Streaming From Your PSP To Your PC.

Streaming From Your PSP To Your PC.


This guide shows how to stream gameplay from your PSP to your PC, to record and share.
It's not just games, pretty much anything that happens on your PSP can be streamed.

This works with any model PSP as it uses the USB port, not video-out.
This requires a 5.x or 6.x Custom Firmware that can use plugins.

This has been tested on 32-bit XP, and 32/64-bit Vista/7.
Support for 64-bit XP is untested so far.



Installing the plugin.
  1. First you need to determine your firmware version.
    On the main menu go to the very left and choose System Settings.
    201105021922001.jpg


    Scroll down and select System Information.
    201105021922002.jpg


    Your System Software version will be there, the first digit is what you should pay attention to.
    If it's lower than 5.00, check out stickies in the PSP section to see how to update your CFW.
    201105021922003.jpg
  2. Download whichever file matches your version.

    download.gif
    RemoteJoyLite - 5.x
    download.gif
    RemoteJoyLite - 6.x
    (For 6.6x CFWs, grab the 6.x, then grab this version and overwrite the 6.x with the 6.6x files.)
    It's also suggested you update the downloaded copy with this bugfix.
    download.gif
    Fixed

    Open the download and grab the RemoteJoyLite.prx file.
  3. Connect your PSP to your PC with a USB cable, and browse the memory stick.

    Find or make the seplugins folder and open it, place the RemoteJoyLite.prx file inside it.
  4. If they don't already exist, make three text files.

    Name the first one GAME, the second one POPS, and the third one VSH.
    seplugins.jpg
  5. Determine when you're going to use this plugin.

    If you want it active while in a PSP game or homebrew, modify GAME in the next step.
    If you want it active while in a PS1/PSX game, modify POPS in the next step.
    If you want it active while in the PSP menus or PSN store, modify VSH in the next step.
    It's perfectly fine to have it active in more than one (or all three).
  6. Modify the text file to add and enable the plugin.

    Open the text file and add this line.

    CODE
    ms0:/seplugins/RemoteJoyLite.prx 1 Each line in each text file lists the location of a plugin's main .prx file, and whether it's enabled or not. A 1 means it's enabled, while a 0 means it's disabled. If you intend to use this with POPS (PSX/PS1 games), you'll need to add another line as well, at the top. This needs to be the first line.


    CODE
    flash0:/kd/usb.prx 1

    NOTE: PSP Go users should use EF0: instead of ms0: in their text files.
  7. Disconnect your PSP, restart it fully and go to the recovery menu to make sure the plugin was activated.

    For some firmwares you can press Select at the main menu to get an option to go to the recovery menu, but for others you'll need to turn your PSP fully off, then turn it back on while holding the R trigger to get into the recovery menu. Once in the recovery menu go to the Plugins section to see a list of which plugins are listed where, and which are active. You should see RemoteJoyLite in the proper section, and it should be enabled.
    201105021922004.png
  8. (Optional) Raise the PSP's clock rate to eliminate slowdown.

    Within the recovery menu there should be a section to change the CPU speed/clock. Most games run at 222mhz, but the PSP can be optionally clocked up to 333mhz (which is not used normally because the PSP runs hotter and sucks more battery power). If you notice that the game you're playing is a little slow when streaming to the PC, you can raise the clock rate and it should fix it.
    201105161747001.png




Preparing the drivers.
Depending on your edition of Windows, this can be simple, or annoying.


XP Users
Download and unzip this driver package.
download.gif
XP PSP Type-B Drivers

32-Bit...
  1. Run the installer and click Next.

    46069767.jpg
  2. if you accept, choose so and click Next.

    67430261.jpg
  3. When it's done, click Finish.

    75411159.jpg


64-bit...
  • Copy the Raw Drivers folder to somewhere you'll remember, like your desktop.

    Leave it there for now, you'll be using it later.

Vista/7 Users
  1. Download and unzip this driver package.

    download.gif
    Vista/7 PSP Type-B Drivers
  2. Open the Installer Patcher folder, and run dseo13b.exe, click next

    008ht.jpg
  3. If you accept the agreement, click Yes (you can't do this without accepting).

    009ay.jpg
  4. In the program's main menu, choose Sign a system file.

    010som.jpg

    The program will ask you which file to sign, but there's no "browse" button, so....
  5. Go to the folder that has the Raw Drivers and click inside the location box.

    011en.jpg
  6. You should now be able to copy that text and paste it into the driver signer box.

    012ql.jpg
  7. After the text, add a blackslash ( ) and then the name of one of the driver files.

    Do this for libusb0.dll and libusb0.sys.
    If you're on a 64-bit version, also do it for libusb0_x64.dll and libusb0_x64.sys.
    019nc.jpg
  8. You should get a confirmation message after each file you sign.

    013ueb.jpg
  9. Now that the drivers are self-signed, we need to put Windows into test mode.

    This is a mode for developers that allows us to load self-signed drivers.
    014lmb.jpg
  10. After you get the confirmation message, restart.

    015qg.jpg
  11. Hey wait a minute, what the hell is that in the bottom-right?

    016su.jpg

    Windows displays a message in the corner whenever you're in a non-normal mode.
    Luckily we can apply a simple patch to remove that message.
  12. Back in the driver signer program, choose the Remove Watermarks option.

    017bh.jpg

    You will be directed to a website, download RemoveWatermark_20090509.zip (or a later version).
  13. Run the watermark remover.

    32-bit: RemoveWatermarkX86.exe
    64-bit: RemoveWatermarkX64.exe
  14. You will get a confirmation window, simply press the Y key.

    018zlz.jpg
  15. When it's done, restart and the watermark should be gone.




Installing The Drivers
  1. Put your PSP into the mode that you set it to record in earlier.

    If this was POPS, start a PS1/PSX game.
    If this was GAME, start a PSP game.
    If this was VSH, leave it at the main menu.
  2. Connect your PSP to your PC.
32-bit XP Users

The drivers should automatically be detected and PSP Type-B should be installed. If so, you're done with this section.
Everybody Else
  1. You should get an error message that there's no drivers.

    Ignore/close it.
  2. Right-click Computer or My Computer in the start menu, and go to the properties.

    001wq.jpg
  3. Go to the Device Manager (XP users need to go to the Hardware tab first).

    002ldq.jpg
  4. Find PSP Type B and double-click it.

    003ip.jpg
  5. Go to the Driver tab and click Update Driver.

    004wpc.jpg
  6. Choose Browse My Computer For Driver Software.

    005rr.jpg
  7. Click the Browse button, and choose the folder that your Raw Drivers (that you signed) are in.

    006xyd.jpg
  8. Windows will throw a hissy fit, tell it Install This Driver Software Anyway.

    007bm.jpg

When the drivers are installed Windows makes copies in it's system folder, so feel free to delete all the stuff you've downloaded up to this point.



Using RemoteJoyLite
  1. Download the client and unzip it somewhere.

    download.gif
    RemoteJoyLite Client
  2. Run RemoteJoyLite_en.exe.

    If your PSP has connected, you should see your PSP screen!
    rmjl.jpg

    If your PSP's not connected in the proper mode or something went wrong, the screen will be black.
  3. Right-click in the screen to access the settings, and go to the Capture tab.

    Make sure that Enable AVI Capture is checked, and also check Enable WAV Capture.
    wavecap.jpg
  4. Unfortunately the USB cable doesn't transfer audio like this, so you'll need to do something else for sound.

    Hook one end of a double-ended audio cable to your PSP's mic jack, and the other end to your Microphone or Line-In jack.
    deac.jpg
  5. To record, press F12 in the RemoteJoyLite window, and a little [REC] symbol should appear in the corner.

    Press F12 again when you want to stop recording.
    Recordings are saved in the Capture folder.

    Recordings are uncompressed by default, which is fast but takes up a huge amount of space.
    You will want to compress/convert the recordings to something like MP4 (x264 or such) with
    a video converter before you upload them onto Youtube or do whatever you do with them.




(Changelog) said:
5/3/2012 - Added the RJL fix thing link.
10/16/2011 - Added link to RJL for 6.6x, as Ravte showed.
6/7/2011 - Clarified info on POPS.
5/16/2011 - Added info on getting POPS streaming properly (guess the USB module isn't loaded in POPS by default), also added info on changing the clock rate.
5/2/2011 - Initial version.
 

Rydian

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1 - It plays from the PSP normally, which is why you need an audio cable hooked to the mic jack to record it.

2 - What do you mean?

3 - I don't know about LME, I use PRO, and I don't know if it works on the E1000 (it's got cut-back hardware so if USB access is gimped somehow I would not be surprised), but this is pretty much it.
 

slmpika

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I just tried this out today, and it works great, especially since it allows me to use an external gamepad (no more claw). However, there are a few quirks I noticed. In FF4:Complete Collection, the After Years movie freezes at "Square Enix Presents". The FF4 movie plays, but will freeze in the middle. Pressing X will exit the movie and return to the game, though, so it doesn't really break anything. Is there a fix for this? Also, I was wondering if there were any way to add an upscaling filter, through some other software, to smooth out the picture a little. Catalyst Control Center doesn't affect this application.

Edit: I did some more searching and came across this topic. I downloaded the 0.20a version, and it fixes the FF4 problem I mentioned. However, there may be the same problem with 6.60-ProB10 that existed with the original v0.19, since I only see a black screen on my computer (the WAITING in the top-right corner disappears, so I know it is working). Also, there are posts by AndyPandy stating that he managed to add scaling filters to the program.

Edit2: I tried the original v0.19 and it does not have any of the issues that neur0n's version does. However, as you stated it does not work for 6.60PRO-B10 (VSH does, but GAME does not). I'll probably try 6.60LME to see if I get better results.
 

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For the first, I wouldn't know other than disabling other plugins or an update to RJL (which appears to not exist).

For the second, no clue, though it does appear to be a hardware-accelerated diplay as FRAPS picks up on it so maybe some third-party tools can force it... though texture filtering is likely the setting you'll want to force.
 

slmpika

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I install 6.60LME, but it didn't make a difference. However, my controller does not work anymore. The program still recognizes my input, but it is not being sent to the psp. I uninstalled and reinstalled both cfw's separately and together, but cannot find a solution. This is very strange and I don't think it was caused by the 6.60LME. Has anyone had this problem?
This was also a problem with the official v0.19 release. I hadn't used my controller with this version until this point, so I didn't notice it until now. Switching back to the neur0n's v0.19 worked, but of course with all the bugs that come along with it.

However, I did find that restarting RemoteJoyLite when switching between GAME and VSH would ~75% of the time would make the video work again, as it only stops working when switching between the two. Restarting the PSP and opening RemoteJoyLite while in GAME mode will resolve this issue 100% of the time.

I finally got it working as close to perfect as is possible:
v0.19 for 6.6x cfw, using 6.60Pro-B10 with M33 driver as UMD ISO MODE. All crashes are gone and every game that I've tried works. There are still some minor slowdowns, but that's due to the limited power of the PSP. I would still like to see some filtering, though.
 

slmpika

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There is a new googlecode project that adds some functionality to RemoteJoyLite (like AA). Check it out here. I needed to add and rename some dll's to get it to work, though. I will write a guide on how to compile and run this soon.

Guide - None of the workarounds are necessary anymore.
 

m00tzman

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First off, this guide is very well written and intuitive, so thanks for posting this!​
Second off, I seem to have a problem with dseo13b. I realize the file needs to be run as adiministrator, the problem is for me, it's not running even when I try to run as an admin. Now the file is immoveable and I'm not able to delete it. Anyone have any clue what's going on, or how I can solve this? (Also, if this question should be moved elsewhere, please let me know)​
 

Dotmore

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after ''ignoring'' AVG and turning off the protection shield, opening the installer grants me the epic message: The current language is not supported by the device driver installation wizzard. Contact the vendor that provided you this package.
 

Dotmore

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Got it working now. but after loading Birth by sleep ( Streaming worked untill the intro ended ) the psp and streamer go black.
 

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