Xerpi (developer of Fakemote, among many other projects) is working on vita2hos, a wrapper between Vita and Horizon OS. Apps are running natively, but Vita calls are translated into Horizon stuff.
He is registered here, so maybe he can give more details about the progress and the objetives. Edit:
https://github.com/xerpi/vita2hos
PlayStation Vita (ARMv7 CPU) executables can be run natively on Nintendo Switch ARMv8 CPU in 32-bit execution mode. When loading a PlayStation Vita executable, vita2hos redirects the module imports of said executable to jump to routines that implement the same behavior, by using native Horizon OS services, like the one exposed by the original PlayStation Vita OS modules.
He is registered here, so maybe he can give more details about the progress and the objetives. Edit:
This is still in very early stages and therefore it can only run very simple CPU-rendered PlayStation Vita homebrews.
There is very initial 3D graphics support (it can run vitasdk's GXM triangle and cube samples by hardcoding _vita2hos_'s GLSL shaders to match the Cg shaders the samples use).
https://github.com/xerpi/vita2hos
Last edited by Deleted member 323844,