Okay.It gets them for you in WUP Installer format. If for some reason you want them in loadiine format you'll need to decrypt them
Okay.It gets them for you in WUP Installer format. If for some reason you want them in loadiine format you'll need to decrypt them
WUP Installer said it couldn't find WUP files in the downloaded thing. It appears to download in Loadiine format, as /GameName [TitleID]/updates/v#/code , /content , and /meta , though.It gets them for you in WUP Installer format. If for some reason you want them in loadiine format you'll need to decrypt them
Wine doesn't work with downloading, and running a VM brings my computer to it's knees. =/Oh really? I didn't know that jnus downloaded in loadiine format. I know there is a java based downloader that will work on Mac that will download in WUP Installer format.
You could always try parallels or a virtual machine of windows. Wii U USB Helper really is the shiznit. You should try and find a way to launch it
If there is a RedNand on the SD card, will you always be forced to it? Is there a way to boot into SysNand (without removing SD card)? Also, I have a 64 GB SD card, but I still want to have room to make occasional NAND backups, is it possible to create an 8GB RedNand if you have a 32GB Black Wii U?
Darn! Are you sure? Is it because you copy the data from the SysNand to the RedNand on creation! =/ Is it possible to create a newly formatted RedNand, ideally 8GB?do you mean cbhc? push home when it says autobooting. I don't think you can make a smaller NAND than what your console is.
Darn! Are you sure? Is it because you copy the data from the SysNand to the RedNand on creation! =/ Is it possible to create a newly formatted RedNand, ideally 8GB?
Ah, I see, so the fw.img sorta links to the RedNand partition? And will you go to RedNand or SysNand by default?yes, that's the reason. I think it's due to console keys. theoretically, it might be possible. when building redNAND, the system uses the sysNAND as framework. it's just a dump of the NAND. the fw.img, afaik, is what patches it.
What? I think you accidently went off on a tangent. I know you can't use vWii in RedNand. But, is it possible to create a RedNand, format it, patch the SEEPROM to make it think it's 8GB, and then format it again? Would that work?I think it links to whatever is partitioned on the sd card. even though a smaller redNAND is probably possible. the problem is the per console keys. the size of the redNAND is caused by the mlc (the internal flash for storage). the system software is only 528MBs iirc. the same size as the virtual wii's. however, the virtual wii doesn't even work in redNAND, so that's pretty pointless.
Why is it? It lets you mess around without fear of a brick.no idea. I've never heard of it being done. redNAND is pretty much obsolete anyway.
I see. Hmm, I'm not sure if I should, because if I install redNand, I won't be able to backup my NAND.you can install what you want with sysNAND without fear of brick as long as it's not a system title. a special version of wup installer can install system titles, so be careful using that one. redNAND was for people fearful of a brick. I can't recall exactly as it was a long time ago. system config tool allows you to modify how the wii u behaves, install titles, and even backup saves. I think it's a debugging tool used by Nintendo, but I'm not positive about that. I think that's why it's not allowed to be posted on temp - it contains Nintendo code.