So, you have no clue what you're responding to? Just spitballing and hoping something sticks? Why even talk at all?
I will ask you the same question. In your post, you have no idea what you are talking about, so why are you wasting our time?
So, you have no clue what you're responding to? Just spitballing and hoping something sticks? Why even talk at all?
The community is fine, save for a few overly toxic members, a few of which went way overboard with the insults in this very thread.This thread is exactly why I implore devs to keep their works private and away from this "community".
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A brick wall would provide better conversation..
You implied it with the title though, mentioning developers, creators, and consumers.Again, completely out of context - I never mentioned game sales ones in that entire text ...
Chill out dude. Only about 1-2% of the world pirates anything. Whether that be video games, music, movies, etc... Content providers want you to think otherwise since they are greedy, filthy, human beings like the rest of use. The reason why it's only 1-2% is because it usually takes a high, to advanced knowledge of computers to hack anything in the world. 99% of the population doesn't even know the difference between a .exe file and a .rar file. Even very well layed out turorials are more trouble than it's worth for 99% of the population. So, in the end, don't lose any sleep over it, and enjoy the fact that you have a certain knowledge that 99% of the population does not have.The last 2 days have been one of the most hyped times for homebrew as I thought it would be amazing that we could finally mod our games but since people discovered a way to create a "backup-loader" in the loadiine-style and started spreading my ZIP to locations of the internet I'm not allowed to talk about, here is my standpoint on LayeredFS, SDFilesSwitch and hekate:
Hekate has been one of the best things that happened to this community since it gave immense boosts to time and creativity spend on homebrew and so am I also thankful that SDFilesSwitch has nearly become the standard SDFiles in this community but I'm not here to thank you all, I'm instead here to get angry at you all. LayeredFS needs a certain kernel-patch, a kernel patch that requires us to (currently) patch some official Nintendo code to make it work, this code is copyrighted and as such it's completely illegal to share that code. While most people probably shared that file with good intention, I'll have to remind everyone that this file is not allowed to be shared and as such would also fall under GBATemps general rules. While people would be really happy if I included that kernel patch in the zip I would never do that and since I won't, other people already did. I found immense numbers of modified versions of my SDFiles created for piracy and not for the original intention of allowing people access to the homebrew scene and all it's amazing projects. This is sadly not the only part. I have seen tons of SDFile builds that still feature all the talented contributes, developers and me under the credits list. That means that if some pirate starts their piracy-infested SDFiles build, I and others would be the first thing they would see what may sound like a good thing, I mean, we get some credits, right?
But it really isn't! - The names of the developers and mine will be remembered by those who started the piracy infested SDFiles and will throw bad light at us, people that just wanted to share homebrew and create open-source stuff.
My request here is that you, as a consumer, developer or creator should think about your sources and if you'd really want to go down the path and download these illegal kernel patches just to insert some backups into you game and if you do, I'd like to ask you if you're okay with people like nwert leaving because their product and name is getting connected to piracy.
The """backup-loader""" already caused immense damage to the community and features we would have gotten by nwert like emuNAND. Piracy is also the fault that the homebrew scene got this awful bias opinion from nearly all sites, even though we only try our best at creating stuff that thinks outside the limited box Nintendo gives us.
I'm probably speaking for a lot of us if I'm saying that we're not connected, responsible or justifiable for the content of those modifications. We will never support piracy!
and please don't spread your piracy boastfulness over all forums, you can enjoy piracy and backup loaders but please, just don't brag about it. ._.
Since people already seem to not get this post - TL;DR Do your piracy but remember that it could always lead to others that did nothing wrong getting bad karma because they get associated with piracy!
This comment also describes it pretty well
Hmm yeah, I'll ask to change it and added some warning to the post - But it showed me how easily triggered and ignorant some parts of the community can be - I'd say that around 75% of the comments didn't even read the post and started hatingThe community is fine, save for a few overly toxic members, a few of which went way overboard with the insults in this very thread.
You implied it with the title though, mentioning developers, creators, and consumers.
are people really bitching about this.....
What do most people who hack a console want out of it? Run Linux? Create custom programs? Maybe duplicate the OS for other platforms? Fuck no it's so people can play games without buying them. Why buy what you can get for free? Some people don't have morals! Do I like things that way? No of course not, but surely just telling your child they're misbehaving isn't sufficient for actually getting their behavior to change.
Hackers have been trying to develop console tools solely for the development of homebrew and yet it almost always leads to piracy. Not just because these hacks make it possible, but because that's what many actually want out of it. But if hackers are really going to get salty over people using their shit for pirated games (glad I don't have to euphemise the language here....right?), they seriously need to reevaluate the community they're releasing it to. If hackers really wanted to disallow piracy, they would develop everything in secret and never release anything: that way if someone wants to pirate games, they can figure it out themselves and so everything they get punished for falls on them.
ooh, I've never seen those kinds of formating in threads hereThis thread is not about game sells, piracy itself hurting Nintendo or anything like that. It's about piracy getting connected to homebrew developers!
Since people already seem to not get this post - TL;DR Do your piracy but remember that it could always lead to others that did nothing wrong getting bad karma because they get associated with piracy!
The last 2 days have been one of the most hyped times for homebrew as I thought it would be amazing that we could finally mod our games but since people discovered a way to create a "backup-loader" in the loadiine-style and started spreading my ZIP to locations of the internet I'm not allowed to talk about, here is my standpoint on LayeredFS, SDFilesSwitch and hekate:
Hekate has been one of the best things that happened to this community since it gave immense boosts to time and creativity spend on homebrew and so am I also thankful that SDFilesSwitch has nearly become the standard SDFiles in this community but I'm not here to thank you all, I'm instead here to get angry at you all. LayeredFS needs a certain kernel-patch, a kernel patch that requires us to (currently) patch some official Nintendo code to make it work, this code is copyrighted and as such it's completely illegal to share that code. While most people probably shared that file with good intention, I'll have to remind everyone that this file is not allowed to be shared and as such would also fall under GBATemps general rules. While people would be really happy if I included that kernel patch in the zip I would never do that and since I won't, other people already did. I found immense numbers of modified versions of my SDFiles created for piracy and not for the original intention of allowing people access to the homebrew scene and all it's amazing projects. This is sadly not the only part. I have seen tons of SDFile builds that still feature all the talented contributes, developers and me under the credits list. That means that if some pirate starts their piracy-infested SDFiles build, I and others would be the first thing they would see what may sound like a good thing, I mean, we get some credits, right?
But it really isn't! - The names of the developers and mine will be remembered by those who started the piracy infested SDFiles and will throw bad light at us, people that just wanted to share homebrew and create open-source stuff.
My request here is that you, as a consumer, developer or creator should think about your sources and if you'd really want to go down the path and download these illegal kernel patches just to insert some backups into you game and if you do, I'd like to ask you if you're okay with people like nwert leaving because their product and name is getting connected to piracy.
The """backup-loader""" already caused immense damage to the community and features we would have gotten by nwert like emuNAND. Piracy is also the fault that the homebrew scene got this awful bias opinion from nearly all sites, even though we only try our best at creating stuff that thinks outside the limited box Nintendo gives us.
I'm probably speaking for a lot of us if I'm saying that we're not connected, responsible or justifiable for the content of those modifications. We will never support piracy!
and please don't spread your piracy boastfulness over all forums, you can enjoy piracy and backup loaders but please, just don't brag about it. ._.
I don't even think it's the piracy that's the issue. If they couldn't foresee that, then I've got nothing to say. For me, it's the general attitude against a certain stance that shows issue.They would share with the people they trust and nothing more. They just want attention and then they go and REEEEEE with it leads to piracy. Like wtf dude
It makes me think of adware for some reason.ooh, I've never seen those kinds of formating in threads here
Again, not what this post is about - It wasn't even mentioned ...Chill out dude. Only about 1-2% of the world pirates anything. Whether that be video games, music, movies, etc... Content providers want you to think otherwise since they are greedy, filthy, human beings like the rest of use. The reason why it's only 1-2% is because it usually takes a high, to advanced knowledge of computers to hack anything in the world. 99% of the population doesn't even know the difference between a .exe file and a .rar file. Even very well layed out turorials are more trouble than it's worth for 99% of the population. So, in the end, don't lose any sleep over it, and enjoy the fact that you have a certain knowledge that 99% of the population does not have.
That's one of the first valid pro-arguments I have heard in this thread and I can get behind, the problem is that a lot of hackers are already slowly drifting into developing stuff secretly what is kinda sad since Open-Source solutions can bring us much much moreare people really bitching about this.....
What do most people who hack a console want out of it? Run Linux? Create custom programs? Maybe duplicate the OS for other platforms? Fuck no it's so people can play games without buying them. Why buy what you can get for free? Some people don't have morals! Do I like things that way? No of course not, but surely just telling your child they're misbehaving isn't sufficient for actually getting their behavior to change.
Hackers have been trying to develop console tools solely for the development of homebrew and yet it almost always leads to piracy. Not just because these hacks make it possible, but because that's what many actually want out of it. But if hackers are really going to get salty over people using their shit for pirated games (glad I don't have to euphemise the language here....right?), they seriously need to reevaluate the community they're releasing it to. If hackers really wanted to disallow piracy, they would develop everything in secret and never release anything: that way if someone wants to pirate games, they can figure it out themselves and so everything they get punished for falls on them.
I don't even think it's the piracy that's the issue. If they couldn't foresee that, then I've got nothing to say. For me, it's the general attitude against a certain stance that shows issue.
Yeah I don't like it either but ultimately it's the developer's choice of whether to release it or not, and I'll have to respect said choice.That's one of the first valid pro-arguments I have heard in this thread and I can get behind, the problem is that a lot of hackers are already slowly drifting into developing stuff secretly what is kinda sad since Open-Source solutions can bring us much much more