I don't understand why you guys are arguing over a console that was released not even a full year yet (Switch) and another that has been released since 2013 (PS4). It'd be a better comparison to look at PS4's first year of games with the Switch's first year of games. And the PS4's first year of games weren't anything special either with a lot of games being multiplatform or ports from the PS3. And a lot of those "exclusives" on PS4 back in 2013-2014 weren't as appealing to me, imo.
This is just my opinion, but unlike the PS4, the Switch has had a very strong first-party support from start to now and great games including indie titles and most, if not all, are easily playable on the go. Which is great for the Switch to be succeeding and being the fastest selling console ever, with 4.8 million units sold in just 10 months since it appeals to so many people. Hell, I play more on my Switch than on my PS4, which I haven't touched at all since Persona 5. As for Wii U ports, I'd say go ahead on porting the great Wii U titles like DKCTP, Bayonetta 2, Pokken Tournament, etc. since the Wii U did sell very poorly and a lot of people that own a Switch never owned a Wii U, so they never got the chance to play any of these hidden gems.
Oh, and did I mention that they're playable on the go? Yeah, I have to repeat that since that's one of the Switch's best selling points, after all.