OCDM - Mario Maker 3DS course manager

OCDM stands for Online Course Database Manager

Features*:
  • import and export courses, both** 3DS and WiiU
  • cryptofix saves (if the game marked your save as "corrupted")
    • Note: this will overwrite the LockoutID in your courses, not in the save file, so please be fair and don't reupload others' courses :)
  • make/apply save snapshots (exports all files which are used in the save)
    • Note: please format your save data before restoring your save otherwise the game could mark your save as "corrupted", and this one is not cryptofixable
  • browse SMMDB
    • download courses
    • discontinued

*: these features are in the latest build at the time of editing this post, so functionality in the public build could differ
**: due to differences in the 3DS and the WiiU version, importing a converted course file on a foreign platform could crash the game on loading the course


bf9dd7f81f.jpg

dfa53dcd86.jpg

82f4e899ed.jpg

2d84f7a0f6.jpg

9f7d574fee.png

fd529e16c1.png

3e10674a00.png

fd5ea7441e.png

d593f2b5ff.png

f4b4b4fcf4.jpg



[Download] (not supported anymore)​
 
Last edited by Sono,

sniper_x002

Well-Known Member
Member
Joined
Jan 13, 2016
Messages
489
Trophies
0
XP
277
Country
I used the version from TitleDB before I knew there was a malware version. It works fine for me, not sure what version it is though.
 

Sono

cripple piss
OP
Developer
Joined
Oct 16, 2015
Messages
2,823
Trophies
2
Location
home
XP
9,328
Country
Hungary
I used the version from TitleDB before I knew there was a malware version. It works fine for me, not sure what version it is though.

Oh, I removed the notice because it turns out I made a mistake when compiling the version with the malware, and the brick code never ever gets called because there is no code to call it :P So the brick version is totally harmless (I tested it, and it didn't brick, nor wiped my entire 3DS NAND).

Edit: it turns out I forgot to remove the notice all this time... :wacko:
 
Last edited by Sono,

Giodude

GBAtemp's official rock
Member
Joined
May 17, 2015
Messages
5,094
Trophies
1
Age
23
Location
New York
XP
2,761
Country
United States
Oh, I removed the notice because it turns out I made a mistake when compiling the version with the malware, and the brick code never ever gets called because there is no code to call it :P So the brick version is totally harmless (I tested it, and it didn't brick, nor wiped my entire 3DS NAND).

Edit: it turns out I forgot to remove the notice all this time... :wacko:
Wait so was the malware version intentional?
 

Sono

cripple piss
OP
Developer
Joined
Oct 16, 2015
Messages
2,823
Trophies
2
Location
home
XP
9,328
Country
Hungary
Wait so was the malware version intentional?

It's a long story...

But long story short, it was never meant to be released into the public, it was only made because I was angry at something stupid, and it (very obviously) ended up backfiring towards me. But as I said in the previous post, I failed at it, because the function call towards the malware code didn't even got compiled in (the code itself was there, but there was nothing calling it), so it was harmless anyways. But again, never meant to be released to the public either.
 
  • Like
Reactions: Giodude

CreepyToast

Member
Newcomer
Joined
May 28, 2017
Messages
19
Trophies
0
Age
22
XP
338
Country
United States
Apparently, any 3DS courses converted to WiiU courses on my 3DS have an invalid checksum error when tested with pointless maker.and it causes cemu to crash because of something wrong when entering coursebot.
 
Last edited by CreepyToast,

Sono

cripple piss
OP
Developer
Joined
Oct 16, 2015
Messages
2,823
Trophies
2
Location
home
XP
9,328
Country
Hungary
Apparently, any 3DS courses converted to WiiU courses on my 3DS have an invalid checksum error when tested with pointless maker.and it causes cemu to crash because of something wrong when entering coursebot.

I'm pretty sure my checksum checking is correct.
 

CreepyToast

Member
Newcomer
Joined
May 28, 2017
Messages
19
Trophies
0
Age
22
XP
338
Country
United States
I'm pretty sure my checksum checking is correct.
then idk why all converted stages are giving me an invalid checksum error when i open them thru pointless-maker, and i have a good wii u course, no conversion and it works fine. but upon exporting from the 3ds, it turns invalid.

i would attach screengifs but my acc isn't allowed to.
 
Last edited by CreepyToast,

Sono

cripple piss
OP
Developer
Joined
Oct 16, 2015
Messages
2,823
Trophies
2
Location
home
XP
9,328
Country
Hungary
then idk why all converted stages are giving me an invalid checksum error when i open them thru pointless-maker, and i have a good wii u course, no conversion and it works fine. but upon exporting from the 3ds, it turns invalid.

i would attach screengifs but my acc isn't allowed to.

Please give me some valid WiiU courses to test, it's supposed to create valid checksums >_>
 

Sono

cripple piss
OP
Developer
Joined
Oct 16, 2015
Messages
2,823
Trophies
2
Location
home
XP
9,328
Country
Hungary
here you go, the original wiiu cemu exported, and the 3ds one in the labeled folder.

Huh, very weird... can you please explain how you got each of these files? It looks so weird that the sigchecks failed this badly :/

253bfb0143.png

Edit: the checksum calculations were wrong all this time >_> damn, let me push an update real fast to the old version... damn this sucks :/
 
Last edited by Sono,

CreepyToast

Member
Newcomer
Joined
May 28, 2017
Messages
19
Trophies
0
Age
22
XP
338
Country
United States
I updated OCDM with a fixed WiiU checksum calculation, please get it from the first post from the "releases" link.
you're welcome dude! and i got the 3ds ones with ur cia, and the cemu one with smmdb downloaded course exporting by checking the mlc01 mario maker save.
 
  • Like
Reactions: Sono

CreepyToast

Member
Newcomer
Joined
May 28, 2017
Messages
19
Trophies
0
Age
22
XP
338
Country
United States
btw ur latest release gets rid of smmdb, lol it's a version too early. just letting ya know :P i don't use tht myself tho, but for those who do. they might say something.
 

Sono

cripple piss
OP
Developer
Joined
Oct 16, 2015
Messages
2,823
Trophies
2
Location
home
XP
9,328
Country
Hungary
btw ur latest release gets rid of smmdb, lol it's a version too early. just letting ya know :P i don't use tht myself tho, but for those who do. they might say something.

d'oh, I forgot to compile it with SMMDB (it's a separate flag I need to enable) >.<

uuuh... I'll just post the cia here later
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
  • Sicklyboy @ Sicklyboy:
    I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
  • TwoSpikedHands @ TwoSpikedHands:
    @Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
  • TwoSpikedHands @ TwoSpikedHands:
    I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
  • TwoSpikedHands @ TwoSpikedHands:
    I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
  • TwoSpikedHands @ TwoSpikedHands:
    I appreciate the insight!
  • The Real Jdbye @ The Real Jdbye:
    @TwoSpikedHands just switch, all the knowledge you learned still applies and most of the code and assets should be the same anyway
  • The Real Jdbye @ The Real Jdbye:
    and realistically they wouldn't

    be able to play it legally anyway since they need a ROM and they probably don't have the means to dump it themselves
  • The Real Jdbye @ The Real Jdbye:
    why the shit does the shitbox randomly insert newlines in my messages
  • Veho @ Veho:
    It does that when I edit a post.
  • Veho @ Veho:
    It inserts a newline in a random spot.
  • The Real Jdbye @ The Real Jdbye:
    never had that i don't think
  • Karma177 @ Karma177:
    do y'all think having an sd card that has a write speed of 700kb/s is a bad idea?
    trying to restore emunand rn but it's taking ages... (also when I finished the first time hekate decided to delete all my fucking files :wacko:)
  • The Real Jdbye @ The Real Jdbye:
    @Karma177 that sd card is 100% faulty so yes, its a bad idea
  • The Real Jdbye @ The Real Jdbye:
    even the slowest non-sdhc sd cards are a few MB/s
  • Karma177 @ Karma177:
    @The Real Jdbye it hasn't given me any error trying to write things on it so I don't really think it's faulty (pasted 40/50gb+ folders and no write errors)
  • DinohScene @ DinohScene:
    run h2testw on it
    +1
  • DinohScene @ DinohScene:
    when SD cards/microSD write speeds drop below a meg a sec, they're usually on the verge of dying
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Samsung SD format can sometimes fix them too
  • Purple_Heart @ Purple_Heart:
    yes looks like an faulty sd
  • Purple_Heart @ Purple_Heart:
    @Psionic Roshambo i may try that with my dead sd cards
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    It's always worth a shot
  • TwoSpikedHands @ TwoSpikedHands:
    @The Real Jdbye, I considered that, but i'll have to wait until i can get the eu version in the mail lol
  • I @ I-need-help-with-wup-wiiu:
    i need help with nusspli failed downloads, can someone respond to my thread? pretty please:wub: