I managed to actually find someone with a wiiu, so I'm gonna go over there and try to sync it because apparently that can fix it, but please let me know if you manage to fix it any other way as it's a pain to need a wiiu ofc
Just an FYI, WiinUPro does Keyboard and VJoy mapping, which would be a better solution compared to joytokey.@KeyPuncher Wiinusoft is a such great software.
I used joytokey+wiinusoft and it worked perfectly on windows 10, No crash no issues this is the piece of software that i like.
This maybe a error just for me but for every key i press it considers that i have pressed the key two times.For examle if i press the A key once it will consider that i have pressed it two timesJust an FYI, WiinUPro does Keyboard and VJoy mapping, which would be a better solution compared to joytokey.
Try setting up and using a different vJoy device.
You need to pair the controller to a Wii U to fix that, at least that's the only way I know of so far....the blue LED won't show a connection and the lights just blink for a short while when pressing sync to try and pair the controller and then they turn off....
If you don't want to get a Wii U then perhaps a Steam Link, I'm not sure if it solves that particular issue (as I haven't experienced it for over 2 years now) but it works with the Pro Controller and pairs it, and I assume it's a pairing related issue.I managed to actually find someone with a wiiu, so I'm gonna go over there and try to sync it because apparently that can fix it, but please let me know if you manage to fix it any other way as it's a pain to need a wiiu ofc
Nope. Do you have a particular one in mind?Is there any improvement on the third party wii u pro controller support? Thanks in advance
Yes it does have a rather simple implementation of using the accelerometer in the wiimote (and the nunchuck). It's very basic but since you only need tilt for racing it should do the job. It should be in the release, I'm not in a position where I can check right this second but I definitely remember doing it.I'd like to use my original Wiimote (not the WiiU ones) as a controller for some racing PC games.
Does WiinUsoft support using the Wiimote sideways and the movement as if it were a steering wheel (may be that's called gyroscope)?
If yes, is it included in the Xinput version?
If not, will WiinUpro include such feature?
Thanks
Try using WiinUSoft instead of WiinUPro + X360CE. That should solve it....
But, my controller in x360ce is "Controller 2" so, I can't play games because they are looking for controller 1, but there is nothing working there.
Controller 1 is XBOX 360 For Windows (Controller)
Controller 2 is vjoy Device
In the windows menu to calibrate controller, if I choose the "xbox" one, I can't calibrate the controller, but if I choose vjoy device, yes.
So, its possible to set Controller 2 as Controller 1 ? Or how to setup all for get it working ?
Thanks !
I've had a few people mention dolphin in conversations during troubleshooting so I'm assuming so.does this work on dolphin well?
NotedIt would be appriciate if support android and IOS.
Yes this is an error, I have rectified it in the work-in-progress version of WiinUPro.This maybe a error just for me but for every key i press it considers that i have pressed the key two times.For examle if i press the A key once it will consider that i have pressed it two times
Have you connected with with Windows bluetooth yet?Just downloaded WiinUsoft on Win 8 and the program just won't find my Pro Controller, yet the windows bluetooth settings find it easily
Have you connected with with Windows bluetooth yet?