Full source code for GTAV has been leaked publicly

GTAV-Review.jpg

Rockstar has been one of the primary targets for leaks this year, with early footage of GTAVI leaking out before even an announcement of the game was made, to the actual trailer for it leaking before its scheduled airing time. However, all that will seem like a slight pinch compared to what was leaked next.

Some private groups have been making rounds online with what seemed to be the full source code, complete with models and assets, of GTAV, and while the source remained private for a while, the entirety of the source code has been posted publicly, with some reports mentioning a full size of around 200GB.



Not only has the source code leaked, but it seems like, within the same leak, there's some files that point to potential Bully 2 and GTAVI mentions, and there's even lists of emails and full names of employees at Rockstar Games included within the leaked files.

Rockstar has already started taking down links to the downloads, but with the source already out and rapidly gaining attraction, there's not much they can do outside of just that.

As usual with these kind of events, any links related to copyrighted data are not allowed and will be promptly removed.

 

AndorfRequissa

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these companies dont want to port games so gamers are going to find a way to port them. if rockstar was smart they would have already ported gta 5 to the switch. red dead redemption should have came out on the switch after gta.

so to me its rockstars fault for being stupid and not doing the basics that gamers require in 2023. port the greatest hits to successful systems. if you develop a game and respect gamers you respect ports and make them yourself. if you dont respect gamers then they do this.
 

Marc_LFD

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these companies dont want to port games so gamers are going to find a way to port them. if rockstar was smart they would have already ported gta 5 to the switch. red dead redemption should have came out on the switch after gta.

so to me its rockstars fault for being stupid and not doing the basics that gamers require in 2023. port the greatest hits to successful systems. if you develop a game and respect gamers you respect ports and make them yourself. if you dont respect gamers then they do this.
Switch is such an old console and so is GTA V that I don't get why people are so excited. Have they not played it yet? It's on PS3, PS4, 360, XO, PS5, XSX, XSS, PC, and then you can also include handhelds like SteamDeck, too.
 
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Marc_LFD

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God, no matter how they tried to optimize that, it'd run like a slug. Not a chance. Switch can't even handle my baby cousin's lego games.
Even Watch Dogs didn't run very well.



You want a GTA game on Wii U? Take WD and be happy with that.
 

chrisrlink

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shame this wasn't done the "legal" way any atempt to revive GTAO for ps3/360 using this is pure asking for T2's wrath (then again that would take decades to decomp not months like SM64)
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Everyone here wants switch and Wii U ports...


Gameboy port wen!?
nah i just want ps3 gtao back on 360/ps3 (better put the servers on russian soil T2 could do nothing bout that then)
 
Last edited by chrisrlink,

MikaDubbz

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God, no matter how they tried to optimize that, it'd run like a slug. Not a chance. Switch can't even handle my baby cousin's lego games.
I mean if the 360 and PS3 can run it at a decent framerate, then the Switch should be able to play the OG gen build at similar framerates. However that would be with a professional team dedicated to the cause. Just the source code here in the hands of some homebrewers, yeah, you'd probably be looking at maybe 15fps or so as I said earlier in this thread. But it should still be feasible all the same. Having said that, as I've also said multiple times in this thread, even if someone in the scene does get a running Switch build, they almost certainly wouldn't distribute it anyway as they would just be asking for legal trouble.

Laugh emoji at this post if you agree. Glad to see Silvarez has my back on this one haha.
 
Last edited by MikaDubbz,

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