Konami confirms Switch port of Metal Gear Solid: Master Collection will run at 30fps

Untitled.png

With the release date of the Metal Gear Solid: Master Collection Volume 1 fast approaching, Konami has shared a few new details about the compilation pack. The games within the collection will target running at 1080p resolution, at 60fps, for every platform except the Nintendo Switch. This means that the PlayStation 5, Xbox Series X|S, PC, and even the newly announced PlayStation 4 versions of the games will run at 60fps--which the original Bluepoint remasters did on the Xbox 360 and PlayStation 3--while the Nintendo Switch version will attempt to hit 1080p/30fps while docked, and 720p/30 in handheld mode.

:arrow: Source
 

seseiSeki

Well-Known Member
Member
Joined
Sep 26, 2016
Messages
208
Trophies
0
Age
27
XP
2,273
Country
Germany
Didn't the Vita version of MGS2 run at 60fps while indoors? And now they're saying a Switch can't reach 60 at all. Guess I'll just play them on the good old Vita then.
 

Nynrah

Well-Known Member
Member
Joined
Jun 27, 2020
Messages
207
Trophies
0
Age
32
XP
1,091
Country
Netherlands
Is the Switch really that underpowered?
No, this has more to do with Konami being lazy. There are games more impressive than MSG running on the Switch with solid performance. If Konami was willing to put in the effort, these games should easily be able to run at 60 fps. But like I said, effort (and by extension money) is the key word there.
 

Viri

Well-Known Member
Member
Joined
Sep 13, 2009
Messages
4,239
Trophies
2
XP
6,858
Country
United States
The fuck? The Vita runs the game in 60fps. lol
Post automatically merged:

Is the Switch really that underpowered?
It could run the game at 60FPS, this just feels like a cheap and lazy port, like Square with Kingdom Hearts, but at least it's not streamed.
 

Desconocido90

Well-Known Member
Newcomer
Joined
May 10, 2016
Messages
87
Trophies
0
Age
34
XP
874
Country
Bruh.

Didn't the Vita versions run at 60fps?

95% of the time it ran at constant 30fps.
In some corridors, it could rise at 60fps (like at 4:00)
Sometimes, the frame rate would dip below 30fps too. (3:29)



30 stable at least?

The RAM size limitation alone creates a lot of bottlenecking.

I doubt it's a problem of RAM size (unless they're using inefficient middlewares and/or emulators, which it's likely)

Switch has 8 times more memory than PS Vita (which runs a HD port of 2&3) and 128 times PS2's amount of RAM.
Maybe the problem is memory bandwith... or, like I mentioned before, the middleware designed for next-gen consoles wasted too much CPU/GPU power to guarantee 1080p60 / 720p60

The real question is how many games are in the cart.

The cartridge only has 2,4 GB of data, which it's the launcher and little more.
To play any game you have to download its data separately (24,1 GB in total)
Not even the old MSX games are included in the cartridge.
 
  • Like
Reactions: eyeliner

eyeliner

Has an itch needing to be scratched.
Member
Joined
Feb 17, 2006
Messages
2,897
Trophies
2
Age
44
XP
5,578
Country
Portugal
The cartridge only has 2,4 GB of data, which it's the launcher and little more.
To play any game you have to download its data separately (24,1 GB in total)
Not even the old MSX games are included in the cartridge.
Let them keep it, then.
 

Jayro

MediCat USB Dev
Developer
Joined
Jul 23, 2012
Messages
13,039
Trophies
4
Location
WA State
Website
ko-fi.com
XP
17,221
Country
United States
Guess they leave the work up to modders to get their shit running at 60fps... Totally annoying how lazy devs are.
Post automatically merged:

If it can't run on the native hardware then it's not a "port", it's just lazy "can't be arsed" emulation.
Exactly, the Switch should be able to run PS3/360 era games all day, every day at 60fps just fine. Let alone these PS2 era games, that's just embarrassing.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
  • K3Nv2 @ K3Nv2:
    Thanks for signing up at LinusTechTips
  • QuarterCut @ QuarterCut:
    holey shmoley!
  • BigOnYa @ BigOnYa:
    Your credit card has been charged. Thank you.
  • K3Nv2 @ K3Nv2:
    Your screwdriverPlus will arrive in three weeks
    +1
  • QuarterCut @ QuarterCut:
    K64_Waddle_Dee_Artwork_1.jpg

    my reaction to such information
    +2
  • BigOnYa @ BigOnYa:
    Press 1 for English. Press 2 for Pig Latin. Or press 3 to speak to a representative.
  • BakerMan @ BakerMan:
    guys, i need help, i got into an argument about what genre radioactive is, and i forgot who made it
  • Sicklyboy @ Sicklyboy:
    @BakerMan, Imagine Dragons
  • Sicklyboy @ Sicklyboy:
    Dragon deez nuts across yo face GOTEEM
  • Sicklyboy @ Sicklyboy:
    lmao now I realize that was probably the joke in the first place
    +1
  • BakerMan @ BakerMan:
    IMAGINE DRAGON DEEZ NUTS ACROSS YO- FUCK HE BEAT ME TO IT
  • BigOnYa @ BigOnYa:
    You have selected 4 - Death by Snu Snu, please stand by...
    +1
  • BakerMan @ BakerMan:
    lucky bastard
    +1
  • Sicklyboy @ Sicklyboy:
    hahahaha I'm half way through a bag off my Volcano and my tolerance is way down because I haven't been smoking much lately, so I was a little slow to catch that that was what your angle was 🤣🤣
    +1
  • Sicklyboy @ Sicklyboy:
    Also I was just excited to know a music reference for once (I am the LAST person in the world that you want on your trivia team)
    +2
  • K3Nv2 @ K3Nv2:
    Bummer webos 7.4 isnt working with dejavuln-autoroot
  • Sicklyboy @ Sicklyboy:
    PS4 right? I think that's what mine's on. Or 5.6, maybe.
  • K3Nv2 @ K3Nv2:
    [!] Installation failed (devmode_enabled not recognized)
  • K3Nv2 @ K3Nv2:
    0.5 seemed to work whatever lol i wont bitch
  • Alysh_Graham @ Alysh_Graham:
    Hehehe
    Alysh_Graham @ Alysh_Graham: Hehehe