I agree on that and that is probably the reason why demos should remain an important part of gaming culture but I have to yet again say, this wasn't what I was talking about in the post <.<most people dont buy every single game anyway so if someone were to 'pirate' a bad game they would not play it through, delete it and not give it a review or recommendation , okay good... but if someone bought a game and forced themselves to finish it even though it was terrible and gave it a bad review and told people not to buy, big problem.
And that makes it even harder for developers that attach their real life names to their work, people often don't know the difference and it gets harder and harder to find that difference the more their name gets dragged down to the "piracy-level"I think hackers, piracy or not, will always get bad karma from the general public. Just look at sites like Nintendolife or Gonintendo that get swarmed with hate comments towards hackers everytime an article related to hacking is posted.
The general public doesn’t know the difference. To them, hackers are all bad. I think we should stick together as a group and enjoy what we can have.
Also, it’s not like people will use LayeredFS forever. They will quickly forget about it once a more convenient method of warez launching is accomplished. They might even forget about it once Team Executer’s product finds its way to the households.