i have mine formated fat32 32 clustersYes, you just need to format to fat32 32k cluster
i have mine formated fat32 32 clustersYes, you just need to format to fat32 32k cluster
Then it should worki have mine formated fat32 32 clusters
128gb dont do any problem with cias?i have mine formated fat32 32 clusters
Only with fake SD cards. I read 64k cluster for 64GB and larger cards. Also recommendation is you use EmuNAND9 to format (No EmuNAND option).128gb dont do any problem with cias?
Scan the QR code in the first post with FBI.how to update the freeshop from 2.2 , i have it on auto update but it still shows 2.2
Simply download the 3.0 .cia from the link on the OP here and install it ._.how to update the freeshop from 2.2 , i have it on auto update but it still shows 2.2
When are you gonna submit this to Wolvan's Homebr3w, OP?
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Wait a little while. It may be that there is a cache that needs to be rebuild/maybe the guy that runs TDB needs to verify these additions (to check that they aren't some cheeky fellow uploading warez).I uploaded the fork on TitleDB but it doesn't show for some reason, but in the JSON that returns the API it has like 5 entries for freeShop
O.oWould it be possible for you to add better build instructions (I've had a hell of a time trying to build it)
He said build, as in the source code, not install.O.o
1. scan QR code in FBI
2. ???
3. profit
how to update the freeshop from 2.2 , i have it on auto update but it still shows 2.2
Follow his words of wisdom. To explain why it has to be manually installed, arc13's version is separate from Cruel's so Cruel's version isn't able to autoupdate to arc13's.Simply download the 3.0 .cia from the link on the OP here and install it ._.
Download 3.0 cia and install it LOLhow to update the freeshop from 2.2 , i have it on auto update but it still shows 2.2
Are you following all the instructions of the Dockerfile ?damn.....
~/cpp3ds/build$ make
[ 1%] Compiling shader default_shader.vsh
make[2]: NIHSTRO_AS-NOTFOUND
CMakeFiles/cpp3ds-res.dir/build.make:66: recipe for target 'default_shader.vsh' failed
make[2]: *** [default_shader.vsh] Error 127
CMakeFiles/Makefile2:99: recipe for target 'CMakeFiles/cpp3ds-res.dir/all' failed
make[1]: *** [CMakeFiles/cpp3ds-res.dir/all] Error 2
Makefile:83: recipe for target 'all' failed
make: *** [all] Error 2