Homebrew [DS(i)/3DS] TWiLight Menu++ - GUI for DS(i) games, and DS(i) Menu replacement

Gultigargar

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Follow this guide.
Interesting and weird that NTR/TWL mode still works fine from FBI.
I followed all of the steps, still black screen when rebooting into dsimenu++.

--------------------- MERGED ---------------------------

Could it be because there's no ds games in the .nds folder?

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Wait, it's working now.
Unsure why it didn't before till now.
 

Psi-hate

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Hey. Was wondering if there's a fix to the screen doubling on the bottom screen? It's been happening lately and I wonder if there's a way to resolve it. Thanks.
20180708_114621.jpg
 
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RocketRobz

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Hey. Was wondering if there's a fix to the screen doubling on the bottom screen? It's been happening lately and I wonder if there's a way to resolve it. Thanks.
View attachment 134984
It's a TWL_FIRM bug that happens on occasion.
To fix it, wake the system from sleep mode, or return to the game after pressing the HOME button.
 
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sion_zaphod

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@Robz8 you said earlier that the next release will support DSiware in .nds format. Did you mean the next bootstrap release or dsimenu++? Will that mean compatibility with 3ds? Will there be a title limit?
 
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RocketRobz

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@Robz8 you said earlier that the next release will support DSiware in .nds format. Did you mean the next bootstrap release or dsimenu++? Will that mean compatibility with 3ds? Will there be a title limit?
DSiMenu++.
.nds DSiWare will be loaded via Unlaunch 0.9, so the feature will only be for DSi.
 

RocketRobz

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DSiMenu++ v5.1.0: Return of the box arts

Update instructions
  1. Overwrite the "_nds" folder on the SD root, with the new one from the .7z file.
  2. For DSi CFW users, put "title" folder from "CFW - SDNAND root" folder, onto the SD card root.
    If you're asked to overwrite, click Yes.
  3. On 3DS, install the two CIAs in the cia folder.
What's new? (Returning from TWLoader)
  • Box arts/Game covers! Place them in "sd:/_nds/dsimenuplusplus/boxart".
    Can either have the game's TID (ex. "ASME.bmp"), or the filename (ex. "SM64DS.nds.bmp").
    Must be in .bmp format, with the size of 128x115, with no color space info, and is 16-bit (A1 R5 G5 B5).
    Box art can be downloaded from GameTDB, but will need to be converted from .png to .bmp.
  • Shoulder button text now uses the default Nintendo font.
What's new?
  • DSi-exclusive feature: You can now launch DSiWare in .nds format!
    That said, you can no longer read .argv files containing the DSiWare path anymore.
    Requires Unlaunch 0.9 installed on your DSi, or else the feature won't work.
  • You can now show a custom photo on the top screen of the DSi/3DS theme!
    Goes in "sd:/_nds/dsimenuplusplus", must be named "photo.bmp", with the size of 208x156, with no color space info, and is 16-bit (A1 R5 G5 B5).
  • DSi/3DS theme now utilizes NitroFS for reading and displaying top screen graphics from it's own SRL file. (credit to eris for NitroFS code used in NDS_BGMFILER)
  • DSi/3DS theme: Username and time have been removed from the top screen (at least for now).
 

KEHT

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Well, it works.
2iaxzwo.jpg
But now we need to rewrite CFW Guide: Ulaunch update, HiyaCFW update...
 
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KEHT

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what unlaunch do you have
Already updated to 0.9
Yes, I broke my NAND2SD, so I needed to reinstall HiyaCFW from the scratch. Still got problems with preinstalled DSiWare (Flipnote studio, etc.) - I can't see them. Looks like we need to update CFW Guide.
 

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