cant we decrypt them if we have the key?Wrong, they encrypted, we can't edit them.
We can decrypt them with CDecrypt, but we can't encrypt them. (They have to be encrypted when installing)cant we decrypt them if we have the key?
Could you share what did you change?I have made a version of ourloader that launches USA SSB from NAND. (No disc)
I will try to make an EUR mario maker version, install it on my USA WIIU and share results
Hopefully it works
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Try this, haven't tested yet. Should load EUR mariomaker when pressing A.
Didn't work for me-in main.c:Could you share what did you change?
Ok, but with this you could start SSB USA on a EUR WiiU (NAND)?Didn't work for me-in main.c:
if (load) { //If A pressed then load disk
uprintf("Loading disk...\n");
SYSLaunchTitle(0x000500001018DD00);
+Libs from loaddine so it would recognize the SYSLaunchTitle command
Pretty sure that no.Ok, but with this you could start SSB USA on a EUR WiiU (NAND)?
As of right now I think you can't install DLC.Anyone had any luck with DLC installation with games installed using this new method? How does one do this?
My loader?Some people reported that it worked for MK8.
Installing MK8 DLC worked? I'd like to know the method..Some people reported that it worked for MK8.
What do you mean? Pirated dlc? How?Some people reported that it worked for MK8.
No, we're talking about DLC.My loader?
It doesn't make sense. It loads mario maker EUR.
How did they pirate the dlc? PM maybe?No, we're talking about DLC.
Not pirated dlc's. The free MK8 DLC.How did they pirate the dlc? PM maybe?
Didn't we already know dlc worked with this though?Not pirated dlc's. The free MK8 DLC.
Only already bought dlc's / and ?free? dlc's.Didn't we already know dlc worked with this though?