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I don't understand what you mean when you say when Waluigi's face gets angry/happy, but everything you need should be in Waluigi.szs.If you want to replace a texture, you have to put it on cafiine_root OK Ex: You modify Mario clothe
But i want modify a few files in the same carácter, i want replace Waluigi´s face, and i think that if i modify normal face i have to modify face when its angry happy... so how i get only a Waluigi.szs with all changes in it? Someone understand me? xDD
@lonemoonHD
there are some faces (or images) in Waluigi.szs: The normal (when you are chosing character) "angry" (when someone hit you with a banana, Shell...), "happy" (when someone is hit with a object you throw, ex: if you throw a banana and someone "touch" it, your character use the "happy" faceI don't understand what you mean when you say when Waluigi's face gets angry/happy, but everything you need should be in Waluigi.szs.
Because of the way this works, even if you only change one file, you still have to repack and host the whole SZS.
No, you can modify as many as you want.there are some faces (or images) in Waluigi.szs: The normal (when you are chosing character) "angry" (when someone hit you with a banana, Shell...), "happy" (when someone is hit with a object you throw, ex: if you throw a banana and someone "touch" it, your character use the "happy" face
So i cant use more that one modify image in the same character?
But it will give me some Waluigi.szs and Wii U or Cafiine only load a Waluigi.szs no? And it will be Waluigi (1).szs...No, you can modify as many as you want.
- Modify DDS image
- Copy DDS and GTX files to same directory as .bfres
- Pack the modified dds into the .bfres with hax.py
And repeat for every DDS file you modify.
I don't understand. You pack all of the modified textures into Waluigi.bfres, re-encode it with yaz0enc, and rename that to Waluigi.szs.But it will give me some Waluigi.szs and Wii U or Cafiine only load a Waluigi.szs no? And it will be Waluigi (1).szs...
i know that i have to do this for obtain Waluigi.bfres but the steps that you say me are for more files? In this case how I pack all files?I don't understand. You pack all of the modified textures into Waluigi.bfres, re-encode it with yaz0enc, and rename that to Waluigi.szs.
AFAIK, sadly, we aren't very close.Sorry for stupid question but:
How close we are to create custom tracks? :o
Again sorry for stupid question...
We can add and move objects. (And much more.)Sorry for stupid question but:
How close we are to create custom tracks? :o
Again sorry for stupid question...
We can also recolor things but who cares.We can add and move objects. (And much more.)
I think no, i Modify Electrodome music by a (strong and heavy) David Guetta´s song and it was very "slowly,smal" (i dont know how to say that i didn listen it)Looping Audio Converter can't reduce the volume of BRSTMs which I'd like to convert to BFSTM, right?
Can you please make the invite link permanent? If you put an invite link for people to join, wouldn't you want it to be a permanent invite link? Just saying.New Discord Server!
https://discord.gg/012ETL5EQuHO0bVL9