Some seem to take exception to my looking down on the 3ds. I loved my GBA and DS, still do in fact, 3ds did absolutely nothing for me and lost most of what made those great. My seeing similar things as likely for the switch' future has also seemingly caused me to see the ire of some.
Nintendo has long since lost any good will from me that they might have had. Today they have to prove their worth before I consider them. For comparison EA, utter bastards that they are, are in a more esteemed position.
Most of Nintendo's first party efforts in recent years are extremely unappealing. Some seem to think they are good game designers, I think they variously get lucky or have iterated for so long they have something that works. As far as understanding things I still look at Mario Kart and wonder why its customisation options are less than some other SNES games, never mind things like Smash Brothers.
Android has serious potential as a gaming platform, though is not quite living up to it yet. Two things I use to justify that. 1) If it can emulate "good"/"real" games then it can surely have them coded from the ground up. 2) Mobile web browsing was once a joke (or a horror in the case of WAP) and the sort of thing people used to pull up bus times or something, today people look down on sites that don't do mobile well. I see a similar progression in games (oh it's just snake, no serious gamer would touch it, it is good for on the bus, maybe there are a few games that are good and the next step is surely the market realises how crappy pay to win is and something really nice gets made.
Diablo 3 auction house was a fine idea. Never actually played Diablo 3 as having no offline and LAN modes was a silly idea.
Microsoft should have continued to push the kinect. Only way it would have worked is if they could push a 100% install base.
Paid online is bad. Don't want it. Put my no money where my mouth is as well and have never paid for online games beyond running up a bit of phone bill doing phantasy star on my dreamcast.
Similarly Steam sucks. I want to be able to easily resell my games (I never do but I want to be able to buy those from others). That they block that means I am not a user of their service.
Competitive pokemon and smash brothers are awful. Not my thing but I can see a competitive pokemon like game working and obviously fighting games work competitively. The games don't help but moreover the tournament designers have seemingly never read chapter one of how to design a tournament.
Genning legal pokemon is no ethical/moral problem. Said mons take no skill to capture or train and the RNG is such that you are not going to have a massive time investment to get one with favourable numbers. Gen away.
The only time my wallet is coming out to help me win in a game is when playing track and field. Some seem to take the hard line against any gameplay altering (as opposed to cosmetic) paid items though, where I am happy enough to see what are dubbed incomparables (completely new way to play) and things on the Pareto frontier (if damage per second is the main thing then I am happy enough to see a paid item that doubles fire rate but halves damage is OK by me).
Oddly controversial.
Sonic Adventure sucks.
N64 was a failure.
I thought both were well accepted facts, however recent years on the internet have made me wonder if I fell into an alternate universe.
The PS3 was not an RPG machine, or at least not compared to the 360. PS2 was unquestionably that but PS3 wise other than ni no kuni you were not missing out on much having a 360, and indeed might have had some good stuff you had instead of that.
Review scores are bad and I don't like them. Some seem to really take exception to this. I maintain a complex opinion of a complex work is hard to express in a number, never mind one that has seen feature creep for years (7/10 is not bad if you know numbers).
Games don't cost more to make*, people just choose to spend more. *barring inflation anyway.
Some seem to treat the vision of the devs that made the game as something special. Such a thing is pretty far from where I sit on the matter -- in all things I want something to play so I will slice any dev's vision to ribbons to pull that off.