Homebrew Fire Emblem Marth 3DS Theme [Not Finished] HELP!

ClammyMantis488

Member
OP
Newcomer
Joined
Jan 5, 2017
Messages
21
Trophies
0
Age
39
XP
188
Country
United States
So I created a Theme like the title says. I need help with a few things. 1: The music will eventually get stuck and remain stuck for the remainder of the song replaying once done. Any way to fix this? Fixed 2: I know nothing about Fire Emblem. I just really like "Together We Ride" and Lucina is my main in Smash (someone already did her though). What I need is ideas for folders icons and other things (SFX, better pic, etc.) Any ideas? I'm using Yata+ 1.8

Here's a download link: https://mega.nz/#!NktkERZB!Hau_9HtL1Oh9idyiiGT6mEDH8B5O4JG5jha8PS_bLF0
 
Last edited by ClammyMantis488,

LilLeafy

Member
Newcomer
Joined
Feb 27, 2016
Messages
8
Trophies
0
XP
83
Country
United States
What's your method of converting the wav file to a bcstm file? I use the built in Yata+ BCSTM converter and I get a very similar error with the song looping if I have the "loop" button checked at the top of the window but don't check it at the bottom. Are you sure there's no "loop" checkbox to click in your conversion tool? Because you weren't very specific, I can't really help much with this.

I also know very little about Fire Emblem but maybe for the files you can do something with the "Mark of Naga" (Google it. It appears in plenty of Fire Emblem games as a motif) on a blue file or something. Maybe you can do a gold and blue motif design on the file box to imitate Marth's hair and crown. Just some ideas.
As for SFX, there's plenty of options you can choose. Since Fire Emblem games had chipt you have an assortment of beeps and boops that would translate well into Cwav format. I would reccommend choosing a game that Marth was in and look over battle SFX and pick out a few. Hope this helps!
 

ClammyMantis488

Member
OP
Newcomer
Joined
Jan 5, 2017
Messages
21
Trophies
0
Age
39
XP
188
Country
United States
What's your method of converting the wav file to a bcstm file? I use the built in Yata+ BCSTM converter and I get a very similar error with the song looping if I have the "loop" button checked at the top of the window but don't check it at the bottom. Are you sure there's no "loop" checkbox to click in your conversion tool? Because you weren't very specific, I can't really help much with this.

I also know very little about Fire Emblem but maybe for the files you can do something with the "Mark of Naga" (Google it. It appears in plenty of Fire Emblem games as a motif) on a blue file or something. Maybe you can do a gold and blue motif design on the file box to imitate Marth's hair and crown. Just some ideas.
As for SFX, there's plenty of options you can choose. Since Fire Emblem games had chipt you have an assortment of beeps and boops that would translate well into Cwav format. I would reccommend choosing a game that Marth was in and look over battle SFX and pick out a few. Hope this helps!
I'm using Yata+. So, were you saying have top checked, bottom checked, or both?
 

LilLeafy

Member
Newcomer
Joined
Feb 27, 2016
Messages
8
Trophies
0
XP
83
Country
United States
Both. Make sure it looks like this if you want it looped. I've circled the areas in red.
 

Attachments

  • topbottom.png
    topbottom.png
    4 KB · Views: 179

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
    AncientBoi @ AncientBoi: wait +1