nds-bootstrap loader: Run commercial NDS backups from an SD Card

nds-bootstrap:

Thanks to the work of ahezard, Gericom, Apache, Robz8, _catcatcat, and shutterbug2000 and other contributors, we can now load NDS games from the SD card, without any flashcard/SLOT-1 card.

Don't expect high compatibility, but do expect many, many updates.

:arrow: Compatibility listing:
https://docs.google.com/spreadsheets/d/1LRTkXOUXraTMjg1eedz_f7b5jiuyMv2x6e_jY_nyHSc/edit#gid=0

:arrow: The official Discord server for nds-bootstrap:
https://discordapp.com/invite/7bxTQfZ

:arrow: The thread for the recommended loader (by Robz8):
https://gbatemp.net/threads/twloader-ctr-mode-nds-app.448375/

:arrow: SRLoader for softmodded DSis (by Robz8):
https://gbatemp.net/threads/srloader-nds-app-for-dsi.472200/

:arrow: If you're more of a forwarder person:
https://gbatemp.net/threads/nds-forwarder-cias-for-your-home-menu.426174/

:arrow: Link to the releases page:
https://github.com/ahezard/nds-bootstrap/releases

:arrow: Anti-Piracy patch list by Robz8
https://gbatemp.net/threads/ap-patch-preservation.477536/

Also, thank you to our testers:
Historian
JoshuaDoes
thejsa
Alerdy
PokeAcer


Also, a video thanks to Robz8:


And another thanks to Alerdy:
 
Last edited by shutterbug2000,

FateForWindows

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I got it from a paradisiacal site never patched it, i played the same ROM on my NDSi and never get any problem anyway i'll try to download it again and test.
Strange, I found it on that paradise site too. Corrupted .sav? Creating a new game won't fix that. A corrupted ROM is also a possibility.
 

Disharmony16

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Strange, I found it on that paradise site too. Corrupted .sav? Creating a new game won't fix that. A corrupted ROM is also a possibility.

Well i was having a save file at the first time after the 12 mb thing on bootstrap and it was working fine, since i updated to latest bootstrap that glitch problem started and my save file got corrupted, i deleted it and started again but the glitch problem never disappear.
 
Last edited by Disharmony16,

Super1710

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I believe a recent change that DraStically boosted performance also broke Rush and a bunch of other ROMs.

I seen a previous post made after a new commit that said Sonic Rush plays almost like the original hardware.

--------------------- MERGED ---------------------------

Last commit test:
Ace Attorney 1 - Works, loadings not often.
English of the Dead - Same. Maybe little faster.
CoD4 - Same.
Castlevania Aria of Sorow - Broken. Weird sound bug.
Resident Evil DS - Finally no loadings ingame! Only in cutscenes and laggy-CGI.
Sonic Rush - Aaaaaalmost like on real hardware.
Trauma Center - Workins. Loadings very shorts.

Sonic Chronicles, Sonic Colors, Solatorobo doesn't work yet. Rougue Agent working weird. 0_o

Here it is.
 

SlimPortable

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I haven't followed this in months. Just tried the unofficial bootstrap and TWLoader beta and it broke compatibility with Digimon World Dawn and Meteos. Yu-Gi-Oh NT still works but I didn't notice any improvements to loading. Code Lyoko and Umihara Kawase didn't boot so still incompatible.
 

Dracari

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I haven't followed this in months. Just tried the unofficial bootstrap and TWLoader beta and it broke compatibility with Digimon World Dawn and Meteos. Yu-Gi-Oh NT still works but I didn't notice any improvements to loading. Code Lyoko and Umihara Kawase didn't boot so still incompatible.
make sure you get it from Master branch a few commits ago it was still working for me.
 

FateForWindows

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I seen a previous post made after a new commit that said Sonic Rush plays almost like the original hardware.

--------------------- MERGED ---------------------------



Here it is.
Yes, but a change was made in an even newer commit which boosted performance for some games but is known to break some others. You should wait a few more commits. Also check your roms.
 

Dracari

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also to note while Async is STILL BROKEN when the recent fixes and changes from Master were ported over, games boot for teh most part but beyond opening intros , they crash then right to the glitched Guru meditation error red screen. so Progress!
 

Billy Acuña

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Last commit test:
Ace Attorney 1 - Works, loadings not often.
English of the Dead - Same. Maybe little faster.
CoD4 - Same.
Castlevania Aria of Sorow - Broken. Weird sound bug.
Resident Evil DS - Finally no loadings ingame! Only in cutscenes and laggy-CGI.
Sonic Rush - Aaaaaalmost like on real hardware.
Trauma Center - Workins. Loadings very shorts.

Sonic Chronicles, Sonic Colors, Solatorobo doesn't work yet. Rougue Agent working weird. 0_o
What build of bootstrap and twloader are you using?
Which settings do you have?
 

Damin72

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What build of bootstrap and twloader are you using?
Which settings do you have?
Check on new 9a037cf:
Ace Attorney 1 - NTR. VRAM off. Donor: MKDS.
Ace Attorney 3 - NTR. VRAM off. Donor: MKDS.
English of the Dead - NTR. VRAM off. Donor: MKDS.
CoD4 - TWL. Donor: MKDS.
Castlevania Aria of Sorow - NTR. VRAM On (Sound bug don't dissappear). Donor: MKDS.
Resident Evil DS - NTR speed, VRAM Boost on. Donor: MKDS.
Sonic Rush - TWL. Donor: MKDS.
Trauma Center - TWL. Donor: MKDS.
 

Joshua Wright

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Pokemon Diamond Update: Commit 9a125cc fixed most of the lighting bug I mentioned earlier, but when I try to link trade it desynced and caused an error on a retail cart and the Rom to forever say "Comunicating: please stand by..." Even when I turned WIFI off using the 3ds switch
 
Last edited by Joshua Wright,

Dracari

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Pokemon Diamond Update: Commit 9a125cc fixed the lighting bug I mentioned earlier, but when I try to link trade it desynced and caused an error on a retail cart and the Rom to forever say "Comunicating: please stand by..."
i get similar problems when trying to use DP in Explorers of Sky of teh Pokemon MD Games
 

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