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# Cemu detailed changelog for 1.13.0
# Patreon release date: 2018-07-29
# Public release date: 2018-08-05
# New in 1.13.0b:
general: Fixed hex constants in new graphic packs
padscore: Fixed trigger and release values for emulated wiimote controllers
# New in 1.13.0:
general: Added support for launching .elf executables (homebrew)
general: Overhauled graphic packs system and interface
- Added the ability to store multiple presets in one graphic pack (e.g. multiple resolutions in a single resolution graphic pack)
The used preset can be selected in the interface. Only one preset can be active at a time per graphic pack
- Replaced the graphic pack list with a tree view to allow hierachical structuring
- Added description and path field
- Added a button to reload custom shaders while a game is running (mainly intended for graphic pack development)
- Existing graphic packs for Cemu 1.12.2 and earlier remain compatible
general: Added a new general settings window and moved most options there
general: Added discord rich presence support
input: Cemu should no longer detect some keyboard special keys as permanently pressed
audio: The audio output device can now be selected and changed in the audio settings
padscore: Fixed a bug where some controllers where read as wiimote input instead of their proper format (Applies only to Pro or classic controller)
padscore: Fixed default values for WPADGetDataFormat to match the configured controller
http://cemu.info/patreon/changelog/cemu_1_13_0.txt
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