i got it to work using a older version of vjoy, sorceforge is broken, im curious, does the touchscreen work as a cstick in 0.4? im using 0.2 atm and im sorry for my agresssion in my earlier post, i was very fustrated X(
i got it to work using a older version of vjoy, sorceforge is broken, im curious, does the touchscreen work as a cstick in 0.4? im using 0.2 atm and im sorry for my agresssion in my earlier post, i was very fustrated X(
The link I posted is the most current vjoy and no there is no c-stick support in 0.4
You can use the touch screen as a joystick in the most recent version.you missread my post i said can the touchscreen be used AS a cstick because in the main post it says touchscreen can be use a joystick j.w if it maps rx,ry axis in vjoy for touchscreen so it functions like a touchpad cstick?
Anyone?
I will say, playing Moon Chronicles with a CCP is a whole load better than without one.Guess we will see. I don't see it being practical.
You can do either.
Setting MOUSE SPEED to 0 will make the touch coordinate translate directly to a desktop coordinate.
Setting MOUSE SPEED to 1 or above will make the touch screen swipe to move the mouse.
Yes, I was planning on adding CStick support. The only problem is that I don't have a New 3DS so I can't test it. I will send you a beta version with CStick support for you to test.
Well, at the moment I am working on screenshot streaming, but it is the most difficult part of the application.So Yoshi, whats the word of the next update?
Yes. Once I've finished screenshot streaming New 3DS buttons are the next thing on my list. I will send it to you for testing before it is released.I have a n3ds and ninjhax, can I test for you please :3
Well, at the moment I am working on screenshot streaming, but it is the most difficult part of the application.
It is not as simple as:
- Create screenshot as bitmap buffer,
- Resize to 400x240,
- Convert to 24bpp,
- Send bitmap,
- Receive bitmap,
- Copy bitmap to framebuffer,
Because there is one fatal flaw with this approach that makes streaming challenging:
A 400x240 24pp bitmap is 288000 (400 * 240 * 3) bytes. The maximum size of a 3DS buffer is 4096 bytes.
Because of this, there are some additional steps I must add:
- Create screenshot as bitmap buffer,
- Resize to 400x240,
- Convert to 24bpp,
- Compress with JPEG,
- Split JPEG into chunks,
- Send chunks one by one,
- Receive chunks,
- Rebuild chunks into complete JPEG buffer,
- Decompress JPEG,
- Copy bitmap to framebuffer,
At the moment, I've been able to create a JPEG screenshot; I now need to split it into chunks and send it.
I won't release it as soon as it works because there are also some options I would like to add alongside screenshot streaming first, such as screenshot throttling, screenshot quality, windowed screenshot (rather than screenshotting the whole screen), etc. People will complain if I release it before it is completely configurable. Also I currently have no donators so there won't be a beta version.
I'm also busy with other things, so it may be a while until this is finished, but it will be finished eventually!
Yes. Once I've finished screenshot streaming New 3DS buttons are the next thing on my list. I will send it to you for testing before it is released.
Yes. Once I've finished screenshot streaming New 3DS buttons are the next thing on my list. I will send it to you for testing before it is released.