You could change it to something like "Found Y in X" or "X had Y" how much information would be lost by just saying "Found Y" and would it be important information?Thanks for the interest everybody, and sorry it's taking so long, but we're mainly a couple guys working regularly on this--while also managing a weekly blog.
On happier news, we're close to finishing the story proofreading, and we're trying to get some internal playtesting going, to cover all the many routes and stuff while squashing all the bugs we can.
The main bug that has us stumped right now, however, is a certain character limit. Most notably, when you finish an enemy, you can get a message saying "In the broken X armor, you found Y!" However, this seems to cap at 31 chars, which is really not optimal considering some of the item's names are rather on the long side:
View attachment 157131
There's always the possibility of erasing the first part and just go with the "Found Y", but we'd be losing information. I'm not sure if someone here has faced these kind of hardcoded limits...?
From a quick google search I managed to find a forum on the pokemon community site wherein someone had the same issue with a character limit (showthread.php?t=303675). I'm not sure how useful it would be since it's a different game for a different system but hopefully it helps in some way shape or form.
I wish I knew more about this sort of thing