This is great news! I'll keep an eye on this...hoping to test it out soon!ok i wont keep adding more info.. just keep your eyes on http://wiiubru.com/appstore/#retro : gambatte added.
I maybe making this up but I think Ced made a dynarec for his 360 ppsspp port, I know the Emulator was never finished but could parts of that be used for the WiiU?To temper some expectations, there are no PowerPC dynarecs for Nintendo DS, or PSP.
Cores like Mupen64plus and PCSX-R will not be a simple case of compilation to get them to work. They will likely require at least a solid month of work, and that's a conservative figure.
Everything else will arrive much sooner.
I maybe making this up but I think Ced made a dynarec for his 360 ppsspp port, I know the Emulator was never finished but could parts of that be used for the WiiU?
FB Alpha 2012 CPS1/CPS2 works.
Going to look into making a CPS3 core now. Hope that we're going to get good results.
There was a (agonizingly slow) port of Desmume for Wii if that would help at all. It wasn't a native core but it's somethingTo temper some expectations, there are no PowerPC dynarecs for Nintendo DS, or PSP.
Cores like Mupen64plus and PCSX-R will not be a simple case of compilation to get them to work. They will likely require at least a solid month of work, and that's a conservative figure.
Everything else will arrive much sooner.
Greenlighted a whole bunch of cores, I invite the wiiubru guy to compile these ones -
FBAlpha 2012 CPS1
FBAlpha 2012 CPS2
FBAlpha 2012 NeoGeo
Mednafen/Beetle PC Engine Fast
Mednafen/Beetle WonderSwan
Mednafen/Beetle VirtualBoy
Mednafen/Beetle NGP
Mednafen/Beetle Lynx
Tyrquake
Prboom
Genesis Plus GX
Nestopia
81
FUSE
GW (Game & Watch)
Stella
VBA Next
--------------------- MERGED ---------------------------
Yeah I think they threw out the PowerPC dynarec again in mainline though so it would have to be backported again.
Anyway, this is all long-term, don't expect this in the next two months at least.
Yeah it's a bit buggy, but it seems to work after a few menu open/close, for some reason. Saving state works fine, loading it might require a few attempts before it actually loads ingame.is anyone else having problems with save/load states not working? plus once you try to save state emulation slows alot. I know it's a pre-release but thought I'd bring it up
Yeah something like thay. It works. Just be patient when you load a savestate xDYeah I think it takes like 15 sec to save and 15 sec to load for me.
Lol i think now i will nickname you the Wiiubru guy :3bedtime prevails..
lol ty.. only hes referring to @rw-r-r_0644 as he compiled them not i.Lol i think now i will nickname you the Wiiubru guy :3
OK, good news, I made the fbalpha 2012 CPS3 core, and it runs at fullspeed with 3rd Strike.
Takes a while for the game to load but after that it's plain sailing and the game runs great.
So the wiiubru guy can go and put that up on the store as well.
you could reuse the banners @44100hz made for the 3DS version if you want:any artists out there .. wanna throw together a shed load of 256x96 icon.pngs feel free