Hi all!
libnds 3D API is very similar to OpenGL, but it's not quite the same. Yet, at a first sight it wouldn't seem too difficult to create a wrapper library to increase compatibility, in order to make porting of existing games easier.
Has anyone studied the possibility of realizing such a wrapper? Or do you know if there is already a project for it? A quick search online didn't lead to any results.
libnds 3D API is very similar to OpenGL, but it's not quite the same. Yet, at a first sight it wouldn't seem too difficult to create a wrapper library to increase compatibility, in order to make porting of existing games easier.
Has anyone studied the possibility of realizing such a wrapper? Or do you know if there is already a project for it? A quick search online didn't lead to any results.