Developer interview reveals details about Dissidia NT, including a DLC season pass.
In a recent interview which appeared in the weekly Famitsu magazine with Dissidia Final Fantasy producer Ichiro Hazama and director Takeo Kujiraoka, it was revealed that there is a season pass planned for the upcoming PS4 title. It will include a total of 6 unique DLC fighters, which the developers plan to release at a rate of roughly one character every two months. There has been no announcement of pricing as of this time, nor exactly which characters are planned to be included.
The developers admitted difficulty in trying to provide engaging story content relating to every character, and not just the main heroes, with such a large roster, but said that this is something they wanted to buff out with content updates like this.
The interview reveals quite a bit more about the game aside from DLC, though, covering things like timeline position of the narrative and possible future events.
There is apparently an official narrative continuity throughout the PSP games, this one, and the arcade version, in that order. The developers have teased that the opening cinematic of the arcade version will make more sense once players experience the story of NT, and that the events of NT will clarify the cast's reasons for fighting in the arcade version.
The story draft was written by game supervisor Kazushige Nojima, (who was a scenario writer for many Final Fantasy games, including VII, VIII, and X) using a basis written by Saori Itamuro (Final Fantasy XV lead scenario designer, RPG planner for Dissidia Final Fantasy and Dissidia 012 Final Fantasy).
Efforts were made to flesh out the characters' dialogue in ways that developed them beyond the tropes and standards set in their respective titles.
An arcade event known as 'The Battle of Gods' will not be appearing for the PS4 version, but the developers would like to add special events like it for NT in the future.
Disconnecting during an online battle will count as an automatic loss, with harsher consequences being considered for those who disconnect intentionally.
Dissidia Final Fantasy NT is set to release in Japan tomorrow the 11th, and the 30th for America and Europe.
Just as a reminder, Dissidia NT's open beta begins January 12th and runs through to the 21st. Anyone with a PS4 should be able to navigate to the listing on the PS storefront and download it directly.
Source - original interview (Japanese)
The developers admitted difficulty in trying to provide engaging story content relating to every character, and not just the main heroes, with such a large roster, but said that this is something they wanted to buff out with content updates like this.
The interview reveals quite a bit more about the game aside from DLC, though, covering things like timeline position of the narrative and possible future events.
There is apparently an official narrative continuity throughout the PSP games, this one, and the arcade version, in that order. The developers have teased that the opening cinematic of the arcade version will make more sense once players experience the story of NT, and that the events of NT will clarify the cast's reasons for fighting in the arcade version.
The story draft was written by game supervisor Kazushige Nojima, (who was a scenario writer for many Final Fantasy games, including VII, VIII, and X) using a basis written by Saori Itamuro (Final Fantasy XV lead scenario designer, RPG planner for Dissidia Final Fantasy and Dissidia 012 Final Fantasy).
Efforts were made to flesh out the characters' dialogue in ways that developed them beyond the tropes and standards set in their respective titles.
An arcade event known as 'The Battle of Gods' will not be appearing for the PS4 version, but the developers would like to add special events like it for NT in the future.
Disconnecting during an online battle will count as an automatic loss, with harsher consequences being considered for those who disconnect intentionally.
Dissidia Final Fantasy NT is set to release in Japan tomorrow the 11th, and the 30th for America and Europe.
Just as a reminder, Dissidia NT's open beta begins January 12th and runs through to the 21st. Anyone with a PS4 should be able to navigate to the listing on the PS storefront and download it directly.
Source - original interview (Japanese)
Last edited by Meteor7,