This thread was inspired by what I wrote in the freeshop dmca thread on pages 20 and 21.
http://gbatemp.net/threads/freeshop-gets-dmcad-on-github.454752
[EDIT] WITHIN THE FIRST 13 POSTS IS THE GENERAL POSTS REGARDING THE BASIC OUTLINE OF THINGS I WAS LOOKING TO DISCUSS ABOUT THIS THREAD. THE THREAD IS GENERALLY TO BE A REFERENCE THAT LOOKS TO BE DOWN THE MIDDLE TO WORK WITH AND BUILD UPON.
I WROTE DOWN 'THE SOLUTION' FOR THE CURRENT DMCA AND NOT DOWNLOADING FROM CDN/NUS (OR ANOTHER PRIVATE SERVER SIMILARLY) IN POST 13, 'TO NOT PUT ALL BACKUPS IN ONE SPOT'. I ASK PEOPLE GENERALLY TO NOT PASTE MY NAME AROUND AND FEEL FREE TO USE THIS WRITING HOW THEY SEE FIT TO BUILD SOMETHING FROM IT. I WOULD LIKE TO GO BACK TO MY LIFE AND FOR THINGS TO WORK IN THE UNDERGROUND.
FEEL FREE TO ADD, EXPOUND OR ADJUST THE TEXT FOR WHAT PEOPLE WILL DO. THANKS.
I didn't necessarily have a lot of time, and I am quite busy, so this is what I put together considering some general haste about the situation and to deal with things sooner than later. I think it covers the basic outline.
IF I CAN ENCOURAGE SOMETHING, DON'T GO AFTER THECRUEL (I THINK MORE THAN NINTENDO), OR NINTENDO. [EDIT]
To consolidate my input into one thread post, I copy pasted the two posts into here.
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The reason I began this thread is because of the generally inevitable crux of progress that is coming upon us. People back in the day used cartridges to hack with serial ports, and these days, it is becoming much easier with general experience and awareness of general techniques that are employed by companies to hack.
Some people may know a thing or two about me out there, and I know a thing or two myself about things. I have been thinking of preservation, piracy, and the world market of games and evolution for years. I know that I am in a generally unique position from being 'relatively neutral', so I am looking to do something about this. Perhaps after a thread like this in the future, people like me can come along from time to time to help all around (every side, being companies, developers and individuals for example), or people may just get it out there in consensus.
I know that 'a solution' involves 'not breaking games, with companies/developers not putting pressure on others or attracting piracy first in the hierarchy, and not making games 'politically correct light/fluffy' which with silly programming can literally damage hardware'. This shouldn't happen, and at a crux point that is coming up in the world all around, things might begin to become ridiculous.
It is far easier to pirate these days, and not just because of internet to get games but because of people having experience with newer consoles as well. Technology has improved to the ease of playing many games on a single flash memory card. Heavier protections like Denuvo for example have gone down.
Companies have watched for years the development of piracy and of technology advances. Companies know it is practically impossible to stop hacking. Computers are limited technology that one can generally arbitrarily attack, or emulate.
Just like money needs discipline to get by in the world, so do things like computers. There is 'charity' for people to be able to give back to game companies, which I suggest.
Electricity is not free in this world. There are things which are not free, and require actual work. Prosperity by its definition implies a flow of money and being productive (and with propagation). This means money must be spent, and for an effective flow to grow and for prosperity.
Companies and individuals have their place. Companies must do certain things to function, and people have to look to be understanding and work with the times for things all around to improve. Companies, like people, can improve and adjust over (enough) time, and with an openmindedness for others to behave how they see fit for their reasons.
We are in a day and age when it has become far easier to pirate, and general known security systems are going down easier and people are getting better at this. We are in a day and age where there are no general established boundaries. It is a crux point in time where people all around are going to have to look to work with lines and 'to be on good behavior (better behavior)'.
There are general do's and don'ts.
It is LEGAL for people to make backups and preserve, and in a way, it is not possible to obstruct this from the way computers are limited. People are able to get benefits, like playing games without a lens to spare the hardware, and faster loading. People can hold many games on a single device instead of one at a time.
At the same time, people have to be able to work with the system in place, like with online infrastructures to not conflict one's digital tickets and signatures, and to look clean to company servers. It isn't pleasant for companies to see multiple fake accounts, and to keep track of this. Companies need to work with the world market and place some restrictions, as is part of 'business'.
Now that things have gone online in the world, people have access to companies online services. On top of this, without general lines and a 'standard' for ethics, there are also more 'laymen' who may not know about internet and hacking discipline like older people.
Just because people can hack, people should not look to cheat on global worldwide servers and interfere gameplay for all. This puts a bad name on hackers, for disregard and lack of discipline for being reckless. Nintendo is a gaming company that must have a functional clean business image and support multiple developers, so how does Nintendo not know if people play a leaked copy of their game (pokemon) and online of all places! How unfair and game breaking, like cheating, is it for legit users to begin on the worldwide date and find people who have already played and have experience. The game is meant to begin in a fresh state for worldwide release. Companies must act as businessmen, because it is the nature of how things go around.
If you play games before street date, how do companies not see this like MicroSoft, and not automatically presume and tag you as an offender that disregards 'legal street dates'. Playing backups is 'fine', but playing games before a legal street date does push things, and especially with your digital watermark going to their servers from online presence, which companies must observe as a function of business.
Companies are constantly looking at the internet to see overall improvement and look at the scope of the hacking and piracy situation. This includes investors, who are looking to be productive and encourage prosperity to a world market. In this, is officials who look to also contribute and keep people in line.
We are at a crux point because of stronger protection going down, things becoming easier to hack, 'laymen around who can do things much easier than before', and a fair amount of pirates.
To add insult to injury, people think it is acceptable to literally hook into Nintendo's actual servers to rip games at their own leisure and bombard Nintendo's servers.
Software like this wouldn't have existed in the past (in my opinion). Part of the inspiration of the thread is the fact that SOME SOFTWARE SHOULD NOT BE PUBLIC, AS HAS COME UP IN THE RECENT PAST. Part of the inspiration of the thread is to assist with people looking to avoid certain software from existing (in the public generally, but some even privately).
Sceners and preservationists go through a lot to help with the legal ability to backup and preserve data. People need lines and boundaries. Let us not look to disturb these people, and the general methods for acquiring data.
People have their personal circumstance for what they do, and people should be encouraged to ween off piracy. Things go 'too far' when it becomes so easy to pirate, and literally not pay a thing and leech server expenses from Nintendo themselves (and which can become many GBs because this is 3DS and not even Wii Shop which would have been better).
Nintendo has made games available for many years, and people find it fine to literally leech into the servers of the people providing games. [EDIT: From Nintendo's perspective, what does Freeshop offer either if associating to their own server if people are only going to get games they own already? Better GUI and speed?] Nintendo and game companies are filled with people, and are not a 'corporation devoid of emotion'.
Nintendo have been very lenient with a lot of piracy out there and tools. Companies know that people try 'a lot' with preservation and backups, like with sceners and preservationists. Companies know people 'try' in ways that companies like Nintendo are unable to (from hands tied) about backups and preservation. Things underground usually go worse when 'n00bs' look to be a part of these circles, and grow to larger numbers. It is understandable that when things go out of hand, something has to be done.
People should learn to have some boundaries, lines and some respect. There should be some (sense of a) public image of responsibility.
For younger people perhaps to learn, it was harder to find backup material in the past because of shaky ground. Backups are not supposed to be easy to get. Backups are meant to be shrouded with 'professional integrity' to not abuse. Backups are not meant to have a nice gui and let you download games for free from a place like Nintendo of all places on the planet, let alone even a custom server.
It should not be so easy. This hasn't changed from the past, and it isn't going to change either, because 'some things are the way they are'.
I can understand from all kinds of software, crossing the line comes from making piracy this easy and doing it directly from Nintendo's servers. It wouldn't be acceptable even if it was a separate server. It is ludicrous to make a tool public that makes it so straightforward to get games.
The sources people get games are meant to have some integrity, and some awareness for people that it is part of 'the way it is' because of attempting to be responsible in the process.
Because of the crux point that has come, and a 'generally disappointing' occurrence of something like Freeshop, it is time for people around (all around, including companies) to consider 'good behavior / better behavior' and lines and boundaries.
*****
The times that are coming are shaky, and real, so look to be responsible. This also means that pirates out there should begin adjusting their lives to look to spend actual money.
*****
AT TIMES LIKE THIS, PEOPLE ALL AROUND ARE GOING TO WANT TO SEE PRODUCTIVITY (PROSPERITY ALL AROUND) AND IMPROVEMENT. IT IS THE NATURE OF THE TIMES (COMING). It wouldn't hurt to be nicer about other media like books, movies, tv shows and music either
It is a good time and example for people to get it together, and look to work with the flow (and system).
BE MORE DISCREET WITH BACKUPS. DISCRETION.
http://gbatemp.net/threads/freeshop-gets-dmcad-on-github.454752
[EDIT] WITHIN THE FIRST 13 POSTS IS THE GENERAL POSTS REGARDING THE BASIC OUTLINE OF THINGS I WAS LOOKING TO DISCUSS ABOUT THIS THREAD. THE THREAD IS GENERALLY TO BE A REFERENCE THAT LOOKS TO BE DOWN THE MIDDLE TO WORK WITH AND BUILD UPON.
I WROTE DOWN 'THE SOLUTION' FOR THE CURRENT DMCA AND NOT DOWNLOADING FROM CDN/NUS (OR ANOTHER PRIVATE SERVER SIMILARLY) IN POST 13, 'TO NOT PUT ALL BACKUPS IN ONE SPOT'. I ASK PEOPLE GENERALLY TO NOT PASTE MY NAME AROUND AND FEEL FREE TO USE THIS WRITING HOW THEY SEE FIT TO BUILD SOMETHING FROM IT. I WOULD LIKE TO GO BACK TO MY LIFE AND FOR THINGS TO WORK IN THE UNDERGROUND.
FEEL FREE TO ADD, EXPOUND OR ADJUST THE TEXT FOR WHAT PEOPLE WILL DO. THANKS.
I didn't necessarily have a lot of time, and I am quite busy, so this is what I put together considering some general haste about the situation and to deal with things sooner than later. I think it covers the basic outline.
IF I CAN ENCOURAGE SOMETHING, DON'T GO AFTER THECRUEL (I THINK MORE THAN NINTENDO), OR NINTENDO. [EDIT]
To consolidate my input into one thread post, I copy pasted the two posts into here.
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I have been out of it for some time, and didn't realize a software like this existed.
In the Wii days already, it was possible to make a software like NUSDownloader support custom ticket data and a list of shop titles, and make it simple to download a WAD and pack it directly from Nintendo's servers.
I think there is a reason it didn't happen. The reason is because people were aware of a discipline to not do it. There is some software which should generally not make it to the public, and even in private should be used within limitation.
Even though hacking allows one to be able to cheat in games, this should not be exploited for people to cheat online in games. It disturbs the entire peace of a public online infrastructure, and if one wants to cheat, one should think about doing it privately with friends (private server).
A software like this makes it very easy to pirate, and to the masses. I understand hacking days have changed and it is easier for 'laymen' to make software. I am coming from a place where I have witnessed companies attempt to stop piracy, and watched sceners and preservationists attempt to help support the legal ability to make 'backups' and 'preserve', and the benefits of hacking like 'usb loading of games instead of discs for longer use of hardware, and to load games faster' for example.
Companies know it is practically impossible to stop piracy and hacking, and in a world where even something like Denuvo has been hacked, it brings things ups.
This software easily allows masses to simply bombard Nintendo's own servers and download files. No public software (in the world) should allow one to simply just hook into Nintendo's or other companies servers and simply go at it.
When it comes to the general line regarding piracy / preservation (and what one does with their life circumstance), things of this nature are not supposed to be so easy to get. Sceners go through a lot to be able to distribute wads and isos, and these are generally supposed to be the only way people get material. It shouldn't be an insult to injury to have raw access to play around with Nintendo's servers and add load and costs onto them unnecessarily when wads and isos are an option.
Even if some things are not defined specifically, people should learn about 'discipline'. It is 'discipline' which will help the chain regarding hacking and sceners / preservationists, and people in their day to day lives as they should ideally look to 'wean' off piracy and not make it as easy as this.
All I can say is I can only recommend at a time like this, that people consider 'discipline', and that the community supports some software like this not generally existing (in the public for sure), for not disrupting flow. It means people like the modders of GBATemp not allowing this kind of software on the forum.
My 2 cents.
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x65943 said:
I like a lot of your points, but the reason "freeshop" didn't happen on the wii is simply b/c Nintendo didn't offer most full retail titles on nus at the time. It had nothing to do with discipline. The wii scene was way larger than the 3ds scene has ever been, someone would have made it if s/he thought that it was worth it.
Many keys of Wii Shop games have been out, and including towards the end of the Wii. In fact, they are generally there for people to dig into with scene collections (from the keys which are actually real, and weren't fake keys intentionally in the beginning because of things like this very thing), and to do something like Freeshop even for the Wii U's Virtual Wii (and perhaps even the Wii U titles themselves with further Wii U homebrew).
Would it not be convenient to do it, or is a 'Wii Shop set' justifiably small? I think the Wii got hacked almost entirely in just about every means (up to Nintendon't), and yet this one single kind of software like Freeshop was not produced by anybody around. I remember it was an underground thing to suggest, even for personal use and something even sceners would be reluctant to use, let alone a public audience, and to not rattle Nintendo. Things have moved on since the Wii as the first console from Nintendo which was online, but I think it shouldn't be treated more slack, and taking it to a public audience.
I personally think times have changed, and to show for that is the fact that the Wii U hack of these days isn't a coordinated ('ethical') group like Team Twiizers / Fail0verflow.
I think people should be thoughtful and consider some general restriction to certain kinds of software. Nintendo wouldn't attack a software unless it was somewhat below the belt I think. I think people shouldn't get carried away, for not disrupting the flow.
I also think a software like Freeshop is in slightly bad taste, for the ease of use for a public to get 'free games'.
----------
The reason I began this thread is because of the generally inevitable crux of progress that is coming upon us. People back in the day used cartridges to hack with serial ports, and these days, it is becoming much easier with general experience and awareness of general techniques that are employed by companies to hack.
Some people may know a thing or two about me out there, and I know a thing or two myself about things. I have been thinking of preservation, piracy, and the world market of games and evolution for years. I know that I am in a generally unique position from being 'relatively neutral', so I am looking to do something about this. Perhaps after a thread like this in the future, people like me can come along from time to time to help all around (every side, being companies, developers and individuals for example), or people may just get it out there in consensus.
I know that 'a solution' involves 'not breaking games, with companies/developers not putting pressure on others or attracting piracy first in the hierarchy, and not making games 'politically correct light/fluffy' which with silly programming can literally damage hardware'. This shouldn't happen, and at a crux point that is coming up in the world all around, things might begin to become ridiculous.
It is far easier to pirate these days, and not just because of internet to get games but because of people having experience with newer consoles as well. Technology has improved to the ease of playing many games on a single flash memory card. Heavier protections like Denuvo for example have gone down.
Companies have watched for years the development of piracy and of technology advances. Companies know it is practically impossible to stop hacking. Computers are limited technology that one can generally arbitrarily attack, or emulate.
Just like money needs discipline to get by in the world, so do things like computers. There is 'charity' for people to be able to give back to game companies, which I suggest.
Electricity is not free in this world. There are things which are not free, and require actual work. Prosperity by its definition implies a flow of money and being productive (and with propagation). This means money must be spent, and for an effective flow to grow and for prosperity.
Companies and individuals have their place. Companies must do certain things to function, and people have to look to be understanding and work with the times for things all around to improve. Companies, like people, can improve and adjust over (enough) time, and with an openmindedness for others to behave how they see fit for their reasons.
We are in a day and age when it has become far easier to pirate, and general known security systems are going down easier and people are getting better at this. We are in a day and age where there are no general established boundaries. It is a crux point in time where people all around are going to have to look to work with lines and 'to be on good behavior (better behavior)'.
There are general do's and don'ts.
It is LEGAL for people to make backups and preserve, and in a way, it is not possible to obstruct this from the way computers are limited. People are able to get benefits, like playing games without a lens to spare the hardware, and faster loading. People can hold many games on a single device instead of one at a time.
At the same time, people have to be able to work with the system in place, like with online infrastructures to not conflict one's digital tickets and signatures, and to look clean to company servers. It isn't pleasant for companies to see multiple fake accounts, and to keep track of this. Companies need to work with the world market and place some restrictions, as is part of 'business'.
Now that things have gone online in the world, people have access to companies online services. On top of this, without general lines and a 'standard' for ethics, there are also more 'laymen' who may not know about internet and hacking discipline like older people.
Just because people can hack, people should not look to cheat on global worldwide servers and interfere gameplay for all. This puts a bad name on hackers, for disregard and lack of discipline for being reckless. Nintendo is a gaming company that must have a functional clean business image and support multiple developers, so how does Nintendo not know if people play a leaked copy of their game (pokemon) and online of all places! How unfair and game breaking, like cheating, is it for legit users to begin on the worldwide date and find people who have already played and have experience. The game is meant to begin in a fresh state for worldwide release. Companies must act as businessmen, because it is the nature of how things go around.
If you play games before street date, how do companies not see this like MicroSoft, and not automatically presume and tag you as an offender that disregards 'legal street dates'. Playing backups is 'fine', but playing games before a legal street date does push things, and especially with your digital watermark going to their servers from online presence, which companies must observe as a function of business.
Companies are constantly looking at the internet to see overall improvement and look at the scope of the hacking and piracy situation. This includes investors, who are looking to be productive and encourage prosperity to a world market. In this, is officials who look to also contribute and keep people in line.
We are at a crux point because of stronger protection going down, things becoming easier to hack, 'laymen around who can do things much easier than before', and a fair amount of pirates.
To add insult to injury, people think it is acceptable to literally hook into Nintendo's actual servers to rip games at their own leisure and bombard Nintendo's servers.
Software like this wouldn't have existed in the past (in my opinion). Part of the inspiration of the thread is the fact that SOME SOFTWARE SHOULD NOT BE PUBLIC, AS HAS COME UP IN THE RECENT PAST. Part of the inspiration of the thread is to assist with people looking to avoid certain software from existing (in the public generally, but some even privately).
Sceners and preservationists go through a lot to help with the legal ability to backup and preserve data. People need lines and boundaries. Let us not look to disturb these people, and the general methods for acquiring data.
People have their personal circumstance for what they do, and people should be encouraged to ween off piracy. Things go 'too far' when it becomes so easy to pirate, and literally not pay a thing and leech server expenses from Nintendo themselves (and which can become many GBs because this is 3DS and not even Wii Shop which would have been better).
Nintendo has made games available for many years, and people find it fine to literally leech into the servers of the people providing games. [EDIT: From Nintendo's perspective, what does Freeshop offer either if associating to their own server if people are only going to get games they own already? Better GUI and speed?] Nintendo and game companies are filled with people, and are not a 'corporation devoid of emotion'.
Nintendo have been very lenient with a lot of piracy out there and tools. Companies know that people try 'a lot' with preservation and backups, like with sceners and preservationists. Companies know people 'try' in ways that companies like Nintendo are unable to (from hands tied) about backups and preservation. Things underground usually go worse when 'n00bs' look to be a part of these circles, and grow to larger numbers. It is understandable that when things go out of hand, something has to be done.
People should learn to have some boundaries, lines and some respect. There should be some (sense of a) public image of responsibility.
For younger people perhaps to learn, it was harder to find backup material in the past because of shaky ground. Backups are not supposed to be easy to get. Backups are meant to be shrouded with 'professional integrity' to not abuse. Backups are not meant to have a nice gui and let you download games for free from a place like Nintendo of all places on the planet, let alone even a custom server.
It should not be so easy. This hasn't changed from the past, and it isn't going to change either, because 'some things are the way they are'.
I can understand from all kinds of software, crossing the line comes from making piracy this easy and doing it directly from Nintendo's servers. It wouldn't be acceptable even if it was a separate server. It is ludicrous to make a tool public that makes it so straightforward to get games.
The sources people get games are meant to have some integrity, and some awareness for people that it is part of 'the way it is' because of attempting to be responsible in the process.
Because of the crux point that has come, and a 'generally disappointing' occurrence of something like Freeshop, it is time for people around (all around, including companies) to consider 'good behavior / better behavior' and lines and boundaries.
*****
The times that are coming are shaky, and real, so look to be responsible. This also means that pirates out there should begin adjusting their lives to look to spend actual money.
*****
AT TIMES LIKE THIS, PEOPLE ALL AROUND ARE GOING TO WANT TO SEE PRODUCTIVITY (PROSPERITY ALL AROUND) AND IMPROVEMENT. IT IS THE NATURE OF THE TIMES (COMING). It wouldn't hurt to be nicer about other media like books, movies, tv shows and music either
It is a good time and example for people to get it together, and look to work with the flow (and system).
BE MORE DISCREET WITH BACKUPS. DISCRETION.
EDIT: Because of consolidation, and to not miss the point, I decided to append my post a few posts down in order for people to see this important information in the first post. I thought a few posts could go by before details like this were discussed, as it is the controversial detail, but here it is.
Using the servers of companies is a bad idea. With heavier security going down, the web will be looked upon regarding general negligence.
It is also difficult to allow a public tool to bombard their servers. Freeshop for example wasn't just taken down because it contained a logo. It is difficult to explain and reason why a tool to get games 'one already owns' needs to exist when there is the eShop. Is it really for a GUI and speed?
The main thing, however, which is highly the reason as to why Nintendo 'COULD' DMCA it is because of the need to use external keys, since keys for one's own games will already be on the 3DS.
Ticket files specifically belonging to an individual tied to their account on Nintendo's servers containing the decryption key are already present on the unit. One can redownload a game from the eShop because the ticket file is seen and present on the 3DS, and then when redownloading the key is used to decrypt the game as it comes onto the 3DS. Title Key websites are simply containing the decryption keys for games which one gets from a single 3DS that has purchased the game, and then one can just go onto make a completely fake ticket on CFW 3DS units.
What reason, for downloading 'games one owns', would there even need to be an option in Freeshop to allow for 'external key support'? It looks blatant, and it is slightly disturbing that people don't quite see something like this is somewhat 'too far'. If we are going to go into details, since people have to deal with this subject, this is I think the main one (and I left some time before going into this one since it is the controversial one).
I still think some software shouldn't be in the public (in the first place).
Last edited by SoraK05,