Is there a way to play sgb games with nsui (specifically I want to play Mole Mania that way, but also so I know how in general)
As in the snes cartridge that added color pallets to gameboy games and let you play them on the big screen ?Is there a way to play sgb games with nsui (specifically I want to play Mole Mania that way, but also so I know how in general)
i meant emulating the device itselfYes. More specifically the color palettes. That would be a weird feature to add playing on a big screen to a 3ds injector.
ld be cool if we could, like if they made a 3ds player for wii uYes. More specifically the color palettes. That would be a weird feature to add playing on a big screen to a 3ds injector.
There are a few different values that are used:
Ghosting:
0xC0: Fire Emblem and the Sacred Stones, F-Zero: Maximum Velocity, Mario vs. Donkey Kong, The Legend of Zelda: The Minish Cap
0x90: Kirby and the Amazing Mirror, Mario Kart: Super Circuit, Metroid Fusion, Wario Land 4, WarioWare, Inc.: Mega Microgame$
0x80: Super Mario Advance 3: Yoshi's Island
Those are the values directly in the code.bin. Lower values = more ghosting, which NSUI flips. So to convert a GBA VC ghosting value to NSUI's number, convert the value to decimal and subtract it from 255.
Well, in theory, but currently in NSUI everything is shifted, for example if you use the max 254 it sets 0x00 instead of 0x01. So right now you would instead subtract from 254.
So, to set the above ghosting values in current NSUI, the decimal values you would use are: 62, 110, 126 (respectively)
If this behavior is fixed, then the values will be: 63, 111, 127
Dark Filter:
"Strong dark filter": Kirby and the Amazing Mirror, Super Mario Advance 3: Yoshi's Island
"Soft dark filter": Fire Emblem and the Sacred Stones, F-Zero: Maximum Velocity, Mario vs. Donkey Kong, Metroid Fusion, The Legend of Zelda: Minish Cap
"Middle dark filter" (not currently in NSUI): Mario Kart: Super Circuit, Wario Land 4, WarioWare, Inc.: Mega Microgame$
Boot intro is actually an option in NSUI
.....no, wait, my mistake. That's an option in the Luma3DS configuration settings. "Show GBA boot screen in patched AGB_FIRM"
Though if you apply a hard reset patch in NSUI and do a hard-reset in-game, it will boot to the GBA boot screen.
Yeah, i looked into that in a online doc. So do i have to patch my AGB_FIRM or its already patched by Luma3DS?
To clarify these values are to get rid of ghosting as much as possible or just to have them look like the ambassador versions (ghosting present)?
Also is there a noob friendly explanation as to how to decide what ghosting adjustment value will be appropriate per game? Or if there's a list/database somewhere? I set Metroid Fusion to 110 and (on my New 2DS XL at least) there was still quite a lot of ghosting.
Use gameyob. https://gbatemp.net/threads/gameyob-a-gameboy-emulator-for-ds.343407/Is there a way to play sgb games with nsui (specifically I want to play Mole Mania that way, but also so I know how in general)