my Wii U is freezing with that famous buzzing noise due a possible corrupted file, the wii u was already having this when I got it and was already updated to 5.5.5U (which I suspect the update may have corrupted something on the console), I've installed Tiramisu to install games and access the system files through ftpiiu. vWii it's woking 100% fine but Wii U games freezes after a couple of seconds or I get stuck on the loading screen.Kiosk menu worked just fine without any issues and freezing, so I was wondering if something like Loadiine or Launchiine could avoid this corrupted file and make the console work againIt looks like Loadiine
If you have installed Tiramisu. Download the latest launchiine rpx and try it out. It is still very early in development and plenty of bugs exist but should allow you to bypass the WiiU menu and load any installed games. If you are able to access the system through ftpiiu you may be able to rebuild a working file system using NUS updates. Don't ask me how to do that though. You are better asking others in the forums.My
my Wii U is freezing with that famous buzzing noise due a possible corrupted file, the wii u was already having this when I got it and was already updated to 5.5.5U (which I suspect the update may have corrupted something on the console), I've installed Tiramisu to install games and access the system files through ftpiiu. vWii it's woking 100% fine but Wii U games freezes after a couple of seconds or I get stuck on the loading screen.Kiosk menu worked just fine without any issues and freezing, so I was wondering if something like Loadiine or Launchiine could avoid this corrupted file and make the console work again
Yeah, I'm also looking for someone that understand the Wii U Logs better so it could try to find out what is the problem of the console, because everything indicates to be a software issueIf you have installed Tiramisu. Download the latest launchiine rpx and try it out. It is still very early in development and plenty of bugs exist but should allow you to bypass the WiiU menu and load any installed games. If you are able to access the system through ftpiiu you may be able to rebuild a working file system using NUS updates. Don't ask me how to do that though. You are better asking others in the forums.
Oh I see! =]Btw Loadiine will not allow you to play games installed on NAND or USB only from SD card in Loadiine extracted format. The compatibility of that is ok but not great and suffers speed problems. Launchiine allows you to play anything installed on NAND or USB circumventing the 300 title limit.
You don't need to compile itAll the information you need is here in this thread but unless you have experience of compiling yourself
no need to apologize. we're all still learning. besides, I make mistakes all the time, usually overlooking the obvious when trying to help someone.Thanks for the correction guys.... Looks like i haven't been reading the thread then lol!! My apologies.
Disregard my last comment then but I was right about the help!! We're a good bunch here!
no need to apologize. we're all still learning. besides, I make mistakes all the time, usually overlooking the obvious when trying to help someone.
iirc, devkitpro requires a 64bit os as I've compiled something for a dev, with his changes, who only had a 32bit os. they (the devs of devkitpro) discontinued 32bit for some reason.I honestly thought it was still in a compiling state so I've stayed away from it, mainly as I don't think my pc will handle devkit pro but I'm very interested in seeing what results come from this.
I'm thinking of upgrading soon anyway so maybe I'll join the party then!