http://gbatemp.net/threads/alternate-rop-installer.361185/
Should really be stickied or added to the first post.
http://gbatemp.net/threads/alternate-rop-installer.361185/
http://gbatemp.net/threads/alternate-rop-installer.361185/
Should really be stickied or added to the first post.
Because of this the Joypad address change, right ?
#include "ctr/types.h"
#include "ctr/HID.h"
...
u8 tused;
u32 tx, ty, keys;
s16 px;
s16 py;
...
keys=((u32 *)HID_SHAREDMEM_DEFAULT)[7]
tused=(u8)((u32 *)HID_SHAREDMEM_DEFAULT)[0x33]; // 0 = touchscreen not used, 1= Used
tx=TOUCH_X(((u32 *)HID_SHAREDMEM_DEFAULT)[0x32]); //sub screen coordinates
ty=TOUCH_Y(((u32 *)HID_SHAREDMEM_DEFAULT)[0x32]); sub screen coordinates
px=160 + (160 * CPAD_X(((u32 *)HID_SHAREDMEM_DEFAULT)[0xD]))/0x9C; //converted in sub screen coordinates
py=120 + (120 * CPAD_Y(((u32 *)HID_SHAREDMEM_DEFAULT)[0xD]))/0x9C; //converted in sub screen coordinates
st4rk how are you going to do a rom loader? load from the SD card?
Yeap, Load from SD Card :]
Until SD ROM loading is implemented, I located the the ROM in the Launcher.dat and did this:
To be safe, I padded Clu Clu Land.nes to the same size as Yie Ar Kung-Fu (It may or may not be necessary).
what about people that have firmware 7?
Injected GB/C ROMs must be 0x20000 bytes or padded to 0x20000 bytes at offset 0x1EA14.
Sorry, gb color is not working, i had to broke gbc compatibility to get the emu running. I`ll eventually fix it, but there is another problem, 512 ks games are not working, the emu does nothing -black screen- when i try to run legend of zelda, for example (anyway, only tried zelda and angry are the dead -a really really great homebrew game-).
Anyone help, how to read and write from internal nand instead of external SD?
I want to be able to small changes to the internal nand.
Cheers