New Labo video turns the Switch into a guitar

New video shows how players can transform their Nintendo Switch into a rubber band guitar:[prebreak]1[/prebreak]



In the latest Nintendo Labo video, Nintendo provides an in-depth look at Toy-Con Garage mode and demonstrates how players can transform their Nintendo Switch into a rubber band guitar.

Nintendo Labo is a new line of interactive make, play and discover experiences designed to inspire creative minds and playful hearts alike. Together with the Nintendo Switch console, the Nintendo Labo kits provide the tools and technology to make fun DIY creations, play games with your creations, and discover how Nintendo Switch technology shapes ideas into reality.

Nintendo Labo launches in Europe on 27th April with two kits: the Variety Kit and the Robot Kit. Both kits include everything you need to bring your Toy-Con to life, including the building materials and relevant Nintendo Switch software.

:arrow:Nintendo Labo Official Site
 

TotalInsanity4

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I have the impression that the options in the garage are very, very limited. No way for input, no way for custom images/sounds, only very basic connections, ugly design etc. Kids probably won't learn much about programming etc. There are way better ways to introduce them to that. Smile basic was way better than the toy con garage (and much cheaper).
Lego has a very large selection of pieces avaible and no size limits (except for the budget). The toy con garage is very limited from what we've seen so far. And people in this thread have overhyped this "guitar".
What do you mean by this? It looks like you can use any and all of both the Joycon and Switch sensors and buttons as an input
 

SkylarTheNerd

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Playing with cardboard and making things like robots and instruments out of it is a pretty popular fad in Japan. Nintendo is only localizing it, and putting a Nintendo spin on it. Japanese kids have been doing this so much that Nintendo thinks there's a market for it, so I'm pretty sure it will be at least a mild success. The selling point is the simplicity of making things with cardboard - not so much with programming.
 

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The kit comes with the game and cardboard - but ninty has said they will provide guides to replace damaged cardboard with cardboard you have lying about.

So TI's point is that you could use a pizza box or the like if you have to replace a part.
Nintendo actually never said that they'll provide guides to replace damaged cardboard, that was a false claim made by a french news reporter, if you want the cardboard guides you'll most likely have to rely on 3rd parties or communities like this one to get the blueprints so you can build the carboard parts (or you can make note of the cutouts before assembly for future use, the point is that nintendo never stated that they'l provide the blueprints themselves lol)
 

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Nintendo actually never said that they'll provide guides to replace damaged cardboard, that was a false claim made by a french news reporter, if you want the cardboard guides you'll most likely have to rely on 3rd parties or communities like this one to get the blueprints so you can build the carboard parts (or you can make note of the cutouts before assembly for future use, the point is that nintendo never stated that they'l provide the blueprints themselves lol)
Thanks for the clarification. I'm sure 1-800-NINTENDO will *try* to help, too...
 
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I have the impression that the options in the garage are very, very limited. No way for input, no way for custom images/sounds, only very basic connections, ugly design etc. Kids probably won't learn much about programming etc. There are way better ways to introduce them to that. Smile basic was way better than the toy con garage (and much cheaper).
Lego has a very large selection of pieces avaible and no size limits (except for the budget). The toy con garage is very limited from what we've seen so far. And people in this thread have overhyped this "guitar".

I didn't mean actual software development, I meant the educational toys that include an element of logic operations and sequential actions. Stuff like this:

https://www.lego.com/en-us/boost
https://www.shop.kinderlabrobotics.com/KIBO-Kits_c7.htm
https://www.playosmo.com/en/coding/
https://www.learningresources.com/p...8482-+stem+robot+mouse+coding+activity+set.do
https://www.primotoys.com/

And any one of the million "robotics kits" that are supposed to "teach kids how to code" but in reality only teach kids how to make a three-wheeled car that bumps into walls.

I don't see the ToyCon Garage as behind any of those in either features or options.

In this video you see that the screen, Joycon keys and tilt sensor can be used for input, you can combine inputs using logic operations, to activate or modify the output (near the end you see how tilting the Joycon can be used to control the pitch or volume, etc.)

There are more demo videos:

First one

Second one

Pretty much any part of the Switch control scheme can be used as an input here (key presses, tilt sensor, tilt angle, analog stick directions, etc.), including the IR camera which is very interesting. The videos only show two or three applications and the camera only detects and follows one marker at a time in those (in the Labo kits it detects 20 or more, in the piano for example). Maybe the full app will let you work with more than one marker. There's an example where the camera is used to detect the position of a glyph on the Switch screen and work as a light gun. Also there are descriptive triggers ("shake Joycon", "Joycon is face-down" and so on), and modifiers to inputs ("input A is performed X times", etc). There's plenty input possibilities. If you combine them with a mechanism of some sort you get a ton of combinations.

Outputs are a library of sounds, vibrations (that can be transformed into movement like in that "RC car" example), and display options, like screen flashing and there are several other visualizations in the examples. Not sure how many of them will be available in the app, remains to be seen.

All in all there's plenty of options to build upon.
 
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