Translation Gekijouban Mahou Shoujo Madoka Magica - The Battle Pentagram (translation project)

Garshstostoles

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Any assistance with this error using the patcher?
----------
Loading eboot...
Using original elf header
Saving eboot...
Compressed to diff size 28b266 - 28b1c7
virtual bool IdxFile::Load(const uint8_t*, size_t): Invalid ENDILTLE signature.
Failed to load "game_data/pack.idx".
Translation failed.
Press enter to exit.
 

Reploid

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Yeah, I want to finish it this summer (or at least the story, the gui has less priority)
Wait... It's summer now! So we won't wait for long.
Post automatically merged:

Any assistance with this error using the patcher?
----------
Loading eboot...
Using original elf header
Saving eboot...
Compressed to diff size 28b266 - 28b1c7
virtual bool IdxFile::Load(const uint8_t*, size_t): Invalid ENDILTLE signature.
Failed to load "game_data/pack.idx".
Translation failed.
Press enter to exit.
No idea, but you can find patched stuff if you'll look hard enough
 

universal_eternity

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Any assistance with this error using the patcher?
----------
Loading eboot...
Using original elf header
Saving eboot...
Compressed to diff size 28b266 - 28b1c7
virtual bool IdxFile::Load(const uint8_t*, size_t): Invalid ENDILTLE signature.
Failed to load "game_data/pack.idx".
Translation failed.
Press enter to exit.

That's likely you didn't decrypt the files (Step 3). The files must be decrypted, otherwise the program cannot read them.
 

flipbtrick

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That's likely you didn't decrypt the files (Step 3). The files must be decrypted, otherwise the program cannot read them.
I really don’t know how to do this can someone help?
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Idk much about computers or files but I really want this game in English can someone help me understand how to do this please 😢😢
 
Last edited by flipbtrick,

AKAMER

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I followed all the steps for the installation but I get an error message from the ps vita emulator.

Video Link:
 

ElPinguinoXD

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I have finished the translation of gob btl extra, please tell me what that is that I have to contribute and that I am not doing it wrong
gob btl extra finish.PNG

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I have finished the translation of gob ev btl extra, please tell me what that is that I have to contribute and that I am not doing it wrong
gob ev btl gob.PNG

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he traducido todos los archivos gob.xml, he cambiado todos los textos japoneses por ingles
1691002958749.png
 
Last edited by ElPinguinoXD,

ElPinguinoXD

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--UPDATE--
Me han confirmado de que está todo en orden y solo faltan algunas imágenes que se presentan en el juego.


hay algunas imperfecciones que están fuera de mi alcance, si alguien sabe sobre el tema encantado de pasar lo que he hecho pero es disfrutable hasta el momento y creo que ya esta toda la historia.

NO PUEDO PONER EL ENLACE DE DESCARGA
Post automatically merged:

I just got through Day 24, up to the part where the translation ends. Is this project still active? I'd like to finish the game
hello, I also want the same, and finished all the xml files, these control information about the game interface, the level structure, the character configuration, among other data. I have changed all the Japanese letters of missions, magic, help of messages and others, it only remains to add the other days (25-30) do you know something about that topic so that we can do it?
 
Last edited by ElPinguinoXD,

universal_eternity

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Just a heads up. The 30 days and the endings have been translated. I'm missing only three Madoka-Kyoko events and the final all-girls event, and I will release an update when done. With that, the game story will be 100% playable, and the only things missing will be some gui elements, some extra barriers mission names/description, etc
 

universal_eternity

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Version 0.4 uploaded in first post (the link is in the Step 1, in the "Download this"), with overall 98% and story and events at 100%

Changelog:
- Overall: ~98% (Game can now be considered playable without Japanese knowledge)
- Main story (including endings): 100%
- Friend and combination magic events: 100%
- Special events: 100%
- "Evaluation" remarks from partner/Kyubey at end of stage: 100%
- Stage titles and descriptions: all the ones from story and a few from extra content. Missing: the rest of extra content.
- Stage objectives: all the ones in story mode (days 1-30) and a few from extra content. Missing: the rest of objectives in extra content.
- Exe update: the program will know apply Max zlib compression level, as it was found this is the level game developers used.
- Exe update: some sanity checks in the strings in the [Lua] section, to avoid bad input from destroying lua files.

-------

So next steps will be to translate remaining of extra content and do the font hack (so that the stage titles and descriptions can be retranslated without those absurd low character limits).
But after this update, the game can now be played (and understood) without knowledge of Japanese.
 

universal_eternity

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Is there a way to just put the translation in the repatch folder? That's much easier to do 😭

If someone uploaded the already generated patch, it would be just a matter of copying it. Reason I don't do is because I'm not sure that would be allowed here. After all, the 4 files of the patch are pretty much the whole game (except the videos and sprx libraries)
 

Gogeta741

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Froid San did it before. Though I think he posted the patch on Reddit and not here. I am not that computer savvy, so I get stuck. Thanks very much for the translation though 😁
 

sonictopfan

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If someone uploaded the already generated patch, it would be just a matter of copying it. Reason I don't do is because I'm not sure that would be allowed here. After all, the 4 files of the patch are pretty much the whole game (except the videos and sprx libraries)
That’s the issue for me, while understandable why you’d go this route, I don’t have access to a PC and I really wanna play this game in English, I found a pre-converted patch on reddit but it’s from a year ago.
 

Doredialilligan

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As a Madoka fan since 2012, a VIta Community member since 2018 and Spanish like the creator of this patch, here you have the files.

Decode it with Google Decode64 and you're done :3
aHR0cHM6Ly9tZWdhLm56L2ZpbGUvVzBvVGhaSlkjMlpGOWU5WDNiWHU3R1hWVGprYUwyanRGMnA3d3QxRW93RTJBbzBIUzBpMA==

You should also consider using the Vitagrafix native resolution patch and some overclock for the game to look better and run smoother :3
 
Last edited by Doredialilligan,

sonictopfan

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As a Madoka fan since 2012, a VIta Community member since 2018 and Spanish like the creator of this patch, here you have the files.

Decode it with Google Decode64 and you're done :3
aHR0cHM6Ly9tZWdhLm56L2ZpbGUvVzBvVGhaSlkjMlpGOWU5WDNiWHU3R1hWVGprYUwyanRGMnA3d3QxRW93RTJBbzBIUzBpMA==

You should also consider using the Vitagrafix native resolution patch and some overclock for the game to look better and run smoother :3
Thank you so much, good sir 👍
 
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