SifJar said:
spinal_cord said:
SifJar said:
I errored when trying to compile. Is there a specific version of libnds/devkitARM I should be using to compile this?
I'm using the latest build. It worked fine (although it took a while) for me.
I probably don't have the latest builds...AFAIK, the latest libfat doesn't like my flash card so I never upgraded any of the other stuff either. I'll maybe try doing that.
BTW, at the OP: Is there any reason you haven't posted a .NDS binary? Or any objection you have to someone else doing so?
it is because i use nitroFS because i don't have a flashcard
so you have to inject the gba in the nds. I do that by recompile it and change the gba.gba file in nitrofiles
ADD: i managed to get the speed to 1/10 in most games in my emulator by using some hw instead of software but the sprite are no more working update as soon as the bug is fixed (it is still to slow)