinohScene @ DinohScene:
    run h2testw on it
  • DinohScene @ DinohScene:
    when SD cards/microSD write speeds drop below a meg a sec, they're usually on the verge of dying
    DinohScene @ DinohScene: when SD cards/microSD write speeds drop below a meg a sec, they're usually on the verge of dying