Ooh. I thought the release date is every Wednesday per 2 weeks just like the rest of the versions. Oh well. Thanks anyways...It's fake.
How much performance gain actually comes from DX12 vs other improvements? We don't know and unless someone does in-depth profiling it's useless to claim RPCS3 as proof that DX12 yields large performance boosts.
I looked into Vulkan and decided not to support it for now. I don't care about potential performance gains because those don't matter for CEMU since the current GPU/driver overhead is already very low. I worry more about multi-platform and inter-vendor compatibility. If Vulkan gains broad support on all platforms and from all vendors I will likely switch. But until then I will stick with OpenGL.
If you expect the release today you are going to be disappointed... Cemu 1.3.2 patreon release was on Sunday and therefore the public release will be one week later, Sunday, Feb 21th.
Last edited by Miguel Gomez,