Atmosphere nowadays have "protections" enabled by default AFAIK. But the general consensus seems to be the same: never install nsp (not just pirated games. But also homebrew nsp), and you'll be safe from ban (for now). Even if you use homebrew NRO
You don't know what 90DNS is, do you? It blocks access to Nintendo's servers. Nintendo won't ever see that you're using it, because you'll never connect to their servers. What you're saying is like claiming that the other side of a locked door can "redirect" you (towards where, by the way?) if they find out you went through the locked door to get to the other side. But the whole point of a locked door is that you don't go through it.what if Nintendo themself are redirecting 90dns o3o I mean, when's the last time 90dns changed? If it's a static DNS all the time, Nintendo could have got smart and been like, if this specific DNS is used, then redirect it. lol
I mean they could, by why would an ISP just randomly do that one day, makes very little sense.
Also, HOS is very thoroughly scrutinized after every update. If there was ever anything added to specifically ignore specific DNS server addresses, it would be known about very quickly. It would also be a waste of time for Nintendo because all it would take is for 90DNS to move to a new address.Manipulation by ISPsEdit
A number of consumer ISPs such as AT&T,[4] Cablevision's Optimum Online,[5] CenturyLink,[6] Cox Communications, RCN,[7] Rogers,[8] Charter Communications (Spectrum), Plusnet,[9] Verizon,[10] Sprint,[11] T-Mobile US,[12] Virgin Media,[13][14] Frontier Communications, Bell Sympatico,[15] Deutsche Telekom AG,[16] Optus,[17] Mediacom,[18] ONO,[19] TalkTalk,[20] Bigpond (Telstra),[21][22][23][24] TTNET, Türksat, and Telkom Indonesia[25] use or used DNS hijacking for their own purposes, such as displaying advertisements[26] or collecting statistics.
Um, that's just a bunch of tools to see if your DNS is being hijacked. At the end of the day, you really can't circumvent it if your ISP is really bent on forcing you to use their own DNS server (although usually they aren't that dogged about it). All of your WAN traffic goes through them first, before going anywhere else. They're the perfect MITM.I mean if you're worried your ISP is redirecting the DNS traffic, there is a tool for that I just found. lol https://github.com/farrokhi/dnsdiag
Tell that to Watch.DNS, OpenDNS, OpenNIC, 1.1.1.1, Quad9.... heck, even Google's public DNS if Alphabet already knows enough about you from your using Google the search engine, Chrome, GMail and Google Drive. It's actually common practice to use one of these third-party DNS services instead of your ISP's to avoid shenanigans like @Takokeshi mentioned... if the ISP allows it, of course.it's also common practice not to always trust 3rd party DNS.
My Switch is banned but I can still update HOS through the official channels. If you want to test if you're banned, try connecting to the eShop.I've been running sysnand-only since SXOS stopped getting updates and I moved to Atmosphère. Haven't tried playing online, primarily because I'm not really into giving some company money for the "privilege" of connecting my console to the internet, but so far I've seen no indication that I've been banned. Got curious once and tried checking for an update through the system menu and it worked, but that's about as far as I went.
Also just curious, but what do you think the number of banned peeps is for HardModded VS SoftModded? Maybe the extra hardware flags something cause it changes the power distribution slightly, and Nintendo notices it somehow?
dns hijacking is an exploit, it's not intentional functionality of the system. There are plenty of ways to prevent it, ISPs don't have a say in that.if the ISP allows it, of course.
Thanks for the info. I've read somewhere that they have different ban tiers, guess this is what it means. I prefer to have physical copies of my console games, so I don't even remember if I have a Nintendo account to test the eshop with.My Switch is banned but I can still update HOS through the official channels. If you want to test if you're banned, try connecting to the eShop.
1) SciresM has duplicated the official software's behavior since day 1. So yes, HE has.Also has anyone ever checked if the switch has some sort of telemetry thing on boot?
I was referring to 90dns in general, and other such questionable DNS providers, this is truly just some server that belongs to some switch hacker or whatever.Tell that to Watch.DNS, OpenDNS, OpenNIC, 1.1.1.1, Quad9....
TBH, Is it really a good idea to play a leaked game that early? Maybe they just know cause it's running on your system before it's actually released properly... hmm.I've been playing the leaked copy of Kirby (on emunand) so maybe they somehow can detect that.
If anybody needed a reason to use Incognito/PRODINFO blanking, there you go.My new isp f**ed me the day before yesterday, when they bypassed 90dns. Today I got banned, my sysnand cannot connect to Nintendo.
The answer is "we don't know". Some people get banned, some don't. What 100% causes a ban are piracy, installing homebrew NSPs to the Home Menu, cheating online and messing with online account stuff (custom profile pic, clearing system logs). AFAIK, custom themes and homebrew installed as NRO files to the Homebrew Menu have never resulted in a ban yet. This could change tomorrow, however, and something that is safe now might get you banned further down the line. Caution is advised.so it's safe?