It works thank you very muchTo use the CIA version you also have to download the .zip and extract it to your sdcard. To play the full game you only have to add pak1.pak from the full version to the id1 folder.
It works thank you very muchTo use the CIA version you also have to download the .zip and extract it to your sdcard. To play the full game you only have to add pak1.pak from the full version to the id1 folder.
I could add that option, I'm going to update the controls again. After playing around with my steam controller, I'm going to implement gyro controls for aiming... So basically on the O3DS or 2DS you can setup the camera movements on the face buttons and hold L for precision aiming with the gyroscopeNot sure how obscure of a request this is, but could you allow for Southpaw controls (C-Pad to aim, face buttons to move)? My reason for asking that the 3DS and Dreamcast have the same exact control layout, and I've adapted to using Southpaw controls on both because of the absence of an RAS.
Just played a few levels with the latest CIA! Loving the overlay! It looks like it is a legit game released for the system man! Awesome, awesome work. The controls feel great too. There are minor sound hiccups here and there, but it seems pretty damned great right now!New version is up: https://github.com/masterfeizz/ctrQuake/releases
It includes a new overlay, some bugfixes, and fixes the sound on the cia banner.
Add -game to the shortcut, before the name of the mod.Hi ! Thank you MasterFeizz for the new version ! But I have some new problems, mods aren't working anymore for me, even Dissolution of Eternity (which I have finished Yesterday with the previous version)...When I launch my shorcut on the HBL, it launches the vanilla game.
@MasterFeizz Do you still have the will to continu working on the to do list ? Is hardware accel really doable ?
Pip'
the "-game" don't seem to work for me, even if I add the -"name of mod folder" parameter like the shortcut on PC.
I have taken photo of start, and I can't see error message, it just seems to load the vanilla files normally...
My shortcut for Scourge of Armaggon :
<shortcut>
<name>Quake - Scourge of Armaggon</name>
<executable>/3ds/ctrQuake/ctrQuake.3dsx</executable>
<arg>-game hipnotic -hipnotic</arg>
</shortcut>
To launch rogue you can either use the parameter "-rogue" or "-game rogue" and to launch fortress you have to use "-game fortress".Hello,
Thanks for the best game on the 3DS!
I have the same problem blaman. (O3DS&N3DS, A9LH, Sys 11.)
The 6th release successfully loaded the two mission packs and fortress.
With the latest (with the addition of "-" before the folder name <arg>-hipnotic</arg>) managed to load the 2nd mission pack (Dissolution) but not Scourge or Fortress. Instead loaded normal Quake.
Can I load them using the .cia? Is it better/worse?
Can someone direct me to instructions for music?
Thank you.
To launch rogue you can either use the parameter "-rogue" or "-game rogue" and to launch fortress you have to use "-game fortress".
CD music is not supported yet, and launching mods from the CIA is also not supported.
Networking has to be worked on, for now you can host a game on vanilla winquake on your pc and join on the 3ds.m-m-m-m-m-m-multi-player? could that be possible with this too? @____@
Wait pc and 3ds can play together?..............I think this is the start of skynet..........Networking has to be worked on, for now you can host a game on vanilla winquake on your pc and join on the 3ds.
Any winquake compatible port canWait pc and 3ds can play together?..............I think this is the start of skynet..........