lol just fucking lol, comparing cutscenes which probably aren't rendered by the system itself of other games to a real life rendered video which shows what the system is capable of. Ahh I guess you didn't watch the trailer video of MGS3D also, have you?
You did not understand. I compared the "Naked sample" to a cutscene because it is not interactive - just the same scene played back everytime. It is rendered in realtime, but all the vertices are alway at the same exact position in 3D space, there's no enemy AI, physics is most probably precalculated etc. That's why it could look better than the final game, which is the case when comparing the quality of graphics of pre-fight cutscenes in SSF4 vs. the actual fight.
heartgold said:
And yes MGS3D HASN'T BEEN RELEASED YET so you can't go say 'Graphically, I don't think it will be that much better than the PS2 version.' How can you say that when the game hasn't been released and from the screenshots it edges over the PS2 version.
"I think" means "I suppose", not "This will be this way". Also, these were screenshots from the "Naked sample", which cannot be considered a game - rather a tech demo.
QUOTE(heartgold @ May 1 2011, 10:44 AM)
With 3D on games are restricted to 30FPS and without it's 60FPS.
I know, 3DS doesn't even need to pack alot of power to show beautiful screens, it has a advanced GPU capable of displaying modern
sharders and a lot more, the PS2 can't do that.