Has anyone tried putting a custom icon? I made a 48x48 and 24x24 .png and ticked override in the icons section of the player settings, and it stopped building .cci... but I got rid of them and it's fine
Have you tried not ticking override? You won't need to tick it anyway if you've made 2 seperate images for the appropriate dimensions. Working fine over here.Has anyone tried putting a custom icon? I made a 48x48 and 24x24 .png and ticked override in the icons section of the player settings, and it stopped building .cci... but I got rid of them and it's fine
Yep, I followed everything the docs told me: use a 48x48 PNG/JPEG/BMP for the icon, and it should also shrink it to the 24x24 size as well to make the smaller icon.Apparently there's a bit more to it and it need a certain format and that's why my makebanner is bombing. Did you really get it working with a png?
Well I really can't help you any further other than say that I am completely right about PNG/JPEG/BMP files working perfectly for the icons. It works for me, and it's supposed to work exactly like that, whether docs state it or not. All I can recommend is that you try to reinstall CTR SDK and Unity.The documention doesnt say anything about icon formats...and I've heard otherwise from the actually Nintendo support, but we can't get into specifics because of NDA. But in short no it won't work
This is the (working) PNG icon I am using in my own project currently:Edit: I think it can't use those formats when the makebanner is doing it's thing to make the icon I tried all types even. tga (Can you share your icon?)