Capcom unveils their plans for the next iteration of the RE Engine, codenamed "REX Engine"



Capcom has held a steady and high quality standard when it comes to their latest AAA titles, and a huge part of this comes thanks to their proprietary engine that debuted with Resident Evil 7 back in 2017, codenamed "RE Engine".

Since RE7, the RE Engine has been used almost in all titles released since then, taking into account every Resident Evil title since 2017, including Resident Evil 7, Resident Evil 2 Remake, Resident Evil 3 Remake and its side companion Resident Evil: Resistance, Resident Evil 8 (Village), and the most recent Resident Evil 4 Remake released back in April. But not only has Resident Evil benefited from the RE Engine, the latest titles in other franchises like Monster Hunter, Street Fighter, Exoprimal, Devil May Cry, Pragmata and Dragon's Dogma have all been using the RE Engine.

With the growing demands of technology and hardware, Capcom's Research and Development team released today a video through their YouTube channel regarding the engine powering their latest titles for more than 6 years, the current state of the engine and what are the plans going forward for the highly acclaimed engine, with Capcom listing the following challenges to overcome for the current iteration of the engine:

RE Engine's Future said:
RE Engine Challenges
  • Expansion and diversification of project scale
    • Need to efficiently handle large volumes of large size assets
    • Need for a high degree of customization per title
  • Used by overseas subcontractors, multinationalization of team members
    • Importance of documentation, samples and localization
  • Increase in the number of mid-career and new graduates with commercial game engine experience
    • Increased demand for customizability and usability
= Need a new standard of engine
Codename REX: RE neXt Engine

Given the challenges, Capcom has decided to create a new standard for the engine, and instead of making an entirely new engine from scratch, they are focusing their efforts on polishing and improving the existing RE Engine with features from their so called "next" plans. The current RE Engine will see the new technologies implemented gradually and in phases:

REX Development Direction said:
New technology (RE + X) is to be introduced to the existing RE Engine in phases
  • REDox
  • REUI
  • RELog
  • REFlows
  • REAssetStream
  • REProfiler
  • RELauncher
  • RERuntime

No further information was shared about said technologies, but they promised more details at another time.
 

Jayro

MediCat USB Dev
Developer
Joined
Jul 23, 2012
Messages
13,056
Trophies
4
Location
WA State
Website
ko-fi.com
XP
17,247
Country
United States
Cool, now port the engine to run natively on the Switch. (That's why Capcom rallied for the Switch to get 2 extra GB of RAM in the first place, so they could port their game engine to the system.)

And remake Code Veronica X, for fuck's sake... NOW is the perfect time between mainline games!
 

Xzi

Time to fly, 621
Member
Joined
Dec 26, 2013
Messages
17,787
Trophies
3
Location
The Lands Between
Website
gbatemp.net
XP
8,694
Country
United States
Cool, now port the engine to run natively on the Switch. (That's why Capcom rallied for the Switch to get 2 extra GB of RAM in the first place, so they could port their game engine to the system.)
Monster Hunter Rise runs on RE Engine. By the time REX Engine games are being released, Switch 2 will be out. Dragon's Dogma 2 releasing early next year is still using RE Engine, for example.

an engine that makes you buy new graphics card. there was nothing wrong with engine they used in re2 remake. it should be all about games and runing they efortlesly on any reasonable card.
I wouldn't expect it to have the same performance cost as something like UE5, but the focus does have to shift to next-gen hardware at some point.
 
  • Like
Reactions: 64bitmodels

Marc_LFD

Well-Known Member
Member
Joined
Nov 3, 2021
Messages
5,711
Trophies
1
Age
34
XP
9,235
Country
United States
Capcom has so many great IPs and all they ever focus on these days is just RE and maybe Mega Man. And of course, Street Fighter.

Sigh.

Sega does the same... Just Sonic and maybe Yakuza.
 
  • Like
Reactions: DarkCoffe64

Jayinem

Well-Known Member
Member
Joined
Dec 16, 2021
Messages
707
Trophies
0
XP
1,687
Country
United States
No one cares, just let the frenchise die already, it's been long overdue.

Not true, Resident Evil 2 remake was the highest selling Resident Evil of all time, it sold 12.6 million. Far from no one. Resident Evil 7 sold 12.4 million just below that. Those two numbers are Capcom's #3 and #4 selling games of all time.

Capcom has so many great IPs and all they ever focus on these days is just RE and maybe Mega Man. And of course, Street Fighter.

Sigh.

Sega does the same... Just Sonic and maybe Yakuza.

Because games are too expensive to make, companies just focus on the biggest sellers. This was the trade off for having "great graphics" loss of innovation.
 
Last edited by Jayinem,

HellGhast

Well-Known Member
Member
Joined
Jul 31, 2021
Messages
446
Trophies
0
XP
1,416
Country
Kenya
Capcom has...their proprietary engine that debuted with Resident Evil 7 back in 2017, codenamed "RE Engine".

Since RE7, the RE Engine has been used almost in all titles released since then, taking into account every Resident Evil title since 2017, including Resident Evil 7, Resident Evil 2 Remake, Resident Evil 3 Remake and its side companion Resident Evil: Resistance, Resident Evil 8 (Village), and the most recent Resident Evil 4 Remake released back in April. But not only has Resident Evil benefited from the RE Engine, the latest titles in other franchises like Monster Hunter, Street Fighter, Exoprimal, Devil May Cry, Pragmata and Dragon's Dogma have all been using the RE Engine.
I never knew Devil May Cry(2013) was using RE-7 Engine, lmfao.

(Before someone corrects me, I know he means DMC-5, Lol)
 

AndorfRequissa

Well-Known Member
Member
Joined
Sep 8, 2019
Messages
194
Trophies
0
Age
40
XP
544
Country
United States
ive never been a fan of the resident evil series. capcom imo could spend its time on other things and make a lot bigger splash than some washed up over used zombies. but i guess braindead lemming gamers might like killing zombies lol
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • SylverReZ @ SylverReZ:
    They probably said "Hey, why not we combine the two together and make a 'new' DS to sell".
  • Veho @ Veho:
    It's a DS Lite in a slightly bigger DS Lite shell.
    +1
  • Veho @ Veho:
    It's not a Nintendo / iQue official product, it's a 3rd party custom.
    +1
  • Veho @ Veho:
    Nothing special about it other than it's more comfortable than the Lite
    for people with beefy hands.
    +1
  • Jayro @ Jayro:
    I have yaoi anime hands, very lorge but slender.
  • Jayro @ Jayro:
    I'm Slenderman.
  • Veho @ Veho:
    I have hands.
  • BakerMan @ BakerMan:
    imagine not having hands, cringe
    +1
  • AncientBoi @ AncientBoi:
    ESPECIALLY for things I do to myself :sad:.. :tpi::rofl2: Or others :shy::blush::evil:
    +1
  • The Real Jdbye @ The Real Jdbye:
    @SylverReZ if you could find a v5 DS ML you would have the best of both worlds since the v5 units had the same backlight brightness levels as the DS Lite unlockable with flashme
  • The Real Jdbye @ The Real Jdbye:
    but that's a long shot
  • The Real Jdbye @ The Real Jdbye:
    i think only the red mario kart edition phat was v5
  • BigOnYa @ BigOnYa:
    A woman with no arms and no legs was sitting on a beach. A man comes along and the woman says, "I've never been hugged before." So the man feels bad and hugs her. She says "Well i've also never been kissed before." So he gives her a kiss on the cheek. She says "Well I've also never been fucked before." So the man picks her up, and throws her in the ocean and says "Now you're fucked."
    +2
  • BakerMan @ BakerMan:
    lmao
  • BakerMan @ BakerMan:
    anyways, we need to re-normalize physical media

    if i didn't want my games to be permanent, then i'd rent them
    +1
  • BigOnYa @ BigOnYa:
    Agreed, that why I try to buy all my games on disc, Xbox anyways. Switch games (which I pirate tbh) don't matter much, I stay offline 24/7 anyways.
  • AncientBoi @ AncientBoi:
    I don't pirate them, I Use Them :mellow:. Like I do @BigOnYa 's couch :tpi::evil::rofl2:
    +1
  • cearp @ cearp:
    @BakerMan - you can still "own" digital media, arguably easier and better than physical since you can make copies and backups, as much as you like.

    The issue is DRM
  • cearp @ cearp:
    You can buy drm free games / music / ebooks, and if you keep backups of your data (like documents and family photos etc), then you shouldn't lose the game. but with a disk, your toddler could put it in the toaster and there goes your $60

    :rofl2:
  • cearp @ cearp:
    still, I agree physical media is nice to have. just pointing out the issue is drm
  • rqkaiju2 @ rqkaiju2:
    i like physical media because it actually feels like you own it. thats why i plan on burning music to cds
  • cearp @ cearp:
    It's nice to not have to have a lot of physical things though, saves space
    +1
  • AncientBoi @ AncientBoi:
    Nor clothes 🤮 . Saves on time, soap, water and money having to wash them. :D
    AncientBoi @ AncientBoi: Nor clothes 🤮 . Saves on time, soap, water and money having to wash them. :D