[RELEASE] Trails in the Sky FC Evolution English Patch

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The Legend of Heroes: Trails in the Sky (英雄伝説VI 空の軌跡) is a Japanese role-playing video game developed by Nihon Falcom. It is commonly referred to as Trails in the Sky First Chapter (英雄伝説 空の軌跡FC) to distinguish itself from the rest of the games in the Trails in the Sky series. The game is the first game in trilogy of titles, which also includes Trails in the Sky Second Chapter and Trails in the Sky the 3rd, and collectively, the titles create the sixth entry in the larger The Legend of Heroes series of video games.

A redesigned version of the game titled The Legend of Heroes: Trails in the Sky FC Evolution was released in Japan for the PlayStation Vita on June 11, 2015. Evolution renovated the old designs and user interface and incorporated several new features such as voice acting and animation in scenes, additional illustrations, and enhanced battle tactics.


About
This patch provides a full English patch for Trails in the Sky FC Evolution (known as Sora no Kiseki FC Evolution in Japan). It applies the XSEED translation from the PC version of Trails in the Sky (with Evolution-exclusive content translated by our team). This patch would not exist without XSEED's translation; please buy the original game to support them: [Steam] [GOG] [Humble]. Compared to the original Trails in the Sky, the Evolution version includes the following changes:
  • Fully voiced story, with over 30,000 voiced lines
  • Redone artwork with more character portraits and event images
  • Arranged soundtrack
  • Text backlog
  • Hold X to speed up battles animations, cutscenes by 4x
  • Greatly improved text font
  • UI improvements
Sample video:



Team
the database—Project lead, programming, translating, graphics, testing
Snigs—Programming, testing lead
Thanks:
TheQuestion1080—testing
Dan_Tsukasa—patch concept
Zander1995—troubleshooting, ideas, graphics
Ribose—helped reverse engineer some formats like the monster guide
Gu4n—save files used for testing

Known Issues
  • Text will sometimes overflow slightly past the text box (but it should never go off screen and be unreadable).
  • DLC is now supported with rePatch, but some item names and descriptions may still be in Japanese.
If you find any other bugs, please email them to Snigs at snkfcevo (dot) eng (at) gmail (dot) com, and we will probably update the patch as we work on the other games.

System Requirements
To run this translation patch, you need:
  • A PlayStation Vita or PlayStation TV running firmware version 3.60 or lower. For Vitas, buying from eBay is a good way to ensure that the version is 3.60 or lower and capable of running Henkaku, although they can be more expensive. For PSTVs, buying new on US Amazon seems to guarantee a firmware version below 3.60 and they are quite cheap at the moment.
  • A Japanese copy of Sora no Kiseki FC Evolution; physical or digital will work. It must be the Japanese version of the game, and it must be updated to the latest patch, version 1.02.
Installation (with rePatch)
Two files need to be patched: eboot.bin and data.psarc. Please ensure that your Japanese copy of Trails in the Sky FC Evolution is patched to v1.02, the latest version. The translation patch only supports the latest version.
  1. Install and enable the latest version of rePatch (2.71 alpha or later) if you do not have it already (instructions here)​
  2. Download the translation patch from the link below.​
  3. If you have the physical version of the game, you may optionally use NoNpDrm to rip the game to your Vita so that the game card isn't needed to play the game (instructions here).​
  4. Use FAGDec (download here) and do the following steps to generate a decrypted eboot.bin:
    Now run FAG Dec, select the desided game using X button and then press X button again on DECRYPT ALL(DONE). Press O to get back to main menu and press START button and select START DECRYPT(SELF) to start decrypting.​
  5. In VitaShell, copy the following files to your computer:
    ux:0/FAGDec/patch/PCSG00488/eboot.bin (if you are missing this file, make sure you installed the latest game patch, v1.02, from PSN before running FAGDec)​
  6. You will need to obtain a decrypted copy of the data.psarc file. Browse to ux0:app/PCSG00488 (for digital) or gro0:app/PCSG00488 (for physical).​
  7. Press triangle, select Open decrypted. Press SELECT to open FTP server (switch it under START key if you have USB connection chosen). You must transfer over FTP, I've confirmed transferring over USB doesn't work and still gets the encrypted file.​
  8. Using FTP client on PC, connect to vita, then copy either ux0:/app/PCSG00488/gamedata/data.psarc (for digital) or gro0:/app/PCSG00488/gamedata/data.psarc (for physical) to your PC.​
  9. If you've followed every step correctly so far, you should now have a decrypted eboot.bin and data.psarc on your PC, ready to patch.​
  10. Use xdelta to patch eboot.bin. Use the following settings under Apply Patch:
    Patch: eboot-originalbgm.bin or eboot-evolutionbgm.bin from the downloaded patch, depending on which soundtrack you want the patched game to use. See the FAQ below for more information.
    Source File: eboot.bin copied from your Vita.
    Output File: anywhere, use eboot.bin for the filename.​
  11. Use xdelta to patch data.psarc. Use the following settings under Apply Patch:
    Patch: data.psarc.xdelta from the downloaded patch.
    Source File: data.psarc copied from your Vita.
    Output File: anywhere, use data.psarc for the filename.​
  12. Copy the newly patched data.psarc and eboot.bin to the following locations:
    ux0:rePatch/PCSG00488/gamedata/data.psarc
    ux0:rePatch/PCSG00488/eboot.bin
  13. Close VitaShell and run the game.​

Two files need to be patched: eboot.bin and data.psarc. Please ensure that your Japanese copy of Trails in the Sky FC Evolution is patched to v1.02, the latest version. The translation patch only supports the latest version.
  1. Download the patch from the link below.
  2. Connect the Vita to your PC via USB.
  3. You will need to use MaiDumpTool to dump and install the game in the following steps.
  4. In Mai, select Extract/Decrypt content - [PCSG00488][英雄伝説 空の軌跡FC Evolution] - Extract the game and decrypt eboot (incl. suprx). This may take around 15 minutes or so.
  5. In Mai, select Extract/Decrypt content - [PCSG00488][英雄伝説 空の軌跡FC Evolution] - Extract game patch and eboot (including suprx). This may take a couple of minutes.
  6. Return to the home menu and delete the game (back up save data first if necessary).
  7. In Mai, Install game from folder - PCSG0048.
  8. In Mai, Install patch from folder - PCSG00488_patch. Sometimes this process ends in a failure message, but it seems like it can be ignored safely.
  9. With the digital copy of the game installed, open VitaShell and copy the following files to your PC:
    ux0:app/PCSG00488/eboot.bin
    ux0:app/PCSG00488/gamedata/data.psarc
  10. Use xdelta to patch eboot.bin. Use the following settings under Apply Patch:
    Patch: eboot-originalbgm.bin.xdelta or eboot-evolutionbgm.bin.xdelta from the downloaded patch, depending on which soundtrack you want the patched game to use. See the FAQ below for more information.
    Source File: eboot.bin copied from your Vita.
    Output File: anywhere, use eboot.bin for the filename.
  11. Use xdelta to patch data.psarc. Use the following settings under Apply Patch:
    Patch: data.psarc.xdelta from the downloaded patch.
    Source File: data.psarc copied from your Vita.
    Output File: anywhere, use data.psarc for the filename.
  12. Copy the newly patched data.psarc from your PC back to ux0:app/PCSG0488/gamedata/, overriding the existing data.psarc. Copy the newly patched eboot.bin from your PC back to ux0:app/PCSG00488/, overriding the existing eboot.bin.
  13. Close VitaShell and run the game.

FAQs
  • I get an error when trying to launch the game!
    Make sure that your original game is the Japanese version of Trails in the Sky Evolution, and that it's updated to version 1.02.
  • Will you work on Trails in the Sky SC Evolution or Trails in the Sky the 3rd Evolution?
    Yes, they are planned eventually, but keep in mind that FC took over six months to complete. It's possible SC and 3rd won't require as much time as FC, but there's no way to tell for sure.
    Update: SC is now released (http://gbatemp.net/threads/release-trails-in-the-sky-sc-evolution-english-patch.495971/#post-7819736)
  • Will you work on Trails to Zero (Zero no Kiseki) Evolution and Trails to Azure (Ao no Kiseki) Evolution?
    Only if XSEED releases them on PC first. Again, please buy the Trails games on PC to support them and make that more likely.
  • Should I use the Original soundtrack or the Evolution soundtrack?
    I believe that the original soundtrack is superior overall, based on what I've heard myself and from what I've read online. For newcomers to the series, I highly recommend selecting the original soundtrack. For those that have played the PSP or PC version before, the Evolution version is worth trying if you want a fresh take on the soundtrack; some people do prefer it, and there are some Evolution tracks that I prefer over the originals myself. You can switch eboot.bin at any time to switch the game soundtrack, so feel free to experiment.
  • My save files disappeared and I can't save the game.
    This is a known issue with dumped games on the Vita, where you can't save after leaving the Vita on sleep for a while and then resuming. Follow these steps in order to fix.
  • Can I swap the X and O buttons (X to confirm, O to cancel)?
    Try this homebrew: https://gbatemp.net/threads/release-button-swap-plugin-for-taihen.453829/
Version History
The version of the translation patch you are currently running is shown when you first load the game (it looks like this). Please make sure you are running the latest version of the translation patch.

VersionDate ReleasedRelease Notes
1.1a (Latest version)July 26, 2018Updated to support rePatch and compatibility packs. No other changes;
the version will still display 1.1 when launching the game.
1.1July 8, 2017Fixes bugs with some broken shops and a few instances of untranslated dialogue
occurring later in the game. Compared to version 1.0, only data.psarc has been modified,
so users running version 1.0 only need to update data.psarc.
1.0May 31, 2017Initial release.


Download
https://mega.nz/#!Z80mCKIQ!zAu5TUoycYvwVaW1tvR_iFgvhARDkwkFvLmC-RB2msk


Again: This patch would not exist without XSEED's translation. Please buy the original game to support them: [Steam] [GOG] [Humble]. (Especially if you want Zero/Ao no Kiseki to come to the west like us!)
 
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Snigs

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good news, thanks Snigs !!!!

you will continue toward 3rd ??? (and maybe ao / zero)
the database and I have always planned on the whole Trails in the Sky Evo trilogy, but we'll be taking another break before going all in on 3rd (2017 was a hell of a year, I'd like to get a proper play through of a bunch of games in :P).

When is comes to Crossbell Evo games... we don't have any current plans. They're an entirely different beast for a lot of reasons, so we'd rather focus on the Sky games before even thinking or talking about them.
 

riesyukira

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I got a question for you guys, will it be possible for your group to port over the fully finished english translation of Zero and Ao (once the Geofront/Esterior group is done with those projects of course) to the Zero/Ao Evolution Duology? Hypothetically speaking ~
 

Burai-ha

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I got a question for you guys, will it be possible for your group to port over the fully finished english translation of Zero and Ao (once the Geofront/Esterior group is done with those projects of course) to the Zero/Ao Evolution Duology? Hypothetically speaking ~

Well, the Geofront projects won't be done before 2019/2020... So many things could happen in two years.

I personally think that very hypothetically it could be possible, but they will definitely cross that bridge when they get to it.
 

the database

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I got a question for you guys, will it be possible for your group to port over the fully finished english translation of Zero and Ao (once the Geofront/Esterior group is done with those projects of course) to the Zero/Ao Evolution Duology? Hypothetically speaking ~

Yeah, it's possible in theory. I've talked to some folks on that team and at minimum, I'm definitely willing to share my knowledge of the Evo versions and PSVita hacking with them. If I have time I don't mind contributing directly if they want, but no promises there. Finishing the Sky Evo games is my first priority. After SC Evo I need a break to catch up on my backlog of games as well, and then 3rd Evo will probably take another 6+ months.
 
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Robbie_Haruna

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Did you mean a FC full BP Clear save? I have one I can just post when we release the SC EVO English patch. We'll be posting full instructions on how to properly have SC EVO detect the clear file with the release... which is pretty close now that we've cleared up the rest of the bugs we're aware of :D.
Ah yes, that's what I meant.

Good to hear, kudos to you guys. You all deserve a break after SC.
 

Wasadalek

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Can't wait for SC (any news?), Just started FC, so i'm hoping it'll be done by the time i'm finished. Anyway thanks for all the hard work.
 

hybrid897

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Just want to say thank you for working on this project. I'm playing through FC evolution now and enjoying the additions greatly :)
 

Burai-ha

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Xseed already confirmed that the script isn't theirs, this is most likely an error.

A play-asia representative also said there will be an official clarification on Monday.
 

hybrid897

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Xseed already confirmed that the script isn't theirs, this is most likely an error.

A play-asia representative also said there will be an official clarification on Monday.

The website has been updated, now states chinese subs not english. What a weird mistake to make.
 

the database

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Yvlbrg7.png

The Legend of Heroes: Trails in the Sky SC is a role-playing video game developed by Nihon Falcom, the second of a trilogy of games in the Trails in the Sky series.
Initially released in Japan in 2006 for Microsoft Windows and 2007 for the PlayStation Portable, the game did not see an English release on Windows until 2015, due to the large amount of text needed to be translated.

A redesigned version of the game titled The Legend of Heroes: Trails in the Sky SC Evolution was released in Japan for the PlayStation Vita on December 10, 2015.
Evolution renovated the old designs and user interface and incorporated several new features such as voice acting and animation in scenes, additional illustrations, and enhanced battle tactics.


About
Note: This game is a direct sequel to Trails in the Sky FC Evolution. Please do not play this game without playing the first game.

This patch provides a full English patch for Trails in the Sky SC Evolution (known as Sora no Kiseki SC Evolution in Japan). It applies the XSEED translation from the PC version of Trails in the Sky SC (with Evolution-exclusive content translated by our team). This patch would not exist without XSEED's translation; please buy the original game to support them: [Steam] [GOG] [Humble]. Compared to the original Trails in the Sky SC, the Evolution version includes the following changes:
  • Fully voiced story, with over 40,000 voiced lines
  • Redone artwork with more character portraits and event images
  • Arranged soundtrack (with option to use the original soundtrack)
  • Text backlog by pressing Down on the D-pad
  • Hold X to speed up battles animations, cutscenes by 4x
  • UI improvements
Story Sample Video:


Gameplay Sample Video:


Team
the database—Project lead, programming, translating, graphics, testing
Snigs—Programming, editing, testing lead
Thanks:
TheQuestion1080—testing
Dan_Tsukasa—testing
Sabil—testing
daijanaikedo—commissioned artwork

Known Issues
  • Text will sometimes overflow slightly past the text box (but it should never go off screen and be unreadable).
If you find any other bugs, please email them to Snigs at snkfcevo (dot) eng (at) gmail (dot) com, and we will probably update the patch as we work on the other games.

System Requirements
To run this translation patch, you need:
  • A PlayStation Vita or PlayStation TV running firmware version 3.60 or lower. For Vitas, buying from eBay is a good way to ensure that the version is 3.60 or lower and capable of running Henkaku, although they can be more expensive. For PSTVs, buying new on US Amazon seems to guarantee a firmware version below 3.60 and they are quite cheap at the moment.
  • A Japanese copy of Sora no Kiseki SC Evolution; physical or digital will work. It must be the Japanese version of the game, and it must be updated to the latest patch, version 1.02.
Installation (with rePatch)
Two files need to be patched: eboot.bin and data.psarc. Please ensure that your Japanese copy of Trails in the Sky FC Evolution is patched to v1.02, the latest version. The translation patch only supports the latest version.
  1. Install and enable the latest version of rePatch (2.71 alpha or later) if you do not have it already (instructions here). The link in the instructions goes to an older version of rePatch, make sure you get the latest version instead.​
  2. Download the translation patch from the link below.​
  3. If you have the physical version of the game, you may optionally use NoNpDrm to rip the game to your Vita so that the game card isn't needed to play the game (instructions here).​
  4. Use FAGDec (download here) and do the following steps to generate a decrypted eboot.bin:
    Now run FAG Dec, select the desided game using X button and then press X button again on DECRYPT ALL(DONE). Press O to get back to main menu and press START button and select START DECRYPT(SELF) to start decrypting.​
  5. In VitaShell, copy the following files to your computer:
    ux:0/FAGDec/patch/PCSG00489/eboot.bin (if you are missing this file, make sure you installed the latest game patch, v1.02, from PSN before running FAGDec)​
  6. You will need to obtain a decrypted copy of the data.psarc file. Browse to ux0:app/PCSG00489 (for digital) or gro0:app/PCSG00489 (for physical).​
  7. Press triangle, select Open decrypted. Press SELECT to open FTP server (switch it under START key if you have USB connection chosen). You must transfer over FTP, I've confirmed transferring over USB doesn't work and still gets the encrypted file.​
  8. Using FTP client on PC, connect to vita, then copy either ux0:/app/PCSG00489/gamedata/data.psarc (for digital) or gro0:/app/PCSG00489/gamedata/data.psarc (for physical) to your PC.​
  9. If you want the original BGM patch, also copy data0.psarc, which is in the same location as data.psarc.
  10. If you've followed every step correctly so far, you should now have a decrypted eboot.bin and data.psarc (and optionally, data0.psarc for the original BGM patch) on your PC, ready to patch.​
  11. Use xdelta to patch eboot.bin. Use the following settings under Apply Patch:
    Patch: eboot-originalbgm.bin or eboot-evolutionbgm.bin from the downloaded patch, depending on which soundtrack you want the patched game to use. See the FAQ below for more information.
    Source File: eboot.bin copied from your Vita.
    Output File: anywhere, use eboot.bin for the filename.​
  12. Use xdelta to patch data.psarc. Use the following settings under Apply Patch:
    Patch: data.psarc.xdelta from the downloaded patch.
    Source File: data.psarc copied from your Vita.
    Output File: anywhere, use data.psarc for the filename.​
  13. Optional: use xdelta to patch data0.psarc if you want to use the original BGM. See the FAQ below for more information. Use the following settings under Apply Patch:
    Patch: data0.psarc.xdelta from the downloaded patch.
    Source File: data0.psarc copied from your Vita.
    Output File: anywhere, use data0.psarc for the filename.
  14. Copy the newly patched data.psarc and eboot.bin to the following locations:
    ux0:rePatch/PCSG00489/gamedata/data.psarc
    ux0:rePatch/PCSG00489/gamedata/data0.psarc
    (optional, for original BGM)
    ux0:rePatch/PCSG00489/eboot.bin
  15. Close VitaShell and run the game.​

Two files are required to be patched: eboot.bin and data.psarc. To use the original BGM instead of the evolution BGM, data0.psarc must also be patched. Please ensure that your Japanese copy of Trails in the Sky SC Evolution is patched to v1.02, the latest version. The translation patch only supports the latest version.
  1. Download the patch from the link below.
  2. Connect the Vita to your PC via USB.
  3. You will need to use MaiDumpTool to dump and install the game in the following steps.
  4. In Mai, select Extract/Decrypt content - [PCSG00489][英雄伝説 空の軌跡SC Evolution] - Extract the game and decrypt eboot (incl. suprx). This may take around 15 minutes or so.
  5. In Mai, select Extract/Decrypt content - [PCSG00489][英雄伝説 空の軌跡SC Evolution] - Extract game patch and eboot (including suprx). This may take a couple of minutes.
  6. Return to the home menu and delete the game (back up save data first if necessary).
  7. In Mai, Install game from folder - PCSG00489.
  8. In Mai, Install patch from folder - PCSG00489_patch. Sometimes this process ends in a failure message, but it seems like it can be ignored safely.
  9. With the digital copy of the game installed, open VitaShell and copy the following files to your PC:
    ux0:app/PCSG00489/eboot.bin
    ux0:app/PCSG00489/gamedata/data.psarc
    ux0:app/PCSG00489/gamedata/data0.psarc
    (optional, for original BGM)
  10. Use xdelta to patch eboot.bin. Use the following settings under Apply Patch:
    Patch: eboot.bin from the downloaded patch.
    Source File: eboot.bin copied from your Vita.
    Output File: anywhere, use eboot.bin for the filename.
  11. Use xdelta to patch data.psarc. Use the following settings under Apply Patch:
    Patch: data.psarc.xdelta from the downloaded patch.
    Source File: data.psarc copied from your Vita.
    Output File: anywhere, use data.psarc for the filename.
  12. Optional: use xdelta to patch data0.psarc if you want to use the original BGM. See the FAQ below for more information. Use the following settings under Apply Patch:
    Patch: data0.psarc.xdelta from the downloaded patch.
    Source File: data0.psarc copied from your Vita.
    Output File: anywhere, use data0.psarc for the filename.
  13. Copy the newly patched data.psarc from your PC back to ux0:app/PCSG00489/gamedata/, overriding the existing data.psarc. Copy the newly patched eboot.bin from your PC back to ux0:app/PCSG0489/, overriding the existing eboot.bin. Optionally, if you want the original BGM, copy the newly patched data0.psarc from your PC back to ux0:app/PCSG00489/gamedata/, overriding the existing data0.psarc.
  14. Close VitaShell and run the game.
FAQs
  • I get an error when trying to launch the game!
    Make sure that your original game is the Japanese version of Trails in the Sky SC Evolution, and that it's updated to version 1.02.
  • Will you work on Trails in the Sky the 3rd Evolution?
    Yes, it is planned eventually, but keep in mind that FC took over six months, and SC took over eight months to complete. It's likely that 3rd will require at least as much time as SC, if not more, but there's no way to tell for sure.
  • Will you work on Trails to Zero (Zero no Kiseki) Evolution and Trails to Azure (Ao no Kiseki) Evolution?
    Only if XSEED releases them on PC first. Again, please buy the Trails games on PC to support them and make that more likely.
  • Should I use the Original soundtrack or the Evolution soundtrack?
    I believe that the original soundtrack is superior overall, based on what I've heard myself and from what I've read online. We have also included the original opening animation as part of original BGM patch, since the Evolution version of the opening animation contains several spoilers. For those playing this game for the first time, I highly recommend using the original BGM patch to avoid spoilers in the Evolution Opening animation. For those that have played the PSP or PC version before, the Evolution version is worth trying if you want a fresh take on the soundtrack; some people do prefer it, and there are some Evolution tracks that I prefer over the originals myself. You can apply the patched data0.psarc at any time to switch the game soundtrack, so feel free to experiment.
  • My save files disappeared and I can't save the game.
    This is a known issue with dumped games on the Vita, where you can't save after leaving the Vita on sleep for a while and then resuming. Follow these steps in order to fix.
  • Can I swap the X and O buttons (X to confirm, O to cancel)?
    Try this homebrew: https://gbatemp.net/threads/release-button-swap-plugin-for-taihen.453829/
  • How do I carry over my clear data from Trails in the Sky FC Evolution?
    If your copy of FC Evolution is patched with rePatch, it should be possible to carry over savedata without any issues. If your copy of FC Evolution was dumped with MaiDumpTool, follow these instructions to transfer your save.
    When reading clear data, SC Evolution won't read save data from decrypted games such as those installed using MaiDumpTool. Therefore, it's a bit of a hassle, but you will need to backup your save files using vita-savemgr, delete the MaiDump copy of FC Evolution, reinstall a legitimate copy of FC Evolution, and then restore your save files to the legitimate copy of FC Evolution using vita-savemgr. Please follow these steps carefully, as it's possible to accidentally delete your all of your save data if you do something wrong.
    1. Open Vita Save Manager. Select PCSG00488: 空の軌跡 FC Evolution and press X to confirm when prompted to start save dumper. Wait 10-15 seconds until the save slot manager appears.
    2. Highlight any slot, such as Slot 0, press X to see some options, and then press X again to export your existing saves. Wait until this is done. The more save files you have, the longer this takes. Once this is done, you have successfully backed up your save files.
    3. Press O to close the prompt. Press O again to exit the slot manager. Press O again to close Vita Save Manager.
    4. Optionally, you can open Vita Shell and copy ux0:/data/savegames/PCSG00488/ to somewhere safe on your PC. This way, your backup is truly safe.
    5. Long press on the bubble for Trails in the Sky FC Evolution (Named 空の軌跡 FC Evolution). Then click the three dots next to the bubble and select the Delete option. You will be warned that the game and all related data (including save data) will be deleted. If you have successfully backed up your save data by following steps 1-3, go ahead and press OK to confirm deletion.
    6. Install a legitimate copy of Trails in the Sky FC Evolution. If you have the physical version, insert the cartidge and let it install. If you have the digital version, redownload it from PSN.
    7. Open Vita Save Manager, select PCSG00488: 空の軌跡 FC Evolution and press X to confirm when prompted to start save dumper again. This time you will see the save data you exported in Slot 0 (or whatever slot you chose before).
    8. Press X on Slot 0 and then press △ to import your save data into the legitimate copy of the game. Warning: DO NOT press X to export save data here. If you do, you will overwrite the save data you backed up before, with no way to restore it unless you copied the backup to your PC.
    9. Press O to close the prompt. Press O again to exit the slot manager. Press O again to close Vita Save Manager.
    10. Now you can boot up Trails in the Sky SC Evolution and start a new game. This time it should be able to read your clear data for FC.
Version History
The version of the translation patch you are currently running is shown when you first load the game (it looks like this). Please make sure you are running the latest version of the translation patch.

VersionDate ReleasedRelease Notes
1.1a (Latest version)August 4, 2018Updated to support rePatch and compatibility packs. No other changes;
the version will still display 1.1 when launching the game.
1.1June 19, 2018
Fixed one instance of TODO text appearing during the main story. Also fixed some arts ranges and descriptions.
Compared to version 1.0, only data.psarc has been modified, so users running version 1.0 only need to update data.psarc.
1.0February 4, 2018Initial release.


Download
Required:
https://mega.nz/#!wplA2SwQ!DHeEduHwESqDF8PCheEc_sM5aEWROOi86LIHkx4DwbQ

Optional original BGM patch (Recommended for first time players to avoid OP spoilers, see FAQs for more details):
https://mega.nz/#!poFn2SSZ!dKIJpJ3pbyjXyXrNyYor7Gsrq1YXIgz253beGPQG2DE


Again: This patch would not exist without XSEED's translation. Please buy the original game to support them: [Steam] [GOG] [Humble]. (Especially if you want Zero/Ao no Kiseki to come to the west like us!)

bLwtJCB.jpg
 
Last edited by the database,

Snigs

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Woooo!!!!

Man, sorry to every one who thought this was going to come out earlier. SC ended up being a bit more of a challenge to get to a 1.0 state, but I couldn't be happier that it's finally *finally* out. Props again to all of our testers, XSEED for bringing the game to the states in the first place (buy more copies of the game every one ;D), and @daijanaikedo on twitter for the amazing fan art we got in contact with him for on very short notice.

Friendly reminder, we do plan on also patching 3rd, but we going to take a bit of break before diving in. Lots of games and other stuff to catch up on first.

Enjoy!
 
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