So it's 1AM, and i'm bone tired, since instead of going to work or meeting up with friends, I devote myself to one productive activity: Testing. More specifically: Beta Testing.
While it is more known in companies as QA, in our wide gaming community, applying to beta testing can be either completely impossible, or High/Low chances based on connections and abilities.
I can tell from my years of experience as a volunteer, that 80% of the time I submitted an application form after seeing a developer looking for beta testers, were the times I was rejected and never had any opportunity to apply again.
However, sometimes I succeeded, and had a lot of fun while doing that sort of "job"!(which isn't technically a job, since I don't earn any profit from that).
While I speak about my experience with beta testing, let me clarify that i'll only talk about Closed Beta Testing, while not referring to any inside-company testing(that would be counted as a job for profit).
Now when it comes to you, fellow gamers, you probably had one time in your life when you thought "can I be a beta tester?" or something similar.
Yes, in a nutshell, you can! The problem is, it would not work to your expectations most of the time, since objectives differ between each developer and its own project.
If it's for the sole purpose of "playing games early than anyone else", then be prepared for a disappointment, because I wouldn't call some games "playable" in their beta stage.
Now when it comes to pros, it really depends on the project you're applying to:
Some projects(especially indie projects) may include your name in the credits as a beta tester, but it's not assuring for most of them.
If the manager who takes position over the beta testers is pretty strict, be prepared for some conditions which must be fulfilled until a deadline. Fortunately, it actually gives an opportunity to save up a connection to him, in case he wants to recruit people for another project.
However, some developers just post the deadline over the internet, which we refer to as "Closing Time". That way, no one really goes around your head and you can post your feedback whenever you want(until the deadline, of course).
Now about the cons....well, there is a lot:
First and foremost, you technically don't play the games you're testing. I mean, you do go around the game, but the sole purpose of that is checking anything wrong with the mechanics, stage/map designs, glitches and bugs, etc etc.
And because you aren't the only one who's testing the game, you're sharing a similar position like everyone else, which means you aren't specially important.
Now for the main point of my inner sins as a beta tester: In most cases, if you're applying to beta testing under special connections(For example, I knew Christian Whitehead personally way before he worked on Sonic Mania, so he recruited me for ideas and testing), You just can't talk about the stuff you're testing anywhere else!
Due to classifications which are bound to a contract, unless it has been posted officially in their associated media accounts, you really can't reveal anything.
And even if you can, people can't just believe so easily a random person on the internet who claims to be a beta tester, especially around nowadays' society.
So there you have it, the pros and cons of Beta Testing in its full glory.
While other people around here who beta tested stuff might give a different opinion, that's completely fine!
And speaking of that, what is your experience as Beta Testers? Do you enjoy it? hate it? both at once?
Do you suggest any tips for those who want to apply for beta testing?
Leave your thoughts and opinions here, and maybe, just maybe...people might take an interest in the whole beta testing business
While it is more known in companies as QA, in our wide gaming community, applying to beta testing can be either completely impossible, or High/Low chances based on connections and abilities.
I can tell from my years of experience as a volunteer, that 80% of the time I submitted an application form after seeing a developer looking for beta testers, were the times I was rejected and never had any opportunity to apply again.
However, sometimes I succeeded, and had a lot of fun while doing that sort of "job"!(which isn't technically a job, since I don't earn any profit from that).
While I speak about my experience with beta testing, let me clarify that i'll only talk about Closed Beta Testing, while not referring to any inside-company testing(that would be counted as a job for profit).
Now when it comes to you, fellow gamers, you probably had one time in your life when you thought "can I be a beta tester?" or something similar.
Yes, in a nutshell, you can! The problem is, it would not work to your expectations most of the time, since objectives differ between each developer and its own project.
If it's for the sole purpose of "playing games early than anyone else", then be prepared for a disappointment, because I wouldn't call some games "playable" in their beta stage.
Now when it comes to pros, it really depends on the project you're applying to:
Some projects(especially indie projects) may include your name in the credits as a beta tester, but it's not assuring for most of them.
If the manager who takes position over the beta testers is pretty strict, be prepared for some conditions which must be fulfilled until a deadline. Fortunately, it actually gives an opportunity to save up a connection to him, in case he wants to recruit people for another project.
However, some developers just post the deadline over the internet, which we refer to as "Closing Time". That way, no one really goes around your head and you can post your feedback whenever you want(until the deadline, of course).
Now about the cons....well, there is a lot:
First and foremost, you technically don't play the games you're testing. I mean, you do go around the game, but the sole purpose of that is checking anything wrong with the mechanics, stage/map designs, glitches and bugs, etc etc.
And because you aren't the only one who's testing the game, you're sharing a similar position like everyone else, which means you aren't specially important.
Now for the main point of my inner sins as a beta tester: In most cases, if you're applying to beta testing under special connections(For example, I knew Christian Whitehead personally way before he worked on Sonic Mania, so he recruited me for ideas and testing), You just can't talk about the stuff you're testing anywhere else!
Due to classifications which are bound to a contract, unless it has been posted officially in their associated media accounts, you really can't reveal anything.
And even if you can, people can't just believe so easily a random person on the internet who claims to be a beta tester, especially around nowadays' society.
So there you have it, the pros and cons of Beta Testing in its full glory.
While other people around here who beta tested stuff might give a different opinion, that's completely fine!
And speaking of that, what is your experience as Beta Testers? Do you enjoy it? hate it? both at once?
Do you suggest any tips for those who want to apply for beta testing?
Leave your thoughts and opinions here, and maybe, just maybe...people might take an interest in the whole beta testing business
Last edited by RedoLane,