First Nintendo Switch Cartridge Dumps Released

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Today the first dumps of Nintendo Switch game cartridges have appeared online:

The.Legend.of.Zelda.Breath.of.the.Wild.NSW-BigBlueBox
Mario.Kart.8.Deluxe.NSW-BigBlueBox
ARMS.NSW-BigBlueBox
Has.Been.Heroes.NSW-BigBlueBox
Puyo.Puyo.Tetris.USA.NSW-BigBlueBox
Lego.City.Undercover.USA.NSW-BigBlueBox

Here is the release nfo for Breath of the Wild:

Code:
 ÛÛÛÛÛÛÛÛ²²²²²²²²²²ÛÛÛÛÛÛÛÛÛÛÛÛÛÛ²²²²²²²²²²²ÛÛÛÛÛÛÛÛÛÛÛÛÛÛ²²²²²²²²²²ÛÛÛÛÛÛÛÛÛÛ
ÛÛÛÛÛÛÛßß                                                             ßßÛÛÛÛÛÛÛ
ÛÛÛÛÛ                                                                     ÛÛÛÛÛ
ÛÛÛÛ                    ÜÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ                ÛÛÛ
Û²Û                   Üß²ÛÛ²²²²²²²²²²²²²²²²²²²²²²²²²²²²²ÜßÛÛ                Û²Û
Û²Û                 Üß²²²ÛÛ²²²²²²²²²²²²²²²²²²²²²²²²²²²Üß²²ÛÛ                Û²Û
Û²Û               Üß²²²²²ÛÛ²²²²²²²²²²²²²²²²²²²²²²²²²Üß²²²²ÛÛ                Û²Û
Û²Û              ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ²²²²²ÛÛ                Û²Û
ÛÛÛ              ÛÛ²²²²²²ÛÛ²²²²²²²²²²²²²²²²²²²²²²²²ÛÛ²²²²²ÛÛ                ÛÛÛ
ÛÛÛ              ÛÛ²²²²²²ÛÛ²²²²²²²²²²²²²²²²²²²²²²²²ÛÛ²²²²²ÛÛ                ÛÛÛ
ÛÛÛ              ÛÛ²²²²²²ÛÛ²²²²²²²²²²²²²²²²²²²²²²²²ÛÛ²²²²²ÛÛ                ÛÛÛ
ÛÛÛ              ÛÛ²²²²²²ÛÛ²²²²²²²²²²²²²²²²²²²²²²²²ÛÛ²²²²²ÛÛ                ÛÛÛ
Û²Û        ____  ÛÛ_     ÛÛ ____   _               ÛÛ___  ÛÛ                Û²Û
Û²Û       |    \ (_)     ÛÛ|  _ \ | |             |  _ \  ÛÛ                Û²Û
Û²Û       | |_) | _   __ ÛÛ| |_) || | _   _   ___ | |_) |  ___ __  __       Û²Û
Û²Û       |  _ < | | / _` ||  _ < | || | | | / _ \|  _ <  / _ \\ \/ /       Û²Û
ÛÛÛ       | |_) || || (_| || |_) || || |_| ||  __/| |_) || (_) |>  <        ÛÛÛ
ÛÛÛ       |____/ |_| \__, ||____/ |_| \__,_| \___||____/  \___//_/\_\       ÛÛÛ
ÛÛÛ              ÛÛ   __/ |                        ÛÛ     ÛÛ                ÛÛÛ
ÛÛÛ              ÛÛ  |___/                         ÛÛ     ÛÛ                ÛÛÛ
Û²Û              ÛÛ²²²²²²ÛÛ²²²²²²²²²²²²²²²²²²²²²²²²ÛÛ²²²²²ÛÛ                Û²Û
Û²Û              ÛÛ²²²²²²ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ                Û²Û
Û²Û              ÛÛ²²²²Üß²²²²²²²²²²²²²²²²²²²²²²²²²²ÛÛ²²²²²Üß                Û²Û
Û²Û              ÛÛ²²Üß²²²²²²²²²²²²²²²²²²²²²²²²²²²²ÛÛ²²²Üß                  Û²Û
ÛÛÛ              ÛÛÜß²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²ÛÛ²Üß                    ÛÛÛ
ÛÛÛÛ             ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛß                     ÛÛÛÛ
ÛÛÛÛÛ                                                                     ÛÛÛÛÛ
Û²ÛÛÛÛÜÜ                                                               ÜÜÛÛÛÛ²Û
Û²ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ²Û
Û²ÛÛÛÛßß                                                               ßßÛÛÛÛ²Û
Û²ÛÛÛ         ÜÜÜÛßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßÛÜÜÜÜ          ÛÛÛ²Û
ÛÛÛÛ         ÛÛ²²²²²²²²²²²²² >>>  BigBlueBox  <<< ²²²²²²²²²²²²²ÛÛ          ÛÛÛÛ
ÛÛÛ           ßßßÛÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÛßßßß            ÛÛÛ
ÛÛÛ                                                                         ÛÛÛ
ÛÛÛ   ÛßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßÛ   ÛÛÛ
Û²Û   Û                        Proudly Presents:                        Û   Û²Û
Û²Û   Û             The Legend of Zelda: Breath of the Wild             Û   Û²Û
Û²Û   Û                                                                 Û   Û²Û
Û²Û   ÛÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÛ   Û²Û
ÛÛÛ                                                                         ÛÛÛ
ÛÛÛ                          Release Information                            ÛÛÛ
ÛÛÛ                       ßßßßßßßßßßßßßßßßßßßßßßßß                          ÛÛÛ
ÛÛÛ      þ Date ............  þ  ......  þ   19/07/2017              þ      ÛÛÛ
Û²Û      þ Platform ........  þ  ......  þ   NSW                     þ      Û²Û
Û²Û      þ Region ..........  þ  ......  þ   ALL                     þ      Û²Û
Û²Û      þ Publisher........  þ  ......  þ   Nintendo                þ      Û²Û
Û²Û      þ .................  þ  ......  þ   ...................     þ      Û²Û
ÛÛÛ      þ File Name .......  þ  ......  þ   bbb-h-aaaaa             þ      ÛÛÛ
ÛÛÛ      þ Game ID .........  þ  ......  þ   01007EF00011E000        þ      ÛÛÛ
ÛÛÛ      þ Game Revision ...  þ  ......  þ   1.0.0                   þ      ÛÛÛ
ÛÛÛ      þ .................  þ  ......  þ   ...................     þ      ÛÛÛ
ÛÛÛ      þ Languages .......  þ  ......  þ   En, Fr, De, Es, It      þ      ÛÛÛ
Û²Û      þ .................  þ  ......  þ   Ru, Ja                  þ      Û²Û
Û²Û                                                                         Û²Û
Û²Û     ÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜ     Û²Û
Û²Û    ÛÛ                                                             ÛÛ    Û²Û
ÛÛÛ   ÛÛ                        Release Notes:                         ÛÛ   ÛÛÛ
ÛÛÛ  ÛÛ                Well Time to do a Switch Release                 ÛÛ  ÛÛÛ
ÛÛÛ ÛÛ    The First of its Kind so we better include some information    ÛÛ ÛÛÛ
ÛÛÛ ÛÛ       This is a Dump from the Cart done on a Switch Console       ÛÛ ÛÛÛ
ÛÛÛ ÛÛ         included is the exeFS and the romFS(in .istorage)         ÛÛ ÛÛÛ
ÛÛÛ ÛÛ       we have chosen this because raw cart format is unique       ÛÛ ÛÛÛ
ÛÛÛ ÛÛ   so we removed the uniqueness and this is what we are left with  ÛÛ ÛÛÛ
ÛÛÛ ÛÛ       mine to your hearts content and maybe learn something       ÛÛ ÛÛÛ
ÛÛÛ  ÛÛ                                                                 ÛÛ  ÛÛÛ
ÛÛÛ   ÛÛ                        Enjoy as Always                        ÛÛ   ÛÛÛ
Û²Û    ÛÛ                                                             ÛÛ    Û²Û
Û²Û     ßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßß     Û²Û
Û²Û         ÛßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßÛ         Û²Û
Û²Û         Û  Greetings to everyone who likes to play our games  Û         Û²Û
ÛÛÛ         ÛÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÛ         ÛÛÛ
ÛÛÛÛ                                                                      ÜÛÛÛÛ
ÛÛÛÛÛÜÜ                                                               ÜÜÛÛÛÛÛÛÛ
 ÛÛÛÛÛÛÛÛ²²²²²²²²²²ÛÛÛÛÛÛÛÛÛÛÛÛÛÛ²²²²²²²²²²²ÛÛÛÛÛÛÛÛÛÛÛÛÛÛ²²²²²²²²²²ÛÛÛÛÛÛÛÛÛÛ


It is currently impossible to play any of these cartridge dumps on Nintendo Switch hardware.

Also:

Please be mindful when posting in threads that we do not, under any circumstances condone piracy, and will not facilitate the spreading of illegal ROM files, or any other kind of warez.

Please do not ask for illegal files
Please do not post illegal files
Please do not share links to sites that host illegal warez
Failure to adhere will result in account suspensions or permanent bans.

If you see any of these activities, please report them.

If you have any questions please refer to :arrow:GBAtemp's TOS


As always GBAtemp will keep you updated with any further developments.
 

dubbz82

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This is super cool but super risky. I'd love to see some cool data mines but please please please don't try to use these for pirating purposes. I'd hate to see the Switch fail because some people want free games.

Being that this has literally never happened (Dreamcast doesn't count, that was already in a downward spiral from previous console failures - lots of people didn't exactly have faith in sega at that point) you're probably best to not push an agenda and instead look at things factually.
 
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Ac_K

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DPyro

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bsftm audio file format is just an updated version of WiiU. Replaced the header with WiiU's and it plays in UWizard (for the most part).
 
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DPyro

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You can also use vgmstream and it works from what I've seen without needing to edit the header
Yup, this works. Thanks!

Difference between the two versions

Switch:
sample rate: 48000 Hz
channels: 6
stream total samples: 28087305 (585.1522 seconds)
encoding: Nintendo DSP 4-bit ADPCM
layout: interleave with short last block
interleave: 0x2000 bytes
last block interleave: 0x700 bytes
metadata from: Nintendo Wii U FSTM Header
samples to play: 28087305 (585.1522 seconds)

WiiU
sample rate: 32000 Hz
channels: 6
stream total samples: 18724870 (585.1522 seconds)
encoding: Nintendo DSP 4-bit ADPCM
layout: interleave with short last block
interleave: 0x2000 bytes
last block interleave: 0x4a0 bytes
metadata from: Nintendo Wii U FSTM Header
samples to play: 18724870 (585.1522 seconds)
 
Last edited by DPyro,

GerbilSoft

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Ill repeat since no one answered me yet,

How do we know this is real since we cant play them?
Also, whats the extension of the file?
For Breath of the Wild, compare the files to the Wii U version. They should be similar, though the Switch version will likely have byteswapping in large files like models due to endianness differences. (Wii U PowerPC == Big Endian; Switch ARMv8 == Little Endian)

As for the file extension: 100% irrelevant. File extensions are completely arbitrary and don't necessarily correlate to the file's contents. As an example, renaming "IMAGE.BMP" to "IMAGE.PNG" doesn't automatically make it a PNG file.

Also, regarding everything being decrypted: If it was dumped from the system using Webkit exploits, that's going through all of the file system layers in the operating system as if it were a game. The decrypted format is what would be expected here, since games don't have direct access to the game card. (Of course, a game could apply its own encryption on top of the system's encryption, but that would be a waste of CPU cycles.)
 
Last edited by GerbilSoft, , Reason: +endian

V-Temp

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In that case it would be very good if it's really cartridge dumping throught the console....

Its decrypted, where else would it come from? The hurdle is actually making use of it in any capacity.

Reading over twitter, I wonder if some of the groups won't slow down or hide their work, slowing down any eventual use and general scene progress due to this "leak". No one is happy about these dumps. They weren't done with good intentions in mind.
 
Last edited by V-Temp,

alepman90

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As an end user question for experts,the dumping method is through the switch's card reader itself
which i guess more complicated than dumping bluray isos,i feel BBB team are on something huge
hopefully we don't end up with something like Gateway (more a piracy and limited homebrews)
 

mariogamer

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As an end user question for experts,the dumping method is through the switch's card reader itself
which i guess more complicated than dumping bluray isos,i feel BBB team are on something huge
hopefully we don't end up with something like Gateway (more a piracy and limited homebrews)

Nope. I don't think so. Unlike 3DS, the switch has a lot more interest at the very beggining (rememba the 3ds scene when the only method to klaunch k9 code was the Gateway launcher)

So, is ist possible to extract the game music and convert it to wav?
The audio format is approx. the same as the wiiu so...
 

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