Well I can't tell you what's happening for you, but for those in Tiramisu, that's exactly how the Wii U is supposed to behave upon boot.
Like this:
Well I can't tell you what's happening for you, but for those in Tiramisu, that's exactly how the Wii U is supposed to behave upon boot.
Like this:
Does your wii u have a message pop up about having unplugged the usb drive at boot up if you enable quick menu? It does to me, and only if quick menu is enabledYeah, that is a little bit different than what was described and what happens with Tiramisu. Genuinely have no idea what's going on with your Wii U, never seen anything like that.
No. Though, again at this time, the quick menu isn't fully functioning, it only pops up to say it's not ready yet, and to hit OK to go to the Wii U menu. Buy my USB drive doesn't yield any issues, and all games on it load up without issue.Does your wii u have a message pop up about having unplugged the usb drive at boot up if you enable quick menu? It does to me, and only if quick menu is enabled
What are your settings in power saving?No. Though, again at this time, the quick menu isn't fully functioning, it only pops up to say it's not ready yet, and to hit OK to go to the Wii U menu. Buy my USB drive doesn't yield any issues, and all games on it load up without issue.
Auto-Power Down: DisabledWhat are your settings in power saving?
Update: Quickboot menu now loads up properly for me, and when I return to the Wii U menu, I still don't get a message about having unplugged the USB drive.Does your wii u have a message pop up about having unplugged the usb drive at boot up if you enable quick menu? It does to me, and only if quick menu is enabled
Nah, going to the settings and then the home menu yields no issue for me either.Have you had that issue after exiting the settings menu? Because that is what is happening to me.
By the way, did it made any difference for you after deleting HBL rpx from the modules folder? (If you did that)Does your wii u have a message pop up about having unplugged the usb drive at boot up if you enable quick menu? It does to me, and only if quick menu is enabled
Based on my own testing, whenever the loader is unable to find the necessary files on the sd, a message should appear on the gamepad screen before proceeding with the autoboot. if everything is set up correctly you shouldn't see that message.
no, I'm not sure if it has to do with the wii u drive using a y cable and the vwii drive being self-powered. I powered on the vwii drive to test what would happen, and somehow both drives were detected, when the vwii drive is using ustealth. this is only with quick menu enabled. if it's disabled, no errors or issues with anything other than those games that didn't work without hbl being deleted.By the way, did it made any difference for you after deleting HBL rpx from the modules folder? (If you did that)
Well something definitely is happening with USB drives. Messing around with quickstart, I'm finding that games on my NAND will quickboot, while quickboot launching games on my USB only brings me back to the Wii U menu. I'm moving a games from the USB drive to the NAND to make sure, this is consistent. Even though I'm not registering as unplugged with the quickstart menu like yours seems to, it is still briefly disconnecting or something with quickstart enabled, hence you getting that error, and me not being able to actually quickstart into USB games.no, I'm not sure if it has to do with the wii u drive using a y cable and the vwii drive being self-powered. I powered on the vwii drive to test what would happen, and somehow both drives were detected, when the vwii drive is using ustealth. this is only with quick menu enabled. if it's disabled, no errors or issues with anything other than those games that didn't work without hbl being deleted.
Alright, previously, when I quickstart launched Mario Kart 8 from my USB, it would only bring me to my Wii U menu. I've now moved Mario Kart 8 to the NAND. And upon quickstart launching it now, it does indeed launch.
It would appear that quickstart in Tiramisu wont be able launch games on your USB drive. But NAND games are not a problem.
I can cope with that, I'll just make sure to put only my favorite games on my NAND. I had been putting all my games on the USB drive anyways, so I have the space to spare.
English pls.Eu fiz um procedimento de instalar o tiramisu, e deu tudo certo, ai fui seguir um outro tutorial, aonde trocava uns arquivos via FIlezilla, após isso, o console liga passa da tela de wii U, e fica tudo preto com a musica tocando, apos isso so da pra desliga o console tirando da tomada
preciso de ajuda
Yep. That's what i use. But it shouldn't matter which version you use.FTPiiU Everywhere, correct? https://github.com/FIX94/ftpiiu/releases
Right but isn't ftpiiu everywhere only working with cbhc and mocha? Which was the point in seeing if it worked?Yep. That's what i use. But it shouldn't matter which version you use.
CBHC carries a higher brick risk.Any reason to go with this over my CBHC I installed years ago?