The plugin would load, would say cheats enabled, etc. They just... wouldn't be..."It's not working" doesn't help you or anyone else.
You need to provide details, preferably as many as possible, or nobody will have any idea how anything could be going wrong.
- Which game are you playing?
- Which game version are you on?
- Which version of the framework are you using?
- Which system model and version do you have?
- Are you using NTR or the Luma plugin loader?
- Do you see the green flash when you start the game?
- If not, is the plugin in the correct folder?
- Is it every cheat, or just specific ones?
Yah. I really want that wild pokemon modifier. Heheyou mean like the pokemon modifier encounter cheat
Do we need to enable plugins in Luma Rosalina menu? And should it appear twice in the menu? I can't get this plugin to load for the life of me.Thanks the new guide with the Luma 9.0 plugin works nice (even if I have rare crashes) on my Old 3Ds with latest update with Ulltra Moon 1.1
The Luma plugin it's way much better than NTR on my opinion!
Do we need to enable plugins in Luma Rosalina menu? And should it appear twice in the menu? I can't get this plugin to load for the life of me.
o3DS
Ultra moon 1.1
Luma 9
Renamed to plugin.plg
Copied to sd/plugins/title id/
No green screen, no cheat menu when I press select.
The boot. Firm wasn't the issue, I was in the wrong directory, everything is working nowheres the readme to setup loader, since ur o3DS u have to setup with the new boot.firm
https://github.com/JourneyOver/CTRPF-AR-CHEAT-CODES#database-ctrpf-ar-cheat-codes
Yah. I really want that wild pokemon modifier. Hehe
by modifying the encounter, you would have an illegal caught location, thus NOT legit.me too, i would have a beast legit team
See the manual for CTRPluginFramework here on how to use the Guide feature: here (pdf)I'm sorry if this has been asked before and for my ignorance, but when you open the menu, what is the guide tab for?
hey, I wanted to ask you, I'm not sure if someone else mentioned this already but, are you planning on releasing the cheat.txt for use with the new CTRPluginFramework/ActionReplay plugin? Instead of releasing a cheat.plgSee the manual for CTRPluginFramework here on how to use the Guide feature: here (pdf)
Not really, mostly because a lot of these cheats can't be recreated using Action Replay codes (even with the extended ones available by Nanquitas) and the ones that can are already available elsewhere. I hope to add Action Replay support to this plugin eventually so you can have the built-in cheats and also use your own in a cheat.txt format.hey, I wanted to ask you, I'm not sure if someone else mentioned this already but, are you planning on releasing the cheat.txt for use with the new CTRPluginFramework/ActionReplay plugin? Instead of releasing a cheat.plg
Oh okay, I think a few posts back you were working on a updated version of this, does that include pokemon spawner? because the one you had for S/M was AWESOME (espesically the level passthough), that was genius allowed me to catch the correct level pkmn without having to manually set the levels.Not really, mostly because a lot of these cheats can't be recreated using Action Replay codes (even with the extended ones available by Nanquitas) and the ones that can are already available elsewhere. I hope to add Action Replay support to this plugin eventually so you can have the built-in cheats and also use your own in a cheat.txt format.
The Pokémon Spawner in this is a big project, simply because with the keyboard a lot more can be done. Also, the overlay cheat that shows Pokémon info already contains things like Pokémon names, Dex IDs, and forms, and the spawner will be working off the data already present for the overlay to help reduce duplicate data. I'll be honest it is taking longer than I anticipated, but maybe I'll put in a rudimentary spawner in the meantime that I can flesh out later.Oh okay, I think a few posts back you were working on a updated version of this, does that include pokemon spawner? because the one you had for S/M was AWESOME (espesically the level passthough), that was genius allowed me to catch the correct level pkmn without having to manually set the levels.