Hacking loadiine - the first backup loader for WiiU

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EclipseSin

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NUS was acting up for me yesterday, in both uwizard and nusgrabber. It's working fine today though. Could just be a routing problem out of your control at the moment (ISP) or something.
 

EclipseSin

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If I'm not wrong, Splatoon has 5.3.2 on disc.
By the way, Is possible with loadiine make a backup of our physical disc games?, I would really love to make a backup of my disc games, I have really few ones that are digital...
Nope, but you can use dumpiine to dump the RPX/RPL files, and TCPGecko to try and dump the file content, which together should provide a dump you can use with loadiine.

Provided everything worked well.
 

oumoumad

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I would invite you to be careful when taking a splatoon or yoshi disk, some reported that there is a new print that has 5.4.0
Just check the date of the print.

The game that surely has 5.3.2 as far as I know is mario party 10
 

srbeen

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UWizard "NUS Downloader U" works absolutely fine for me with
  • Title ID: 0005000E1010F500
  • Version: 16
  • Decrypt Contents: <checked>
Here is the output:

Code:
Starting NUS Download. Please be patient!
Downloading Title 0005000E1010F500 v16...
    [=] Storing Encrypted Content...
  - Downloading TMD...
  - Parsing TMD...
    + 53 Contents
  - 53 files, 58687489 bytes.
  - Downloading Ticket...
   + Parsing Ticket...
  - Downloading Content #1 of 53... (32768 bytes) to 00000000
  - Downloading Content #2 of 53... (32769 bytes) to 00000001
  - Downloading Content #3 of 53... (32768 bytes) to 00000002
  - Downloading Content #4 of 53... (196608 bytes) to 00000003
  - Downloading Content #5 of 53... (11730944 bytes) to 00000004
  - Downloading Content #6 of 53... (1114112 bytes) to 00000005
  - Downloading Content #7 of 53... (1114112 bytes) to 00000006
  - Downloading Content #8 of 53... (18153472 bytes) to 00000007
  - Downloading Content #9 of 53... (131072 bytes) to 00000008
  - Downloading Content #10 of 53... (131072 bytes) to 00000009
  - Downloading Content #11 of 53... (131072 bytes) to 0000000a
  - Downloading Content #12 of 53... (131072 bytes) to 0000000b
  - Downloading Content #13 of 53... (131072 bytes) to 0000000c
  - Downloading Content #14 of 53... (131072 bytes) to 0000000d
  - Downloading Content #15 of 53... (131072 bytes) to 0000000e
  - Downloading Content #16 of 53... (131072 bytes) to 0000000f
  - Downloading Content #17 of 53... (131072 bytes) to 00000010
  - Downloading Content #18 of 53... (131072 bytes) to 00000011
  - Downloading Content #19 of 53... (131072 bytes) to 00000012
  - Downloading Content #20 of 53... (131072 bytes) to 00000013
  - Downloading Content #21 of 53... (131072 bytes) to 00000014
  - Downloading Content #22 of 53... (131072 bytes) to 00000015
  - Downloading Content #23 of 53... (131072 bytes) to 00000016
  - Downloading Content #24 of 53... (131072 bytes) to 00000017
  - Downloading Content #25 of 53... (131072 bytes) to 00000018
  - Downloading Content #26 of 53... (131072 bytes) to 00000019
  - Downloading Content #27 of 53... (131072 bytes) to 0000001a
  - Downloading Content #28 of 53... (131072 bytes) to 0000001b
  - Downloading Content #29 of 53... (131072 bytes) to 0000001c
  - Downloading Content #30 of 53... (131072 bytes) to 0000001d
  - Downloading Content #31 of 53... (131072 bytes) to 0000001e
  - Downloading Content #32 of 53... (131072 bytes) to 0000001f
  - Downloading Content #33 of 53... (131072 bytes) to 00000020
  - Downloading Content #34 of 53... (131072 bytes) to 00000021
  - Downloading Content #35 of 53... (131072 bytes) to 00000022
  - Downloading Content #36 of 53... (131072 bytes) to 00000023
  - Downloading Content #37 of 53... (131072 bytes) to 00000024
  - Downloading Content #38 of 53... (131072 bytes) to 00000025
  - Downloading Content #39 of 53... (131072 bytes) to 00000026
  - Downloading Content #40 of 53... (131072 bytes) to 00000027
  - Downloading Content #41 of 53... (131072 bytes) to 00000028
  - Downloading Content #42 of 53... (131072 bytes) to 00000029
  - Downloading Content #43 of 53... (131072 bytes) to 0000002a
  - Downloading Content #44 of 53... (131072 bytes) to 0000002b
  - Downloading Content #45 of 53... (131072 bytes) to 0000002c
  - Downloading Content #46 of 53... (131072 bytes) to 0000002d
  - Downloading Content #47 of 53... (131072 bytes) to 0000002e
  - Downloading Content #48 of 53... (131072 bytes) to 0000002f
  - Downloading Content #49 of 53... (131072 bytes) to 00000030
  - Downloading Content #50 of 53... (131072 bytes) to 00000031
  - Downloading Content #51 of 53... (131072 bytes) to 00000032
  - Downloading Content #52 of 53... (20578304 bytes) to 00000033
  - Downloading Content #53 of 53... (65536 bytes) to 00000034
NUS Download Finished.
Decrypting contents...

CDecrypt v 1.0b by crediar
Built: 09:43:46 Jan 14 2015
It is not allowed to resell, rehost, redistribute
or include this file in any packages!

Title version:16
Content Count:53
Encrypted Title KEY:
    84E885579820C9EA06C8DEFA4BD032D4
Title ID:
    0005000E1010F5000000000000000000
Decrypted Title KEY:
    93F9D7D456C21A8F3F4690B1F065F1E2
FSTInfo Entries:53
FST entries:27
Size:000020F Offset:0x0000000000 CID:01 U:00 code\app.xml
Size:139A6C0 Offset:0x0000000000 CID:33 U:00 code\BioGame-WiiUReleaseLTCG-Stripped.rpx
Size:0000F6B Offset:0x0000000000 CID:02 U:00 code\cos.xml
Size:00026A0 Offset:0x0000000000 CID:34 U:400 content\BioGame\Patches\WiiU\Patch_001.sfar
Size:00D7A28 Offset:0x0000000000 CID:09 U:400 content\BioGame\WiiUTOC.bin
Size:0000025 Offset:0x0000000000 CID:09 U:400 content\BioGame\WiiUTOC.txt
Size:012C3F0 Offset:0x0000000000 CID:04 U:40 meta\bootDrcTex.tga
Size:0006FBC Offset:0x0000000000 CID:06 U:40 meta\bootLogoTex.tga
Size:0013B38 Offset:0x0000000000 CID:05 U:40 meta\bootMovie.h264
Size:0395D90 Offset:0x000012C400 CID:04 U:40 meta\bootSound.btsnd
Size:02A3030 Offset:0x00004C21A0 CID:04 U:40 meta\bootTvTex.tga
Size:0010030 Offset:0x00007651E0 CID:04 U:40 meta\iconTex.tga
Size:004A9B1 Offset:0x0000000000 CID:07 U:40 meta\Manual.bfma
Size:0002880 Offset:0x0000000000 CID:03 U:40 meta\meta.xml
Finished decrypting contents.
Opening output directory...

maybe there is something wrong with your general setup/pc/network connection/whatever?

Thank you, It was a network termination caused by the raw IP I had added to my router that I didn't think belonged to Nintendo and windows 10 lying about using my mobile hotspot when I forgot to unplug the network cable. Strange uwizard needs access to the update servers but nusgrabber is fine without access. I tried the hotspot again and had success, as well as success booting it. But its unplayable unless you have no sense of time. 5 min so far and not at the main menu, logger is showing new files being loaded so I'll be patient. I'll pastebin the log if I ever get to gameplay.
 
Last edited by srbeen,

Dr.Hacknik

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I almost posted "because the WiiU has no gaems!!11"





whoops


Just kidding - really exciting news! :D

The Wii U does have games, just not a lot of em' :unsure:


Also i shall make backups! And then Backups of my Backups....and MORE BACKUPS!!!
 
Last edited by Dr.Hacknik,

Arnold101

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Maybe it's possible with the current caffine and the dump function. I don't remember exactly if the /vol/save folder was listed in the logs.
If not, it can be done with minor modifications in the code.
can you make the loader working for 5.0 firmware too? thanks
 

gohan123

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Maybe it's possible with the current caffine and the dump function. I don't remember exactly if the /vol/save folder was listed in the logs.
If not, it can be done with minor modifications in the code.
how is it possible to dump with cafiine? I only see alle current loaded things in the server. I want to try to dump my saves + games but tcp gecko is just isn't working for me. It won't connect and crashes my network.
 

Moraduke

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Just want to give a shout-out to all of the devs and contributors still working on the Wii U. It's an amazing time.

I'd try out Loadiine and be a tester if I could, but I updated to 5.5.0 to keep playing Splatoon. I blocked all of the NUS links in my gateway settings and have a 32GB SD card on standby for when (hopefully) Loadiine gets ported to 5.5.0. Now I'm playing the waiting game for real this time.
 
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